Player Matchup

Skadi
Skadi
Ace5169
Skadi
Level 88
God Stats
2W - 2L
1,582 SR
Queue Stats
97W - 94L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
Crudęs
Ne Zha
Level 120
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 6L
1,685 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Freznas
Kumbhakarna
Level 98
God Stats
4W - 1L
1,505 SR
Queue Stats
32W - 40L
1,430 Elo+
Party 1
Artio
Artio
Uulices
Artio
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,528 Elo+
Party 1
Hou Yi
Hou Yi
Zounkla
Hou Yi
Level 208
God Stats
11W - 17L
1,513 SR
Queue Stats
236W - 368L
1,469 Elo+
Party 1
Team Averages
Level 138
1,562 SR
1,516 Elo+

VS

Team Averages
Level 138
1,577 SR
1,565 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ChilaPopPro
Rama
Level 177
God Stats
1W - 1L
1,528 SR
Queue Stats
202W - 184L
1,541 Elo+
Solo
Merlin
Merlin
Patroclez
Merlin
Level 161
God Stats
7W - 8L
1,549 SR
Queue Stats
480W - 424L
1,494 Elo+
Solo
Geb
Geb
Superovenboi420
Geb
Level 116
God Stats
1W - 1L
1,807 SR
Queue Stats
46W - 34L
1,600 Elo+
Party 2
Erlang Shen
Erlang Shen
stoooood
Erlang Shen
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 26L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ace5169
Skadi
12
0 / 2 / 1
6,695
478
5,838
7,515
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
Crudęs
Ne Zha
14
2 / 1 / 5
7,542
539
4,302
8,491
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Freznas
Kumbhakarna
12
1 / 0 / 5
7,356
525
1,865
8,553
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Uulices
Artio
13
4 / 1 / 1
8,292
592
12,253
17,874
14,496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hou Yi
Zounkla
Hou Yi
15
9 / 0 / 1
8,878
634
11,130
8,671
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 2 / 1
6,811
487
7,137
8,401
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 0
7,096
507
5,661
11,361
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Patroclez
Merlin
12
0 / 3 / 1
6,498
464
4,382
6,552
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
6,404
457
5,131
11,173
8,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
stoooood
Erlang Shen
12
1 / 5 / 0
6,369
455
4,006
13,130
5,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
4
4
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
1
0.75
W
Skadi
Ace5169
Skadi
0
2
1
0.25
L
1
3
0
0.33
W
Ne Zha
Crudęs
Ne Zha
2
1
5
4.5
W
Kumbhakarna
Freznas
Kumbhakarna
1
0
5
3.5
L
Merlin
Patroclez
Merlin
0
3
1
0.17
L
1
3
0
0.33
W
Artio
Uulices
Artio
4
1
1
4.5
W
Hou Yi
Zounkla
Hou Yi
9
0
1
9.5
L
Erlang Shen
stoooood
Erlang Shen
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,388
Damage
26,317
51,104
Taken
50,617
28,485
Mitigated
22,529
17,707
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,137
1,468
0
3,617
8,401
2,613
0
683
7,718
0
51,027
W
Skadi
Ace5169
Skadi
5,838
1,605
0
731
7,515
2,078
0
1,090
6,425
0
48,937
L
5,661
4,319
0
4,515
11,361
3,749
0
8,525
2,836
0
52,889
W
Ne Zha
Crudęs
Ne Zha
4,302
1,403
0
5,425
8,491
4,157
0
971
7,520
0
61,795
W
Kumbhakarna
Freznas
Kumbhakarna
1,865
119
0
1,707
8,553
4,996
105
1,987
6,566
13,242
0
L
Merlin
Patroclez
Merlin
4,382
536
0
1,201
6,552
2,022
0
170
6,382
49,281
477
L
5,131
1,764
0
1,619
11,173
8,270
0
2,485
8,688
15,652
938
W
Artio
Uulices
Artio
12,253
1,267
400
8,694
17,874
14,496
0
1,429
16,445
51,025
4,181
W
Hou Yi
Zounkla
Hou Yi
11,130
4,266
0
750
8,671
2,758
627
3,840
4,831
0
71,972
L
Erlang Shen
stoooood
Erlang Shen
4,006
2,623
0
6,029
13,130
5,875
0
1,725
11,405
0
41,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
33,178
408
Minions Killed
398
0
Camps Cleared
0
1,490,363
Distance Traveled
1,251,174
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,811
487
95
7
0
241,825
0
W
Skadi
6,695
478
87
6
0
258,526
0
L
Rama
7,096
507
109
8
0
248,208
0
W
Ne Zha
7,542
539
103
7
0
341,869
2
W
Kumbhakarna
7,356
525
24
2
0
289,133
2
L
Merlin
6,498
464
102
7
0
194,550
0
L
Geb
6,404
457
10
1
0
269,488
0
W
Artio
8,292
592
79
6
0
308,679
0
W
Hou Yi
8,878
634
115
8
0
292,156
0
L
Erlang Shen
6,369
455
82
6
0
297,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role