Player Matchup

Danzaburou
Danzaburou
Dela117
Danzaburou
Level 106
God Stats
6W - 5L
1,491 SR
Queue Stats
58W - 58L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
HailKouhai
Sylvanus
Level 119
God Stats
12W - 6L
1,665 SR
Queue Stats
111W - 106L
1,482 Elo+
Party 2
Yemoja
Yemoja
Jxombie
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
SamSaber
Nu Wa
Level 108
God Stats
5W - 5L
1,631 SR
Queue Stats
167W - 175L
1,464 Elo+
Solo
Bastet
Bastet
jadaqq09
Bastet
Level 158
God Stats
8W - 4L
1,694 SR
Queue Stats
854W - 814L
1,561 Elo+
Solo
Team Averages
Level 103
1,596 SR
1,476 Elo+

VS

Team Averages
Level 115
1,475 SR
1,497 Elo+
Hachiman
Hachiman
Daddy-Jay99
Hachiman
Level 159
God Stats
1W - 2L
1,223 SR
Queue Stats
222W - 200L
1,529 Elo+
Party 1
Chaac
Chaac
Hijo Wii
Chaac
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 55L
1,391 Elo+
Solo
Fenrir
Fenrir
PhoneixEdo
Fenrir
Level 105
God Stats
1W - 1L
1,360 SR
Queue Stats
89W - 86L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
RuleBreakerMedea
Baron Samedi
Level 170
God Stats
31W - 25L
1,585 SR
Queue Stats
150W - 146L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
sushiroll1818
Sylvanus
Level 98
God Stats
30W - 10L
1,706 SR
Queue Stats
441W - 425L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dela117
Danzaburou
7
0 / 0 / 0
4,174
464
2,106
4,282
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
HailKouhai
Sylvanus
10
1 / 4 / 0
5,580
620
6,726
9,111
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Jxombie
Yemoja
7
0 / 1 / 0
4,371
486
1,834
5,394
2,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
SamSaber
Nu Wa
4
0 / 1 / 0
3,809
423
292
1,048
222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
jadaqq09
Bastet
11
0 / 0 / 0
5,010
557
2,400
5,839
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Daddy-Jay99
Hachiman
10
0 / 0 / 1
4,916
546
5,393
4,745
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Hijo Wii
Chaac
10
3 / 1 / 0
5,556
617
5,741
9,281
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
PhoneixEdo
Fenrir
10
1 / 0 / 2
5,314
590
1,934
5,773
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
RuleBreakerMedea
Baron Samedi
12
1 / 0 / 0
6,358
706
498
2,202
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
sushiroll1818
Sylvanus
8
1 / 0 / 0
5,123
569
2,755
5,352
2,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Daddy-Jay99
Hachiman
0
0
1
0.5
L
Danzaburou
Dela117
Danzaburou
0
0
0
0
L
Sylvanus
HailKouhai
Sylvanus
1
4
0
0.25
W
Chaac
Hijo Wii
Chaac
3
1
0
3
L
Yemoja
Jxombie
Yemoja
0
1
0
0
W
Fenrir
PhoneixEdo
Fenrir
1
0
2
2
W
Baron Samedi
RuleBreakerMedea
Baron Samedi
1
0
0
1
L
Nu Wa
SamSaber
Nu Wa
0
1
0
0
L
Bastet
jadaqq09
Bastet
0
0
0
0
W
Sylvanus
sushiroll1818
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,358
Damage
16,321
25,674
Taken
27,353
10,050
Mitigated
10,668
13,202
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Daddy-Jay99
Hachiman
5,393
2,089
0
1,756
4,745
1,383
0
769
3,976
0
41,706
L
Danzaburou
Dela117
Danzaburou
2,106
582
0
1,969
4,282
1,133
0
898
3,384
0
19,172
L
Sylvanus
HailKouhai
Sylvanus
6,726
2,208
0
3,334
9,111
4,677
0
30
9,081
30,100
5,852
W
Chaac
Hijo Wii
Chaac
5,741
1,453
0
2,511
9,281
3,806
0
5,448
3,833
30
30,538
L
Yemoja
Jxombie
Yemoja
1,834
294
1,666
1,635
5,394
2,288
0
1,450
3,944
9,832
0
W
Fenrir
PhoneixEdo
Fenrir
1,934
215
0
4,014
5,773
1,845
0
1,136
4,637
0
35,827
W
Baron Samedi
RuleBreakerMedea
Baron Samedi
498
0
0
479
2,202
733
0
63
2,139
42,040
950
L
Nu Wa
SamSaber
Nu Wa
292
170
0
225
1,048
222
0
498
550
6,109
0
L
Bastet
jadaqq09
Bastet
2,400
377
0
4,373
5,839
1,730
0
407
5,432
0
36,707
W
Sylvanus
sushiroll1818
Sylvanus
2,755
824
1,956
2,622
5,352
2,901
0
1,065
4,287
15,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,944
Gold Earned
27,267
203
Minions Killed
315
0
Camps Cleared
0
735,621
Distance Traveled
895,688
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,916
546
66
7
0
165,629
0
L
Danzaburou
4,174
464
40
4
0
143,243
0
L
Sylvanus
5,580
620
61
7
0
152,008
0
W
Chaac
5,556
617
60
7
0
174,860
2
L
Yemoja
4,371
486
12
1
0
153,871
0
W
Fenrir
5,314
590
66
7
0
205,706
0
W
Baron Samedi
6,358
706
100
11
0
181,887
0
L
Nu Wa
3,809
423
11
1
0
46,458
0
L
Bastet
5,010
557
79
9
0
240,041
0
W
Sylvanus
5,123
569
23
3
0
167,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role