Player Matchup

Odin
Odin
 
Odin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
x_ragnarok777_x
Hun Batz
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,481 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,496 Elo+

VS

Team Averages
Level 117
1,586 SR
1,610 Elo+
Vulcan
Vulcan
BrunoEcq
Vulcan
Level 159
God Stats
34W - 25L
1,601 SR
Queue Stats
578W - 595L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
DizzleD360
Sun Wukong
Level 128
God Stats
52W - 25L
1,643 SR
Queue Stats
399W - 318L
1,604 Elo+
Solo
Ao Kuang
Ao Kuang
FadeKicks
Ao Kuang
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,775 Elo+
Solo
Nemesis
Nemesis
HiighKing
Nemesis
Level 145
God Stats
23W - 23L
1,499 SR
Queue Stats
761W - 779L
1,482 Elo+
Solo
Xbalanque
Xbalanque
RougarxMussy
Xbalanque
Level 103
God Stats
3W - 4L
1,687 SR
Queue Stats
265W - 144L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 1 / 1
7,549
1,078
2,572
7,146
6,266
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
 
Nu Wa
12
1 / 0 / 0
7,057
1,008
7,611
6,214
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
 
The Morrigan
12
0 / 0 / 1
6,819
974
5,559
3,937
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rama
 
Rama
11
0 / 3 / 1
6,690
956
5,420
8,975
3,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
11
0 / 1 / 0
6,378
911
508
2,299
819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

328

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BrunoEcq
Vulcan
12
0 / 2 / 2
7,141
1,020
4,808
4,174
1,254
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
DizzleD360
Sun Wukong
13
1 / 0 / 3
7,285
1,041
5,680
9,400
9,687
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
FadeKicks
Ao Kuang
12
3 / 0 / 0
7,411
1,059
3,225
3,965
1,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
HiighKing
Nemesis
12
0 / 0 / 2
7,007
1,001
3,243
3,890
2,584
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
RougarxMussy
Xbalanque
13
1 / 0 / 2
7,594
1,085
10,036
5,072
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
5
5
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
1
1.5
L
Nu Wa
 
Nu Wa
1
0
0
1
L
The Morrigan
 
The Morrigan
0
0
1
0.5
L
Rama
 
Rama
0
3
1
0.17
W
Vulcan
BrunoEcq
Vulcan
0
2
2
0.5
W
Sun Wukong
DizzleD360
Sun Wukong
1
0
3
2.5
W
Ao Kuang
FadeKicks
Ao Kuang
3
0
0
3
W
Nemesis
HiighKing
Nemesis
0
0
2
1
W
Xbalanque
RougarxMussy
Xbalanque
1
0
2
2
L
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,670
Damage
26,992
28,571
Taken
26,501
17,082
Mitigated
16,551
2,269
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,572
38
0
0
7,146
6,266
0
2,424
4,585
2,052
15,210
L
Nu Wa
 
Nu Wa
7,611
3,113
0
1,857
6,214
5,338
0
1,023
5,139
19,456
0
L
The Morrigan
 
The Morrigan
5,559
483
0
112
3,937
1,402
0
1,140
2,733
14,567
0
L
Rama
 
Rama
5,420
2,935
0
300
8,975
3,257
0
3,175
5,563
0
13,518
W
Vulcan
BrunoEcq
Vulcan
4,808
50
0
0
4,174
1,254
0
2,662
1,374
22,390
362
W
Sun Wukong
DizzleD360
Sun Wukong
5,680
1,240
0
760
9,400
9,687
0
4,456
4,489
3,234
12,975
W
Ao Kuang
FadeKicks
Ao Kuang
3,225
293
0
1,068
3,965
1,534
0
2,476
1,297
9,700
591
W
Nemesis
HiighKing
Nemesis
3,243
70
0
121
3,890
2,584
0
1,471
2,114
2,267
10,122
W
Xbalanque
RougarxMussy
Xbalanque
10,036
5,673
0
1,991
5,072
1,492
0
2,416
2,543
0
40,630
L
Hun Batz
508
84
0
0
2,299
819
0
769
1,530
0
6,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
36,438
134
Minions Killed
155
3
Camps Cleared
8
583,530
Distance Traveled
696,125
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,549
1,078
49
7
0
141,716
1
L
Nu Wa
7,057
1,008
19
3
1
128,275
0
L
The Morrigan
6,819
974
33
5
2
142,120
0
L
Rama
6,690
956
22
3
0
119,689
0
W
Vulcan
7,141
1,020
49
7
1
149,250
2
W
Sun Wukong
7,285
1,041
11
2
0
138,203
0
W
Ao Kuang
7,411
1,059
16
2
1
126,408
0
W
Nemesis
7,007
1,001
13
2
3
151,792
0
W
Xbalanque
7,594
1,085
66
9
3
130,472
0
L
Hun Batz
6,378
911
11
2
0
51,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role