Player Matchup

Tsukuyomi
Tsukuyomi
CrystalTacos
Tsukuyomi
Level 148
God Stats
1W - 1L
1,822 SR
Queue Stats
62W - 68L
1,485 Elo+
Party 1
Xing Tian
Xing Tian
Tboss921
Xing Tian
Level 123
God Stats
3W - 4L
1,506 SR
Queue Stats
262W - 233L
1,555 Elo+
Solo
Xbalanque
Xbalanque
TrippieNarwhal
Xbalanque
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,613 Elo+
Party 1
Horus
Horus
habibisibi
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,399 Elo+
Solo
Sol
Sol
kiloiced
Sol
Level 125
God Stats
3W - 1L
1,948 SR
Queue Stats
224W - 242L
1,471 Elo+
Party 1
Team Averages
Level 108
1,655 SR
1,504 Elo+

VS

Team Averages
Level 159
1,453 SR
1,511 Elo+
Zeus
Zeus
Beaniebag
Zeus
Level 128
God Stats
2W - 0L
1,741 SR
Queue Stats
55W - 49L
1,593 Elo+
Solo
Cerberus
Cerberus
Cap1qwsdcc
Cerberus
Level 157
God Stats
1W - 2L
1,159 SR
Queue Stats
19W - 34L
1,403 Elo+
Solo
Tiamat
Tiamat
Mr George VI
Tiamat
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 172L
1,582 Elo+
Solo
Fenrir
Fenrir
Selia
Fenrir
Level 197
God Stats
7W - 16L
1,304 SR
Queue Stats
363W - 386L
1,507 Elo+
Solo
Guan Yu
Guan Yu
Spliq
Guan Yu
Level 158
God Stats
5W - 4L
1,560 SR
Queue Stats
716W - 733L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrystalTacos
Tsukuyomi
17
3 / 4 / 6
9,715
747
11,329
13,046
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Tboss921
Xing Tian
17
1 / 2 / 9
10,498
808
9,891
18,072
19,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
TrippieNarwhal
Xbalanque
16
1 / 5 / 6
9,503
731
16,611
10,471
3,534
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
16
4 / 4 / 6
9,324
717
7,684
15,897
18,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
3 / 4 / 6
9,748
750
13,032
8,418
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
8 / 2 / 7
11,131
856
17,797
7,445
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Cap1qwsdcc
Cerberus
16
0 / 2 / 15
8,621
663
11,864
15,464
15,330
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
17
4 / 2 / 12
9,783
753
10,792
8,314
6,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Selia
Fenrir
15
4 / 3 / 8
9,171
705
7,415
11,406
5,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
Spliq
Guan Yu
17
3 / 3 / 10
10,348
796
7,264
22,029
17,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
71
12
Kills
19
19
Deaths
12
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
2
7
5.75
W
Cerberus
Cap1qwsdcc
Cerberus
0
2
15
3.75
L
Tsukuyomi
CrystalTacos
Tsukuyomi
3
4
6
1.5
W
Tiamat
4
2
12
5
W
Fenrir
Selia
Fenrir
4
3
8
2.67
W
Guan Yu
Spliq
Guan Yu
3
3
10
2.67
L
Xing Tian
Tboss921
Xing Tian
1
2
9
2.75
L
Xbalanque
TrippieNarwhal
Xbalanque
1
5
6
0.8
L
Horus
4
4
6
1.75
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,547
Damage
55,132
65,904
Taken
64,658
48,561
Mitigated
47,858
20,522
Healing
33,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
17,797
1,685
534
903
7,445
2,655
0
1,503
5,763
44,063
0
W
Cerberus
Cap1qwsdcc
Cerberus
11,864
479
1,036
3,014
15,464
15,330
0
3,750
11,525
16,496
1,456
L
Tsukuyomi
CrystalTacos
Tsukuyomi
11,329
1,858
493
1,569
13,046
4,424
0
8,867
4,179
0
27,746
W
Tiamat
10,792
1,154
115
1,118
8,314
6,494
0
3,423
4,862
28,297
0
W
Fenrir
Selia
Fenrir
7,415
978
367
1,240
11,406
5,810
0
4,146
7,172
0
13,343
W
Guan Yu
Spliq
Guan Yu
7,264
869
12,410
13,119
22,029
17,569
0
8,878
12,945
0
12,692
L
Xing Tian
Tboss921
Xing Tian
9,891
470
5,252
4,286
18,072
19,406
58
9,833
8,239
12,066
2,522
L
Xbalanque
TrippieNarwhal
Xbalanque
16,611
6,720
466
1,175
10,471
3,534
1,155
6,636
3,835
0
44,861
L
Horus
7,684
2,525
2,641
3,707
15,897
18,412
0
8,877
7,020
0
11,200
L
13,032
2,310
212
721
8,418
2,785
0
5,035
3,383
30,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,788
Gold Earned
49,054
171
Minions Killed
142
0
Camps Cleared
0
1,267,206
Distance Traveled
1,307,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,131
856
58
4
0
257,144
0
W
Cerberus
8,621
663
17
1
0
249,074
0
L
Tsukuyomi
9,715
747
35
3
0
269,324
0
W
Tiamat
9,783
753
42
3
0
243,589
0
W
Fenrir
9,171
705
17
1
0
291,389
0
W
Guan Yu
10,348
796
8
1
0
266,093
0
L
Xing Tian
10,498
808
11
1
0
257,752
0
L
Xbalanque
9,503
731
74
6
0
232,877
0
L
Horus
9,324
717
10
1
0
259,544
0
L
Sol
9,748
750
41
3
0
247,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role