Player Matchup

Sylvanus
Sylvanus
DarknessInZero
Sylvanus
Level 153
God Stats
7W - 6L
1,545 SR
Queue Stats
150W - 134L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
HexaTec9
Nu Wa
Level 158
God Stats
4W - 0L
1,765 SR
Queue Stats
197W - 188L
1,507 Elo+
Party 1
Cabrakan
Cabrakan
MIDNEEDDIE
Cabrakan
Level 128
God Stats
5W - 3L
1,527 SR
Queue Stats
575W - 580L
1,438 Elo+
Solo
Fenrir
Fenrir
Slay33r
Fenrir
Level 133
God Stats
3W - 3L
1,502 SR
Queue Stats
183W - 168L
1,516 Elo+
Party 1
Artemis
Artemis
tecanderson
Artemis
Level 166
God Stats
15W - 5L
1,730 SR
Queue Stats
347W - 374L
1,483 Elo+
Solo
Team Averages
Level 148
1,614 SR
1,484 Elo+

VS

Team Averages
Level 151
1,551 SR
1,469 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Joakowlasitow
Mulan
Level 126
God Stats
2W - 2L
1,643 SR
Queue Stats
356W - 357L
1,453 Elo+
Party 2
Aphrodite
Aphrodite
Yυnα
Aphrodite
Level 149
God Stats
17W - 11L
1,665 SR
Queue Stats
198W - 203L
1,491 Elo+
Party 2
Apollo
Apollo
abdeear
Apollo
Level 192
God Stats
21W - 33L
1,393 SR
Queue Stats
620W - 591L
1,444 Elo+
Solo
Nemesis
Nemesis
fredcica
Nemesis
Level 159
God Stats
24W - 22L
1,556 SR
Queue Stats
207W - 215L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 2 / 7
5,858
586
4,267
7,918
4,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
HexaTec9
Nu Wa
10
4 / 3 / 5
6,255
626
7,111
5,630
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
MIDNEEDDIE
Cabrakan
10
5 / 1 / 3
6,307
631
6,130
8,337
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Slay33r
Fenrir
11
5 / 2 / 3
6,311
631
5,462
9,428
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
tecanderson
Artemis
11
1 / 1 / 3
6,281
628
3,638
4,937
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 5 / 2
5,946
595
4,258
6,852
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 3
5,052
505
5,277
11,306
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Yυnα
Aphrodite
8
2 / 4 / 1
4,903
490
6,363
7,596
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Apollo
abdeear
Apollo
11
3 / 1 / 4
6,088
609
3,357
7,098
1,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
fredcica
Nemesis
6
0 / 1 / 2
4,279
428
1,394
3,543
942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
16
Kills
8
9
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
2
0.8
W
Sylvanus
1
2
7
2.25
W
Nu Wa
HexaTec9
Nu Wa
4
3
5
2.17
L
0
5
3
0.3
W
Cabrakan
MIDNEEDDIE
Cabrakan
5
1
3
6.5
W
Fenrir
Slay33r
Fenrir
5
2
3
3.25
L
Aphrodite
Yυnα
Aphrodite
2
4
1
0.63
L
Apollo
abdeear
Apollo
3
1
4
5
L
Nemesis
fredcica
Nemesis
0
1
2
1
W
Artemis
tecanderson
Artemis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,608
Damage
20,649
36,250
Taken
36,395
20,855
Mitigated
11,759
15,385
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,258
66
0
380
6,852
1,953
0
2,788
3,904
33,217
646
W
Sylvanus
4,267
1,180
3,027
2,458
7,918
4,397
0
2,929
4,678
17,676
1,051
W
Nu Wa
HexaTec9
Nu Wa
7,111
1,401
0
618
5,630
1,903
0
1,620
3,793
32,664
2,098
L
5,277
710
0
2,988
11,306
4,154
0
5,946
4,797
0
23,582
W
Cabrakan
MIDNEEDDIE
Cabrakan
6,130
1,123
0
3,773
8,337
9,476
0
1,709
6,382
28,481
0
W
Fenrir
Slay33r
Fenrir
5,462
1,687
0
3,892
9,428
3,580
0
1,780
7,457
0
41,123
L
Aphrodite
Yυnα
Aphrodite
6,363
344
2,063
2,743
7,596
2,729
0
3,873
3,534
19,572
0
L
Apollo
abdeear
Apollo
3,357
1,871
0
1,953
7,098
1,981
0
2,619
4,372
0
33,888
L
Nemesis
fredcica
Nemesis
1,394
744
0
708
3,543
942
0
881
2,575
0
15,044
W
Artemis
tecanderson
Artemis
3,638
1,436
0
1,617
4,937
1,499
1,040
1,213
3,461
0
43,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,012
Gold Earned
26,268
296
Minions Killed
264
0
Camps Cleared
0
950,515
Distance Traveled
934,800
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,946
595
69
7
0
206,378
0
W
Sylvanus
5,858
586
33
3
0
194,098
1
W
Nu Wa
6,255
626
58
6
0
190,980
1
L
Mulan
5,052
505
42
4
0
186,328
0
W
Cabrakan
6,307
631
52
5
0
176,558
0
W
Fenrir
6,311
631
63
6
0
220,789
0
L
Aphrodite
4,903
490
53
5
0
202,831
0
L
Apollo
6,088
609
69
7
0
219,473
2
L
Nemesis
4,279
428
31
3
0
119,790
0
W
Artemis
6,281
628
90
9
0
168,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role