Player Matchup

Ares
Ares
AmmyMarz
Ares
Level 62
God Stats
3W - 1L
1,871 SR
Queue Stats
34W - 32L
1,544 Elo+
Party 2
Bacchus
Bacchus
Brii_l-9
Bacchus
Level 104
God Stats
61W - 59L
1,540 SR
Queue Stats
512W - 567L
1,468 Elo+
Party 3
Anubis
Anubis
Pollodrilo
Anubis
Level 107
God Stats
11W - 8L
1,614 SR
Queue Stats
24W - 20L
1,590 Elo+
Party 2
Nike
Nike
ja_me02
Nike
Level 146
God Stats
3W - 3L
1,659 SR
Queue Stats
710W - 766L
1,516 Elo+
Party 3
Vulcan
Vulcan
twentytwo shane
Vulcan
Level 144
God Stats
2W - 1L
1,624 SR
Queue Stats
10W - 20L
1,387 Elo+
Solo
Team Averages
Level 113
1,662 SR
1,501 Elo+

VS

Team Averages
Level 105
1,574 SR
1,551 Elo+
Charybdis
Charybdis
DemonDarkShadow
Charybdis
Level 49
God Stats
37W - 18L
1,588 SR
Queue Stats
81W - 64L
1,529 Elo+
Party 1
Janus
Janus
IdiotNumbnuts
Janus
Level 106
God Stats
6W - 3L
1,602 SR
Queue Stats
69W - 51L
1,561 Elo+
Party 1
Lancelot
Lancelot
NoMuchToSay
Lancelot
Level 126
God Stats
9W - 5L
1,572 SR
Queue Stats
359W - 368L
1,531 Elo+
Solo
Hercules
Hercules
Scotch-irish59
Hercules
Level 129
God Stats
75W - 61L
1,562 SR
Queue Stats
134W - 113L
1,536 Elo+
Solo
Xing Tian
Xing Tian
wed4578
Xing Tian
Level 117
God Stats
3W - 4L
1,548 SR
Queue Stats
58W - 33L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 0 / 1
6,043
1,007
30
1,324
651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Brii_l-9
Bacchus
11
2 / 1 / 0
6,579
1,097
2,974
10,668
8,173
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Pollodrilo
Anubis
12
1 / 5 / 2
7,165
1,194
7,658
10,167
4,461
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nike
ja_me02
Nike
11
1 / 3 / 3
6,754
1,126
7,257
8,131
4,650
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
0 / 2 / 3
6,767
1,128
7,076
4,640
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

305

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DemonDarkShadow
Charybdis
12
2 / 1 / 4
7,114
1,186
4,675
6,062
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
5 / 0 / 4
8,110
1,352
9,093
4,466
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
NoMuchToSay
Lancelot
12
2 / 1 / 6
7,259
1,210
4,047
4,796
2,390
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
12
0 / 2 / 7
6,657
1,110
7,673
5,983
5,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
wed4578
Xing Tian
13
2 / 0 / 9
7,894
1,316
6,021
8,585
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
11
11
Deaths
4
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
0
0
1
0.5
L
Bacchus
Brii_l-9
Bacchus
2
1
0
2
W
Charybdis
DemonDarkShadow
Charybdis
2
1
4
4
W
5
0
4
7
W
Lancelot
NoMuchToSay
Lancelot
2
1
6
5
L
Anubis
Pollodrilo
Anubis
1
5
2
0.4
W
Hercules
0
2
7
1.75
L
Nike
ja_me02
Nike
1
3
3
0.83
L
0
2
3
0.75
W
Xing Tian
wed4578
Xing Tian
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
31,509
34,930
Taken
29,892
19,257
Mitigated
19,986
2,151
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
30
30
0
164
1,324
651
0
164
1,160
1,765
0
L
Bacchus
Brii_l-9
Bacchus
2,974
193
0
242
10,668
8,173
0
3,589
6,903
7,048
19
W
Charybdis
DemonDarkShadow
Charybdis
4,675
1,941
0
405
6,062
1,662
0
4,404
1,658
0
10,294
W
9,093
715
0
0
4,466
1,390
0
2,169
2,297
29,483
0
W
Lancelot
NoMuchToSay
Lancelot
4,047
317
0
1,107
4,796
2,390
0
2,254
2,542
0
16,623
L
Anubis
Pollodrilo
Anubis
7,658
240
0
1,317
10,167
4,461
0
4,634
5,299
23,369
180
W
Hercules
7,673
1,356
0
1,023
5,983
5,335
0
3,364
2,619
0
10,797
L
Nike
ja_me02
Nike
7,257
936
130
298
8,131
4,650
0
3,467
4,529
0
15,074
L
7,076
209
0
0
4,640
1,322
0
2,581
1,925
19,297
484
W
Xing Tian
wed4578
Xing Tian
6,021
1,101
0
661
8,585
9,209
0
5,162
3,423
9,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
37,034
98
Minions Killed
112
4
Camps Cleared
6
482,274
Distance Traveled
654,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,043
1,007
2
0
1
21,852
0
L
Bacchus
6,579
1,097
4
1
0
131,865
0
W
Charybdis
7,114
1,186
21
4
0
97,652
0
W
Janus
8,110
1,352
57
10
1
127,590
0
W
Lancelot
7,259
1,210
19
3
4
155,710
0
L
Anubis
7,165
1,194
33
6
1
94,005
0
W
Hercules
6,657
1,110
10
2
0
129,208
0
L
Nike
6,754
1,126
19
3
1
120,945
0
L
Vulcan
6,767
1,128
40
7
1
113,607
0
W
Xing Tian
7,894
1,316
5
1
1
144,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role