Player Matchup

Danzaburou
Danzaburou
ELwasonBB-ernest
Danzaburou
Level 148
God Stats
19W - 17L
1,519 SR
Queue Stats
84W - 94L
1,394 Elo+
Party 1
Cliodhna
Cliodhna
Soulsplit
Cliodhna
Level 173
God Stats
0W - 1L
1,754 SR
Queue Stats
71W - 24L
1,714 Elo+
Solo
Nu Wa
Nu Wa
Wakanduhhh
Nu Wa
Level 102
God Stats
4W - 5L
1,448 SR
Queue Stats
67W - 69L
1,429 Elo+
Solo
Fafnir
Fafnir
jokker99
Fafnir
Level 144
God Stats
3W - 1L
1,715 SR
Queue Stats
78W - 90L
1,391 Elo+
Party 1
Arachne
Arachne
st0mpa
Arachne
Level 62
God Stats
43W - 24L
1,685 SR
Queue Stats
90W - 87L
1,562 Elo+
Solo
Team Averages
Level 126
1,624 SR
1,498 Elo+

VS

Team Averages
Level 130
1,479 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Breaksmoke
Janus
Level 163
God Stats
11W - 10L
1,521 SR
Queue Stats
114W - 90L
1,523 Elo+
Solo
Lancelot
Lancelot
Fawakaa
Lancelot
Level 171
God Stats
2W - 2L
1,481 SR
Queue Stats
791W - 758L
1,532 Elo+
Solo
Loki
Loki
Sorrita69-69
Loki
Level 127
God Stats
1W - 1L
1,391 SR
Queue Stats
112W - 127L
1,388 Elo+
Solo
Fafnir
Fafnir
iZYMAv
Fafnir
Level 87
God Stats
9W - 10L
1,501 SR
Queue Stats
350W - 377L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELwasonBB-ernest
Danzaburou
12
4 / 1 / 0
7,892
564
6,208
6,867
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Soulsplit
Cliodhna
15
7 / 3 / 0
9,297
664
12,233
12,052
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
3
0 / 0 / 0
4,587
328
0
509
89
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
jokker99
Fafnir
11
1 / 2 / 2
6,656
475
1,026
7,830
8,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
st0mpa
Arachne
12
2 / 6 / 2
7,066
505
7,032
16,411
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 5 / 1
7,750
554
7,071
10,106
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
14
3 / 4 / 4
8,212
587
5,759
7,227
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Fawakaa
Lancelot
16
4 / 0 / 3
8,631
617
5,698
6,671
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
2 / 5 / 1
7,787
556
2,003
8,860
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
iZYMAv
Fafnir
13
2 / 0 / 7
8,865
633
6,833
7,965
10,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
14
Kills
12
12
Deaths
14
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
5
1
0.3
W
Janus
3
4
4
1.25
L
Danzaburou
ELwasonBB-ernest
Danzaburou
4
1
0
4
W
Lancelot
Fawakaa
Lancelot
4
0
3
5.5
W
2
5
1
0.5
L
Cliodhna
Soulsplit
Cliodhna
7
3
0
2.33
L
Nu Wa
0
0
0
0
W
Fafnir
iZYMAv
Fafnir
2
0
7
5.5
L
Fafnir
jokker99
Fafnir
1
2
2
1
L
Arachne
st0mpa
Arachne
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,499
Damage
27,364
43,669
Taken
40,829
20,184
Mitigated
23,352
12,852
Healing
9,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,071
2,742
0
3,197
10,106
3,856
1,003
385
9,721
0
63,008
W
Janus
5,759
584
0
738
7,227
2,886
504
265
6,962
60,282
0
L
Danzaburou
ELwasonBB-ernest
Danzaburou
6,208
1,710
0
2,044
6,867
2,213
880
1,497
5,330
0
46,948
W
Lancelot
Fawakaa
Lancelot
5,698
1,195
0
596
6,671
3,712
544
0
6,671
0
71,772
W
2,003
466
0
1,410
8,860
2,500
0
0
8,860
0
40,228
L
Cliodhna
Soulsplit
Cliodhna
12,233
1,206
0
3,343
12,052
4,164
0
2,977
8,995
0
73,345
L
Nu Wa
0
0
0
0
509
89
0
261
206
2,358
0
W
Fafnir
iZYMAv
Fafnir
6,833
1,822
0
3,071
7,965
10,398
288
376
7,589
27,477
1,496
L
Fafnir
jokker99
Fafnir
1,026
351
0
1,723
7,830
8,451
0
2,806
4,768
20,011
0
L
Arachne
st0mpa
Arachne
7,032
4,290
0
5,742
16,411
5,267
0
4,344
11,941
0
51,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,498
Gold Earned
41,245
323
Minions Killed
448
0
Camps Cleared
0
1,013,994
Distance Traveled
1,366,871
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,750
554
108
8
0
213,337
0
W
Janus
8,212
587
118
8
0
287,217
0
L
Danzaburou
7,892
564
79
6
0
209,939
0
W
Lancelot
8,631
617
121
9
0
353,274
0
W
Loki
7,787
556
60
4
0
247,568
0
L
Cliodhna
9,297
664
124
9
0
284,884
0
L
Nu Wa
4,587
328
5
0
0
20,690
0
W
Fafnir
8,865
633
41
3
0
265,475
0
L
Fafnir
6,656
475
33
2
0
226,685
0
L
Arachne
7,066
505
82
6
0
271,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role