Player Matchup

Tyr
Tyr
Deneault12
Tyr
Level 202
God Stats
22W - 18L
1,492 SR
Queue Stats
354W - 302L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
EssTeeGee
Gilgamesh
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,698 Elo+
Solo
Ix Chel
Ix Chel
TimoryStart
Ix Chel
Level 88
God Stats
54W - 27L
1,673 SR
Queue Stats
305W - 280L
1,458 Elo+
Party 2
Osiris
Osiris
TristanAdler
Osiris
Level 159
God Stats
28W - 28L
1,550 SR
Queue Stats
266W - 235L
1,524 Elo+
Party 2
Neith
Neith
xId1otk1llerxx
Neith
Level 101
God Stats
79W - 66L
1,528 SR
Queue Stats
151W - 141L
1,508 Elo+
Solo
Team Averages
Level 138
1,549 SR
1,545 Elo+

VS

Team Averages
Level 125
1,580 SR
1,491 Elo+
Shiva
Shiva
 
Shiva
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bloopa1
Zhong Kui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LocMoke
Ne Zha
Level 147
God Stats
7W - 3L
1,972 SR
Queue Stats
96W - 95L
1,524 Elo+
Party 1
Pele
Pele
Vainerfour59
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,479 Elo+
Solo
Tiamat
Tiamat
waffle3ater43
Tiamat
Level 148
God Stats
4W - 8L
1,429 SR
Queue Stats
151W - 158L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,835
488
6,223
11,935
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
EssTeeGee
Gilgamesh
13
4 / 5 / 2
7,499
536
6,110
13,053
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
TimoryStart
Ix Chel
14
3 / 4 / 2
8,653
618
7,716
9,019
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
16
8 / 1 / 2
9,986
713
11,338
12,970
10,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 3
8,533
610
7,063
8,702
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 5 / 3
6,460
461
2,374
9,660
4,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Bloopa1
Zhong Kui
14
2 / 3 / 4
8,053
575
8,230
9,907
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
LocMoke
Ne Zha
13
6 / 2 / 4
7,681
549
8,543
12,084
8,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
5 / 3 / 3
7,232
517
7,818
12,979
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 6 / 3
6,715
480
5,593
10,531
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
19
Kills
15
15
Deaths
19
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
5
3
0.3
L
Zhong Kui
Bloopa1
Zhong Kui
2
3
4
1.33
W
1
4
4
0.75
W
Gilgamesh
EssTeeGee
Gilgamesh
4
5
2
1
L
Ne Zha
LocMoke
Ne Zha
6
2
4
4
W
Ix Chel
TimoryStart
Ix Chel
3
4
2
1
W
Osiris
8
1
2
9
L
5
3
3
2.17
L
2
6
3
0.58
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,450
Damage
32,558
55,679
Taken
55,161
28,353
Mitigated
29,830
13,397
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,374
160
491
1,454
9,660
4,812
58
772
8,888
0
27,613
L
Zhong Kui
Bloopa1
Zhong Kui
8,230
2,695
0
3,988
9,907
6,055
0
0
9,618
44,139
8,996
W
6,223
381
0
2,076
11,935
7,044
0
3,301
8,634
0
23,368
W
Gilgamesh
EssTeeGee
Gilgamesh
6,110
2,187
0
1,365
13,053
5,654
0
2,022
10,775
0
47,614
L
Ne Zha
LocMoke
Ne Zha
8,543
1,566
0
3,975
12,084
8,160
0
1,235
10,636
0
45,687
W
Ix Chel
TimoryStart
Ix Chel
7,716
962
100
2,178
9,019
2,809
675
3,002
5,626
55,771
442
W
Osiris
11,338
5,595
0
4,911
12,970
10,299
733
1,059
11,302
0
78,534
L
7,818
1,969
0
4,004
12,979
4,863
0
1,671
11,202
0
51,416
L
5,593
277
0
941
10,531
5,940
0
3,934
6,597
31,967
198
W
7,063
1,523
0
2,767
8,702
2,547
440
2,864
5,838
0
62,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,506
Gold Earned
36,141
440
Minions Killed
361
0
Camps Cleared
0
1,403,208
Distance Traveled
1,358,407
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,460
461
61
4
0
246,525
0
L
Zhong Kui
8,053
575
84
6
0
262,745
0
W
Tyr
6,835
488
36
3
0
284,196
5
W
Gilgamesh
7,499
536
72
5
0
312,823
0
L
Ne Zha
7,681
549
57
4
0
307,613
4
W
Ix Chel
8,653
618
103
7
0
274,548
0
W
Osiris
9,986
713
114
8
0
260,956
0
L
Pele
7,232
517
86
6
0
281,344
7
L
Tiamat
6,715
480
73
5
0
260,180
0
W
Neith
8,533
610
115
8
0
270,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role