Player Matchup

Hades
Hades
 
Hades
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AnyelXx123
Cliodhna
Level 124
God Stats
1W - 1L
1,785 SR
Queue Stats
28W - 24L
1,541 Elo+
Party 2
Raijin
Raijin
MDLNSHS---17
Raijin
Level 144
God Stats
7W - 13L
1,526 SR
Queue Stats
74W - 80L
1,477 Elo+
Party 2
Anhur
Anhur
TripleAxes33
Anhur
Level 123
God Stats
9W - 12L
1,490 SR
Queue Stats
153W - 151L
1,488 Elo+
Solo
Fafnir
Fafnir
matucoxd025
Fafnir
Level 123
God Stats
4W - 1L
1,904 SR
Queue Stats
47W - 48L
1,473 Elo+
Party 2
Team Averages
Level 122
1,641 SR
1,496 Elo+

VS

Team Averages
Level 121
1,553 SR
1,455 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FIubbuh
Cernunnos
Level 148
God Stats
3W - 1L
1,797 SR
Queue Stats
214W - 243L
1,443 Elo+
Party 1
Surtr
Surtr
Kinko_242
Surtr
Level 122
God Stats
39W - 23L
1,601 SR
Queue Stats
111W - 130L
1,450 Elo+
Party 1
Da Ji
Da Ji
Nickdog242
Da Ji
Level 123
God Stats
2W - 1L
1,325 SR
Queue Stats
178W - 210L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
pilot_da_gamer
Baron Samedi
Level 86
God Stats
39W - 26L
1,543 SR
Queue Stats
147W - 169L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 2 / 1
7,720
594
8,097
13,233
10,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
AnyelXx123
Cliodhna
12
2 / 3 / 5
6,709
516
5,723
9,911
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
13
9 / 4 / 1
8,635
664
7,752
7,747
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 2 / 4
6,805
523
3,711
7,237
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
9
0 / 3 / 4
5,568
428
2,394
8,830
7,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 3 / 4
6,621
509
5,431
7,325
3,561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
FIubbuh
Cernunnos
12
3 / 1 / 4
7,085
545
5,975
6,671
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
Kinko_242
Surtr
13
2 / 1 / 2
7,634
587
9,695
12,177
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
13
4 / 3 / 5
7,265
559
6,251
10,631
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
pilot_da_gamer
Baron Samedi
13
3 / 6 / 1
8,114
624
5,675
8,505
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
14
Kills
13
14
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
1
1.25
W
Jormungandr
 
Jormungandr
1
3
4
1
L
Cliodhna
AnyelXx123
Cliodhna
2
3
5
1.5
W
Cernunnos
FIubbuh
Cernunnos
3
1
4
5
W
Surtr
Kinko_242
Surtr
2
1
2
3
L
Raijin
9
4
1
2.38
W
Da Ji
4
3
5
2.17
L
1
2
4
1.5
L
Fafnir
0
3
4
0.67
W
Baron Samedi
pilot_da_gamer
Baron Samedi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,677
Damage
33,027
46,958
Taken
45,309
25,706
Mitigated
23,154
16,686
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,097
1,577
147
8,587
13,233
10,429
0
622
11,698
55,769
2,018
W
Jormungandr
 
Jormungandr
5,431
1,558
59
2,163
7,325
3,561
309
1,831
5,212
35,961
479
L
Cliodhna
AnyelXx123
Cliodhna
5,723
1,036
0
3,162
9,911
3,162
0
1,640
8,206
0
39,295
W
Cernunnos
FIubbuh
Cernunnos
5,975
3,151
0
3,351
6,671
1,671
0
1,412
5,151
0
41,959
W
Surtr
Kinko_242
Surtr
9,695
4,083
0
4,195
12,177
10,495
0
6,596
5,581
1,754
45,008
L
Raijin
7,752
694
122
695
7,747
2,413
195
3,658
3,696
49,799
489
W
Da Ji
6,251
1,736
0
4,340
10,631
3,465
0
3,307
7,294
0
45,420
L
3,711
1,848
0
2,873
7,237
2,175
0
2,205
5,020
0
44,091
L
Fafnir
2,394
455
0
1,100
8,830
7,527
0
3,115
5,711
12,011
287
W
Baron Samedi
pilot_da_gamer
Baron Samedi
5,675
87
44
1,342
8,505
3,962
138
4,462
4,043
46,499
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
36,719
399
Minions Killed
376
0
Camps Cleared
0
1,208,322
Distance Traveled
1,259,908
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,720
594
130
10
0
208,665
4
W
Jormungandr
6,621
509
47
4
0
251,378
0
L
Cliodhna
6,709
516
58
4
0
269,923
0
W
Cernunnos
7,085
545
79
6
0
246,762
4
W
Surtr
7,634
587
74
6
0
232,724
0
L
Raijin
8,635
664
91
7
0
227,135
4
W
Da Ji
7,265
559
72
6
0
292,397
0
L
Anhur
6,805
523
96
7
0
254,712
1
L
Fafnir
5,568
428
24
2
0
247,887
3
W
Baron Samedi
8,114
624
104
8
0
236,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role