Player Matchup

Danzaburou
Danzaburou
Alibeebotux
Danzaburou
Level 138
God Stats
4W - 2L
1,389 SR
Queue Stats
20W - 25L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
CheeksBeClappin
Cabrakan
Level 145
God Stats
3W - 2L
1,677 SR
Queue Stats
17W - 22L
1,521 Elo+
Party 2
Eset
Eset
Leckel
Eset
Level 127
God Stats
1W - 1L
1,260 SR
Queue Stats
11W - 19L
1,453 Elo+
Party 2
Team Averages
Level 137
1,442 SR
1,502 Elo+

VS

Team Averages
Level 58
1,679 SR
1,565 Elo+
Nox
Nox
AlexanderGrimm0
Nox
Level 105
God Stats
1W - 1L
1,712 SR
Queue Stats
76W - 56L
1,606 Elo+
Party 1
Surtr
Surtr
AmbatuNut935
Surtr
Level 20
God Stats
1W - 1L
1,813 SR
Queue Stats
24W - 17L
1,599 Elo+
Party 1
Cerberus
Cerberus
rip medix
Cerberus
Level 49
God Stats
174W - 199L
1,512 SR
Queue Stats
206W - 239L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alibeebotux
Danzaburou
14
6 / 2 / 9
8,635
1,079
8,659
5,637
2,120
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
13
5 / 1 / 8
7,952
994
6,265
6,542
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
Leckel
Eset
14
4 / 1 / 11
8,251
1,031
7,560
4,111
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
6,611
826
3,529
7,168
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 5 / 0
7,207
901
4,489
10,524
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
rip medix
Cerberus
9
1 / 5 / 1
6,076
760
2,467
7,661
4,083
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
15
Kills
3
4
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Danzaburou
Alibeebotux
Danzaburou
6
2
9
5.25
L
2
5
0
0.4
W
Cabrakan
5
1
8
9
W
Eset
Leckel
Eset
4
1
11
9.5
L
Cerberus
rip medix
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,484
Damage
10,485
16,290
Taken
25,353
11,508
Mitigated
12,715
3,192
Healing
3,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,529
305
0
1,377
7,168
2,436
0
4,051
2,958
17,674
0
W
Danzaburou
Alibeebotux
Danzaburou
8,659
4,899
0
1,544
5,637
2,120
2,007
2,018
3,468
0
35,573
L
4,489
1,563
0
850
10,524
6,196
0
5,610
4,519
614
17,144
W
Cabrakan
6,265
1,017
0
1,011
6,542
7,855
508
2,518
3,824
15,197
0
W
Eset
Leckel
Eset
7,560
636
75
562
4,111
1,533
917
1,420
2,552
23,262
1,552
L
Cerberus
rip medix
Cerberus
2,467
0
0
1,650
7,661
4,083
0
3,124
4,321
5,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,838
Gold Earned
19,894
122
Minions Killed
77
0
Camps Cleared
0
462,548
Distance Traveled
395,611
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,611
826
36
5
0
133,705
1
W
Danzaburou
8,635
1,079
59
7
0
157,814
0
L
Surtr
7,207
901
27
3
0
152,356
0
W
Cabrakan
7,952
994
15
2
0
152,722
0
W
Eset
8,251
1,031
48
6
0
152,012
0
L
Cerberus
6,076
760
14
2
0
109,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role