Player Matchup

Nemesis
Nemesis
Cannon257
Nemesis
Level 157
God Stats
0W - 2L
1,294 SR
Queue Stats
380W - 390L
1,466 Elo+
Solo
Fenrir
Fenrir
Connor_Fritter
Fenrir
Level 138
God Stats
1W - 1L
1,730 SR
Queue Stats
83W - 86L
1,418 Elo+
Solo
Ishtar
Ishtar
IceWolfZ
Ishtar
Level 191
God Stats
6W - 2L
1,743 SR
Queue Stats
312W - 328L
1,526 Elo+
Party 2
Odin
Odin
Rekzula
Odin
Level 129
God Stats
1W - 1L
1,720 SR
Queue Stats
44W - 45L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
xxMUNCHIEZxx
Zhong Kui
Level 179
God Stats
1W - 5L
1,304 SR
Queue Stats
367W - 380L
1,533 Elo+
Party 2
Team Averages
Level 159
1,558 SR
1,483 Elo+

VS

Team Averages
Level 112
1,419 SR
1,509 Elo+
Geb
Geb
CurManJohns
Geb
Level 110
God Stats
1W - 1L
1,299 SR
Queue Stats
127W - 133L
1,484 Elo+
Solo
Mulan
Mulan
Hyddx
Mulan
Level 158
God Stats
3W - 0L
1,805 SR
Queue Stats
120W - 128L
1,513 Elo+
Solo
Fenrir
Fenrir
Savstyle89
Fenrir
Level 120
God Stats
1W - 1L
1,299 SR
Queue Stats
93W - 88L
1,552 Elo+
Solo
Raijin
Raijin
xRyznn
Raijin
Level 107
God Stats
2W - 1L
1,191 SR
Queue Stats
40W - 36L
1,499 Elo+
Party 1
Tiamat
Tiamat
xRyznnJr
Tiamat
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 37L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cannon257
Nemesis
15
3 / 4 / 6
8,863
682
9,621
13,207
12,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 5 / 7
8,119
625
7,127
14,631
13,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ishtar
IceWolfZ
Ishtar
15
4 / 6 / 5
9,548
734
11,099
11,965
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odin
Rekzula
Odin
16
3 / 5 / 7
9,070
698
9,550
11,435
11,577
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Zhong Kui
xxMUNCHIEZxx
Zhong Kui
16
2 / 5 / 5
8,746
673
12,528
15,575
10,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 19
10,564
813
10,450
18,407
19,705
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Hyddx
Mulan
17
5 / 4 / 17
10,487
807
15,103
15,654
15,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Savstyle89
Fenrir
15
3 / 4 / 19
9,754
750
6,748
12,531
16,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
xRyznn
Raijin
18
7 / 2 / 14
11,006
847
18,760
7,644
3,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
xRyznnJr
Tiamat
18
5 / 1 / 15
10,777
829
9,910
9,177
6,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
13
Kills
25
25
Deaths
13
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cannon257
Nemesis
3
4
6
1.5
L
1
5
7
0.9
W
5
2
19
7.25
W
Mulan
Hyddx
Mulan
5
4
17
3.38
L
Ishtar
IceWolfZ
Ishtar
4
6
5
1.08
L
Odin
Rekzula
Odin
3
5
7
1.3
W
Fenrir
Savstyle89
Fenrir
3
4
19
3.13
W
Raijin
xRyznn
Raijin
7
2
14
7
W
Tiamat
xRyznnJr
Tiamat
5
1
15
12.5
L
Zhong Kui
xxMUNCHIEZxx
Zhong Kui
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,925
Damage
60,971
66,813
Taken
63,413
52,803
Mitigated
61,949
20,095
Healing
21,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cannon257
Nemesis
9,621
1,466
1,045
3,238
13,207
12,947
0
6,804
6,403
0
15,788
L
7,127
502
1,613
3,185
14,631
13,100
0
8,461
6,170
785
12,513
W
10,450
874
2,086
4,302
18,407
19,705
374
3,418
14,989
22,551
0
W
Mulan
Hyddx
Mulan
15,103
2,645
2,260
3,112
15,654
15,490
577
3,817
11,837
179
23,029
L
Ishtar
IceWolfZ
Ishtar
11,099
4,625
803
1,159
11,965
4,442
232
7,621
4,344
0
26,622
L
Odin
Rekzula
Odin
9,550
1,131
929
1,053
11,435
11,577
0
5,838
5,597
570
15,872
W
Fenrir
Savstyle89
Fenrir
6,748
1,474
1,051
2,257
12,531
16,947
684
3,247
9,284
0
11,342
W
Raijin
xRyznn
Raijin
18,760
1,420
1,459
1,859
7,644
3,384
1,641
1,398
6,246
48,378
402
W
Tiamat
xRyznnJr
Tiamat
9,910
1,121
880
2,574
9,177
6,423
323
1,509
7,668
17,818
344
L
Zhong Kui
xxMUNCHIEZxx
Zhong Kui
12,528
1,231
1,097
5,973
15,575
10,737
0
10,434
5,141
30,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
52,588
128
Minions Killed
139
0
Camps Cleared
0
1,064,307
Distance Traveled
1,161,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,863
682
13
1
0
234,328
0
L
Fenrir
8,119
625
16
1
0
247,500
0
W
Geb
10,564
813
20
2
0
251,448
0
W
Mulan
10,487
807
22
2
0
217,292
0
L
Ishtar
9,548
734
40
3
0
162,846
0
L
Odin
9,070
698
12
1
0
218,386
0
W
Fenrir
9,754
750
15
1
0
232,103
0
W
Raijin
11,006
847
60
5
0
212,110
0
W
Tiamat
10,777
829
22
2
0
248,629
0
L
Zhong Kui
8,746
673
47
4
0
201,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role