Player Matchup

Anubis
Anubis
JASON010203
Anubis
Level 112
God Stats
18W - 8L
1,706 SR
Queue Stats
115W - 108L
1,516 Elo+
Party 2
Arachne
Arachne
Quebon titvache
Arachne
Level 124
God Stats
3W - 5L
1,562 SR
Queue Stats
13W - 18L
1,450 Elo+
Party 2
Ishtar
Ishtar
Viggomax
Ishtar
Level 88
God Stats
12W - 6L
1,710 SR
Queue Stats
167W - 169L
1,540 Elo+
Solo
Hercules
Hercules
WarchiefMowgli
Hercules
Level 87
God Stats
1W - 2L
1,521 SR
Queue Stats
401W - 349L
1,560 Elo+
Solo
Tiamat
Tiamat
rmtoros
Tiamat
Level 85
God Stats
0W - 2L
1,154 SR
Queue Stats
347W - 334L
1,542 Elo+
Solo
Team Averages
Level 99
1,531 SR
1,522 Elo+

VS

Team Averages
Level 106
1,530 SR
1,485 Elo+
Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DaddyWeave
Izanami
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,248 Elo+
Solo
Janus
Janus
Sams0n__11
Janus
Level 110
God Stats
43W - 43L
1,501 SR
Queue Stats
245W - 212L
1,537 Elo+
Party 1
Ymir
Ymir
thacker92
Ymir
Level 109
God Stats
45W - 35L
1,564 SR
Queue Stats
494W - 479L
1,549 Elo+
Solo
Mulan
Mulan
xN06unaga
Mulan
Level 103
God Stats
13W - 4L
1,583 SR
Queue Stats
157W - 119L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 5 / 3
9,229
577
9,768
12,782
4,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 4
7,898
494
7,095
14,256
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
Viggomax
Ishtar
16
3 / 3 / 3
9,361
585
8,538
8,120
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
12
2 / 3 / 3
8,068
504
5,341
16,354
9,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
rmtoros
Tiamat
11
1 / 5 / 0
7,054
441
7,684
10,790
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
7 / 2 / 4
8,959
560
10,410
9,533
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
DaddyWeave
Izanami
14
1 / 5 / 2
7,761
485
4,421
10,239
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
6 / 2 / 5
8,203
513
12,180
7,373
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
1 / 1 / 11
8,071
504
10,324
15,128
14,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mulan
xN06unaga
Mulan
14
4 / 6 / 5
8,595
537
9,839
16,952
12,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
16
Kills
19
19
Deaths
16
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
2
4
4.5
W
Izanami
DaddyWeave
Izanami
1
5
2
0.4
L
Anubis
6
5
3
1.5
L
4
3
4
2
W
Janus
6
2
5
4.25
L
Ishtar
Viggomax
Ishtar
3
3
3
1.5
L
Hercules
2
3
3
1.17
L
Tiamat
rmtoros
Tiamat
1
5
0
0.2
W
Ymir
1
1
11
6.5
W
Mulan
xN06unaga
Mulan
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,426
Damage
47,174
62,302
Taken
59,225
27,609
Mitigated
35,426
21,941
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,410
2,767
0
4,204
9,533
2,841
139
2,129
7,376
0
66,657
W
Izanami
DaddyWeave
Izanami
4,421
3,216
0
2,372
10,239
3,122
52
140
10,030
0
59,586
L
Anubis
9,768
714
0
5,361
12,782
4,996
276
2,290
10,388
53,483
2,716
L
7,095
4,144
0
4,972
14,256
4,860
0
3,556
10,558
0
37,752
W
Janus
12,180
993
0
500
7,373
2,315
0
3,110
4,021
48,639
0
L
Ishtar
Viggomax
Ishtar
8,538
5,584
0
2,463
8,120
3,346
0
2,240
5,762
0
78,571
L
Hercules
5,341
2,094
0
5,894
16,354
9,561
0
7,003
9,105
0
28,566
L
Tiamat
rmtoros
Tiamat
7,684
154
0
3,251
10,790
4,846
0
6,250
4,169
30,409
1,174
W
Ymir
10,324
3,361
0
3,675
15,128
14,155
300
4,246
10,306
38,422
3,125
W
Mulan
xN06unaga
Mulan
9,839
814
0
2,406
16,952
12,993
0
6,456
10,351
0
51,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,610
Gold Earned
41,589
394
Minions Killed
465
0
Camps Cleared
0
1,538,182
Distance Traveled
1,635,640
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,959
560
94
6
0
366,070
5
W
Izanami
7,761
485
133
8
0
308,340
4
L
Anubis
9,229
577
104
7
0
270,026
0
L
Arachne
7,898
494
48
3
0
332,936
0
W
Janus
8,203
513
94
6
0
369,691
5
L
Ishtar
9,361
585
137
9
0
292,088
1
L
Hercules
8,068
504
49
3
0
331,913
6
L
Tiamat
7,054
441
56
4
0
311,219
4
W
Ymir
8,071
504
51
3
0
290,272
3
W
Mulan
8,595
537
93
6
0
301,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role