Player Matchup

Danzaburou
Danzaburou
Majorbeatings2
Danzaburou
Level 148
God Stats
3W - 0L
1,776 SR
Queue Stats
158W - 120L
1,496 Elo+
Solo
Mulan
Mulan
Overpowererd
Mulan
Level 153
God Stats
88W - 86L
1,583 SR
Queue Stats
99W - 103L
1,584 Elo+
Party 2
Anubis
Anubis
UnluckyConqueror
Anubis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,490 Elo+
Party 2
Team Averages
Level 103
1,620 SR
1,523 Elo+

VS

Team Averages
Level 109
1,445 SR
1,495 Elo+
King Arthur
King Arthur
Hestias love
King Arthur
Level 124
God Stats
3W - 4L
1,372 SR
Queue Stats
192W - 188L
1,539 Elo+
Party 1
Ymir
Ymir
TUB3RCUL0SIS
Ymir
Level 55
God Stats
20W - 15L
1,520 SR
Queue Stats
96W - 103L
1,494 Elo+
Party 1
Olorun
Olorun
wildcatgonecrazy
Olorun
Level 148
God Stats
3W - 5L
1,444 SR
Queue Stats
365W - 385L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Majorbeatings2
Danzaburou
17
5 / 0 / 8
10,499
954
11,694
6,252
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 8
10,273
934
12,026
13,195
14,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 10
9,848
895
7,676
7,573
3,652
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hestias love
King Arthur
14
2 / 4 / 2
8,695
790
6,657
11,510
4,865
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 4
7,953
723
3,371
14,613
14,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 5 / 1
8,493
772
6,368
11,463
3,699
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
4
4
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Hestias love
King Arthur
2
4
2
0.75
W
Danzaburou
Majorbeatings2
Danzaburou
5
0
8
9
W
6
1
8
10
L
0
5
4
0.4
W
3
3
10
2.67
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,396
Damage
16,396
27,020
Taken
37,586
20,232
Mitigated
22,997
10,030
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Hestias love
King Arthur
6,657
1,840
0
460
11,510
4,865
0
3,078
8,254
0
31,854
W
Danzaburou
Majorbeatings2
Danzaburou
11,694
4,646
0
2,281
6,252
2,253
2,192
1,319
4,453
0
49,893
W
12,026
821
0
5,318
13,195
14,327
313
3,683
9,512
0
32,984
L
3,371
269
0
1,750
14,613
14,433
0
2,696
11,508
15,847
441
W
7,676
306
0
2,431
7,573
3,652
576
4,283
3,290
28,933
0
L
6,368
1,412
429
1,218
11,463
3,699
468
1,949
9,074
22,953
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
25,141
161
Minions Killed
118
0
Camps Cleared
0
618,446
Distance Traveled
603,038
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,695
790
48
4
0
201,548
0
W
Danzaburou
10,499
954
72
7
0
215,355
3
W
Mulan
10,273
934
35
3
0
221,343
0
L
Ymir
7,953
723
29
3
0
182,707
0
W
Anubis
9,848
895
54
5
0
181,748
0
L
Olorun
8,493
772
41
4
0
218,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role