Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AllllllTheWork
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,427 Elo+
Party 1
Bellona
Bellona
BuddStufff
Bellona
Level 125
God Stats
0W - 1L
1,055 SR
Queue Stats
8W - 7L
1,566 Elo+
Party 1
Anhur
Anhur
LethahgicNinja
Anhur
Level 73
God Stats
0W - 2L
1,187 SR
Queue Stats
25W - 24L
1,517 Elo+
Party 1
Hades
Hades
heyrefustink
Hades
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,518 Elo+
Party 1
Team Averages
Level 114
1,348 SR
1,506 Elo+

VS

Team Averages
Level 126
1,353 SR
1,476 Elo+
Scylla
Scylla
Kjlaf10211
Scylla
Level 129
God Stats
7W - 8L
1,382 SR
Queue Stats
399W - 425L
1,478 Elo+
Solo
Agni
Agni
ShadrunBR
Agni
Level 103
God Stats
23W - 23L
1,492 SR
Queue Stats
555W - 548L
1,465 Elo+
Solo
Apollo
Apollo
ToughDGK
Apollo
Level 105
God Stats
1W - 2L
1,177 SR
Queue Stats
233W - 230L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
boogzbaby45_ttv
Kuzenbo
Level 140
God Stats
6W - 11L
1,236 SR
Queue Stats
487W - 442L
1,527 Elo+
Solo
Mulan
Mulan
chaos angel 17
Mulan
Level 154
God Stats
2W - 0L
1,481 SR
Queue Stats
123W - 127L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 2 / 4
5,529
922
3,628
5,129
3,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 5
5,462
910
2,522
5,528
3,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
BuddStufff
Bellona
12
0 / 2 / 5
5,659
943
2,103
5,676
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 3 / 1
6,212
1,035
4,067
5,119
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 3 / 2
5,382
897
1,916
4,052
1,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kjlaf10211
Scylla
11
2 / 2 / 4
6,593
1,099
4,192
3,891
1,313
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
12
7 / 1 / 5
7,372
1,229
8,410
2,556
1,064
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
ToughDGK
Apollo
11
1 / 2 / 7
6,309
1,052
4,019
4,059
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 10
6,398
1,066
3,293
5,535
6,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
2 / 2 / 6
6,613
1,102
3,125
4,851
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
7
Kills
12
12
Deaths
7
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
4
1.5
L
1
2
5
1.75
L
Bellona
BuddStufff
Bellona
0
2
5
1.25
W
Scylla
Kjlaf10211
Scylla
2
2
4
2
L
4
3
1
1.5
W
Agni
7
1
5
9.5
W
Apollo
ToughDGK
Apollo
1
2
7
2.25
W
0
0
10
5
W
2
2
6
2.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,236
Damage
23,039
25,504
Taken
20,892
15,014
Mitigated
12,927
3,062
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,628
422
48
107
5,129
3,711
0
2,545
2,339
9,905
179
L
2,522
450
0
321
5,528
3,420
0
3,645
1,445
0
4,574
L
Bellona
BuddStufff
Bellona
2,103
395
442
1,160
5,676
4,809
0
3,108
2,226
0
6,729
W
Scylla
Kjlaf10211
Scylla
4,192
394
184
165
3,891
1,313
0
1,019
2,872
10,062
0
L
4,067
1,673
0
497
5,119
1,709
0
3,231
1,522
0
11,105
W
Agni
8,410
407
235
234
2,556
1,064
507
472
2,050
10,962
372
W
Apollo
ToughDGK
Apollo
4,019
1,678
228
0
4,059
1,729
716
1,276
2,783
0
10,806
W
3,293
1,203
880
2,952
5,535
6,656
13
1,426
3,978
7,921
1,089
W
3,125
556
91
418
4,851
2,165
0
1,172
3,597
0
9,201
L
1,916
132
265
222
4,052
1,365
0
1,517
2,366
3,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
33,285
48
Minions Killed
69
0
Camps Cleared
0
484,112
Distance Traveled
558,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,529
922
11
2
0
96,739
0
L
Odin
5,462
910
7
1
0
105,355
0
L
Bellona
5,659
943
9
2
0
117,176
0
W
Scylla
6,593
1,099
16
3
0
109,685
0
L
Anhur
6,212
1,035
18
3
0
98,625
0
W
Agni
7,372
1,229
6
1
0
110,820
0
W
Apollo
6,309
1,052
16
3
0
96,419
0
W
Kuzenbo
6,398
1,066
17
3
0
131,083
0
W
Mulan
6,613
1,102
14
2
0
110,594
0
L
Hades
5,382
897
3
1
0
66,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role