Player Matchup

Danzaburou
Danzaburou
Dloadzz-
Danzaburou
Level 62
God Stats
2W - 3L
1,525 SR
Queue Stats
43W - 45L
1,444 Elo+
Party 1
Bacchus
Bacchus
Fuzzy_Dodo
Bacchus
Level 89
God Stats
1W - 0L
1,816 SR
Queue Stats
30W - 28L
1,484 Elo+
Party 1
Ravana
Ravana
Qc-Gonna-Hate
Ravana
Level 120
God Stats
3W - 0L
1,646 SR
Queue Stats
27W - 30L
1,475 Elo+
Party 1
Ah Puch
Ah Puch
UncleRandy67
Ah Puch
Level 136
God Stats
4W - 0L
1,903 SR
Queue Stats
202W - 204L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
raoulninja17
Gilgamesh
Level 41
God Stats
2W - 5L
1,536 SR
Queue Stats
54W - 43L
1,482 Elo+
Party 1
Team Averages
Level 90
1,685 SR
1,465 Elo+

VS

Team Averages
Level 81
1,606 SR
1,513 Elo+
Arachne
Arachne
K Rosenblatt12
Arachne
Level 64
God Stats
21W - 13L
1,623 SR
Queue Stats
128W - 112L
1,499 Elo+
Party 3
Bellona
Bellona
LoneWolf819
Bellona
Level 70
God Stats
10W - 4L
1,714 SR
Queue Stats
161W - 147L
1,491 Elo+
Party 3
Heimdallr
Heimdallr
Moose4749
Heimdallr
Level 29
God Stats
7W - 5L
1,626 SR
Queue Stats
68W - 70L
1,459 Elo+
Party 3
King Arthur
King Arthur
Not_Armament
King Arthur
Level 124
God Stats
1W - 3L
1,463 SR
Queue Stats
144W - 154L
1,539 Elo+
Party 2
Ix Chel
Ix Chel
Raccoon-Goddess
Ix Chel
Level 120
God Stats
11W - 11L
1,603 SR
Queue Stats
197W - 202L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dloadzz-
Danzaburou
8
2 / 0 / 2
4,441
740
2,580
1,950
650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
Fuzzy_Dodo
Bacchus
7
2 / 0 / 2
4,008
668
3,703
3,918
2,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 0 / 0
4,087
681
1,708
3,001
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
UncleRandy67
Ah Puch
9
1 / 1 / 1
4,439
740
2,694
2,133
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
raoulninja17
Gilgamesh
7
2 / 0 / 0
4,519
753
2,179
4,495
2,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
3,858
643
1,460
5,323
1,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bellona
LoneWolf819
Bellona
7
0 / 2 / 0
3,979
663
2,677
5,033
2,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Moose4749
Heimdallr
6
0 / 2 / 0
3,568
595
1,598
4,181
1,155
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
Not_Armament
King Arthur
3
0 / 1 / 0
3,029
505
402
2,586
974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 1
4,051
675
1,279
2,969
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
1
1
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dloadzz-
Danzaburou
2
0
2
3
W
Bacchus
Fuzzy_Dodo
Bacchus
2
0
2
3
L
1
3
0
0.33
L
Bellona
LoneWolf819
Bellona
0
2
0
0
L
Heimdallr
Moose4749
Heimdallr
0
2
0
0
L
King Arthur
Not_Armament
King Arthur
0
1
0
0
W
2
0
0
2
L
0
1
1
0.5
W
Ah Puch
UncleRandy67
Ah Puch
1
1
1
1.5
W
Gilgamesh
raoulninja17
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,864
Damage
7,416
15,497
Taken
20,092
7,449
Mitigated
6,770
6,753
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dloadzz-
Danzaburou
2,580
1,531
0
1,049
1,950
650
0
0
1,950
0
21,344
W
Bacchus
Fuzzy_Dodo
Bacchus
3,703
1,101
0
1,540
3,918
2,546
0
200
3,718
11,617
1,605
L
1,460
1,082
0
1,304
5,323
1,365
0
1,842
3,343
0
12,645
L
Bellona
LoneWolf819
Bellona
2,677
1,132
0
1,440
5,033
2,614
0
117
4,695
0
18,150
L
Heimdallr
Moose4749
Heimdallr
1,598
988
0
641
4,181
1,155
0
2,105
2,076
0
13,691
L
King Arthur
Not_Armament
King Arthur
402
37
0
556
2,586
974
0
723
1,863
0
3,212
W
1,708
634
0
2,500
3,001
855
0
354
2,616
0
19,409
L
1,279
162
113
906
2,969
662
0
1,207
1,536
19,305
0
W
Ah Puch
UncleRandy67
Ah Puch
2,694
101
0
758
2,133
662
0
785
1,348
25,132
0
W
Gilgamesh
raoulninja17
Gilgamesh
2,179
755
0
906
4,495
2,736
0
0
4,153
0
16,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,494
Gold Earned
18,485
196
Minions Killed
156
0
Camps Cleared
0
688,004
Distance Traveled
548,544
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,441
740
46
8
0
131,462
0
W
Bacchus
4,008
668
15
3
0
150,911
0
L
Arachne
3,858
643
34
6
0
122,627
0
L
Bellona
3,979
663
42
7
0
117,938
0
L
Heimdallr
3,568
595
31
5
0
119,268
0
L
King Arthur
3,029
505
4
1
0
64,160
0
W
Ravana
4,087
681
52
9
0
147,279
0
L
Ix Chel
4,051
675
45
8
0
124,551
0
W
Ah Puch
4,439
740
47
8
0
125,124
5
W
Gilgamesh
4,519
753
36
6
0
133,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role