Player Matchup

Vulcan
Vulcan
Diamond IV
 
Vulcan
Diamond IV
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Diamond III
 
Neith
Diamond III
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
DΤMz
Sun Wukong
Diamond II
Level 97
God Stats
22W - 16L
1,755 SR
Queue Stats
191W - 144L
2,284 MMR
Solo
Ares
Ares
Diamond IV
LetsNotPlay
Ares
Diamond IV
Level 201
God Stats
5W - 4L
1,539 SR
Queue Stats
142W - 120L
2,211 MMR
Party 1
Susano
Susano
Diamond II
Lovẻ
Susano
Diamond II
Level 183
God Stats
19W - 12L
1,808 SR
Queue Stats
307W - 266L
2,296 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 173
1,620 SR
1,958 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,665 SR
2,084 MMR
Tyr
Tyr
Masters
 
Tyr
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Diamond I
Aetha
Raijin
Diamond I
Level 178
God Stats
26W - 14L
1,752 SR
Queue Stats
190W - 143L
2,262 MMR
Party 2
Ra
Ra
Diamond III
Profаne
Ra
Diamond III
Level 114
God Stats
15W - 10L
1,647 SR
Queue Stats
105W - 65L
2,168 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
jtch1
Danzaburou
Diamond IV
Level 69
God Stats
22W - 19L
1,599 SR
Queue Stats
237W - 239L
2,228 MMR
Solo
Terra
Terra
Diamond II
pudgepug
Terra
Diamond II
Level 164
God Stats
13W - 6L
1,826 SR
Queue Stats
275W - 216L
2,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
2 / 2 / 0
4,134
827
2,910
2,943
1,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
 
Neith
6
1 / 3 / 1
3,472
694
3,980
3,959
1,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
DΤMz
Sun Wukong
7
2 / 1 / 0
4,155
831
2,306
3,864
1,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 1 / 2
3,782
756
1,487
3,662
1,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Lovẻ
Susano
2
0 / 1 / 0
2,655
531
0
1,171
224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
Da JiAwilixGebAphrodite

VS

Bans
AchillesRavanaZhong KuiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
3 / 0 / 1
4,140
828
1,258
2,716
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Aetha
Raijin
7
1 / 2 / 1
3,573
715
1,741
3,202
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 2 / 0
3,686
737
2,110
3,361
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
jtch1
Danzaburou
7
2 / 1 / 3
4,130
826
2,973
3,607
1,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Terra
pudgepug
Terra
7
1 / 1 / 3
4,037
807
2,554
5,050
2,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
8
8
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
0
1
L
Neith
 
Neith
1
3
1
0.5
W
Tyr
 
Tyr
3
0
1
3.5
W
Raijin
Aetha
Raijin
1
2
1
0.75
L
Sun Wukong
DΤMz
Sun Wukong
2
1
0
2
L
1
1
2
2
L
Susano
Lovẻ
Susano
0
1
0
0
W
1
2
0
0.5
W
Danzaburou
jtch1
Danzaburou
2
1
3
3.5
W
Terra
pudgepug
Terra
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,683
Damage
10,636
15,599
Taken
17,936
5,786
Mitigated
6,139
4,564
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,910
372
0
847
2,943
1,148
39
1,097
1,602
20,185
0
L
Neith
 
Neith
3,980
1,677
0
655
3,959
1,142
0
1,873
2,086
0
15,567
W
Tyr
 
Tyr
1,258
325
0
1,389
2,716
1,130
0
400
2,316
0
22,001
W
Raijin
Aetha
Raijin
1,741
248
0
797
3,202
869
57
2,673
529
14,358
0
L
Sun Wukong
DΤMz
Sun Wukong
2,306
563
0
1,588
3,864
1,331
0
1,854
1,754
0
19,838
L
1,487
249
0
1,046
3,662
1,941
0
1,026
2,614
9,390
1,981
L
Susano
Lovẻ
Susano
0
0
0
428
1,171
224
0
33
1,138
0
2,525
W
2,110
469
0
1,012
3,361
847
26
0
3,361
16,544
0
W
Danzaburou
jtch1
Danzaburou
2,973
1,906
0
1,588
3,607
1,045
0
455
3,152
0
21,203
W
Terra
pudgepug
Terra
2,554
910
257
2,382
5,050
2,248
0
605
4,445
10,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,198
Gold Earned
19,566
139
Minions Killed
172
0
Camps Cleared
0
482,023
Distance Traveled
592,086
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,134
827
35
7
0
111,624
0
L
Neith
3,472
694
29
6
0
108,003
0
W
Tyr
4,140
828
40
8
0
143,522
1
W
Raijin
3,573
715
40
8
0
117,324
0
L
Sun Wukong
4,155
831
42
8
0
109,834
0
L
Ares
3,782
756
24
5
0
113,902
0
L
Susano
2,655
531
9
2
0
38,660
0
W
Ra
3,686
737
37
7
0
119,591
0
W
Danzaburou
4,130
826
37
7
0
98,553
2
W
Terra
4,037
807
18
4
0
113,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role