Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
JadeValstrax910
Yu Huang
Level 157
God Stats
2W - 2L
1,540 SR
Queue Stats
49W - 46L
1,532 Elo+
Party 1
Skadi
Skadi
RANDY WILLIS
Skadi
Level 144
God Stats
1W - 2L
1,529 SR
Queue Stats
104W - 112L
1,494 Elo+
Solo
Ishtar
Ishtar
wukkii
Ishtar
Level 172
God Stats
0W - 3L
1,194 SR
Queue Stats
398W - 403L
1,556 Elo+
Solo
Team Averages
Level 158
1,453 SR
1,517 Elo+

VS

Team Averages
Level 157
1,636 SR
1,544 Elo+
Mercury
Mercury
Ethesto
Mercury
Level 175
God Stats
7W - 1L
1,854 SR
Queue Stats
504W - 92L
1,780 Elo+
Solo
Medusa
Medusa
Grim Smiley
Medusa
Level 167
God Stats
7W - 2L
1,710 SR
Queue Stats
427W - 434L
1,418 Elo+
Solo
Merlin
Merlin
SasukeBankai
Merlin
Level 171
God Stats
24W - 17L
1,562 SR
Queue Stats
473W - 441L
1,560 Elo+
Solo
Kukulkan
Kukulkan
radam13
Kukulkan
Level 129
God Stats
8W - 7L
1,467 SR
Queue Stats
543W - 574L
1,454 Elo+
Solo
Ymir
Ymir
routewiler
Ymir
Level 145
God Stats
4W - 2L
1,588 SR
Queue Stats
122W - 111L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 2 / 0
4,870
974
1,187
4,088
1,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hou Yi
 
Hou Yi
9
0 / 1 / 1
4,675
935
1,111
2,562
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
11
2 / 2 / 1
5,400
1,080
3,186
3,447
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 2
4,659
932
1,751
4,886
1,510
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ishtar
wukkii
Ishtar
1
0 / 0 / 0
1,208
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ethesto
Mercury
8
0 / 2 / 6
5,343
1,069
1,261
3,819
1,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
11
1 / 0 / 7
6,106
1,221
4,677
2,674
734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Merlin
10
2 / 1 / 4
5,836
1,167
2,007
2,597
696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
radam13
Kukulkan
11
3 / 1 / 3
6,244
1,249
2,906
2,097
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 5
6,493
1,299
2,467
5,145
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
9
9
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
L
Hou Yi
 
Hou Yi
0
1
1
0.5
W
Mercury
Ethesto
Mercury
0
2
6
1.5
W
Medusa
1
0
7
4.5
L
Yu Huang
2
2
1
1.25
L
0
4
2
0.25
W
Merlin
2
1
4
4
W
Kukulkan
radam13
Kukulkan
3
1
3
4.5
W
3
0
5
5.5
L
Ishtar
wukkii
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,235
Damage
13,318
14,983
Taken
16,332
4,927
Mitigated
5,920
3,200
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,187
390
235
620
4,088
1,468
0
2,629
1,426
0
1,280
L
Hou Yi
 
Hou Yi
1,111
563
19
961
2,562
797
0
1,087
1,441
0
4,953
W
Mercury
Ethesto
Mercury
1,261
0
107
759
3,819
1,404
0
381
3,398
0
3,163
W
Medusa
4,677
1,915
0
575
2,674
734
465
658
1,967
0
14,224
L
Yu Huang
3,186
419
324
519
3,447
1,152
0
1,289
2,125
10,194
0
L
1,751
484
0
522
4,886
1,510
0
2,205
2,545
0
6,175
W
Merlin
2,007
0
1,169
1,179
2,597
696
114
351
2,212
5,953
343
W
Kukulkan
radam13
Kukulkan
2,906
0
275
224
2,097
698
450
211
1,846
11,371
0
W
2,467
298
85
2,066
5,145
2,388
155
1,352
3,723
4,421
0
L
Ishtar
wukkii
Ishtar
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,812
Gold Earned
30,022
26
Minions Killed
61
0
Camps Cleared
0
312,553
Distance Traveled
571,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,870
974
0
0
0
83,016
0
L
Hou Yi
4,675
935
14
3
0
70,465
0
W
Mercury
5,343
1,069
7
1
0
114,411
0
W
Medusa
6,106
1,221
25
5
0
142,055
0
L
Yu Huang
5,400
1,080
10
2
0
76,815
0
L
Skadi
4,659
932
2
0
0
82,257
0
W
Merlin
5,836
1,167
9
2
0
122,159
0
W
Kukulkan
6,244
1,249
16
3
0
86,280
0
W
Ymir
6,493
1,299
4
1
0
106,166
0
L
Ishtar
1,208
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role