Player Matchup

Ymir
Ymir
Gold II
BMANZ109
Ymir
Gold II
Level 104
God Stats
0W - 2L
1,305 SR
Queue Stats
72W - 76L
1,637 MMR
Solo
Nemesis
Nemesis
Platinum III
DeckerWrecker
Nemesis
Platinum III
Level 108
God Stats
0W - 2L
1,502 SR
Queue Stats
158W - 149L
1,720 MMR
Party 3
Cabrakan
Cabrakan
Platinum II
L4gzonebar
Cabrakan
Platinum II
Level 104
God Stats
5W - 5L
1,594 SR
Queue Stats
106W - 96L
1,636 MMR
Party 3
Ullr
Ullr
Gold I
Oloyutre
Ullr
Gold I
Level 145
God Stats
21W - 18L
1,612 SR
Queue Stats
40W - 41L
1,705 MMR
Solo
Chronos
Chronos
Platinum V
SPY Gangsta
Chronos
Platinum V
Level 144
God Stats
3W - 3L
1,797 SR
Queue Stats
119W - 120L
1,663 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,562 SR
1,672 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,591 SR
1,669 MMR
Cerberus
Cerberus
Diamond III
KingxAntoine
Cerberus
Diamond III
Level 156
God Stats
34W - 41L
1,547 SR
Queue Stats
329W - 316L
1,664 MMR
Solo
Merlin
Merlin
Platinum III
Kîńg
Merlin
Platinum III
Level 128
God Stats
11W - 9L
1,668 SR
Queue Stats
55W - 45L
1,705 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Kıngfall
Hou Yi
Silver I
Level 158
God Stats
1W - 0L
1,751 SR
Queue Stats
17W - 10L
1,626 MMR
Party 2
Kali
Kali
Platinum II
Mîdńxght
Kali
Platinum II
Level 123
God Stats
9W - 5L
1,619 SR
Queue Stats
55W - 45L
1,705 MMR
Party 1
Sobek
Sobek
Gold I
Wackinitgood
Sobek
Gold I
Level 122
God Stats
5W - 9L
1,373 SR
Queue Stats
235W - 238L
1,644 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 0 / 1
4,082
583
880
3,074
1,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
9
1 / 0 / 2
4,393
628
2,293
5,559
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
L4gzonebar
Cabrakan
7
1 / 3 / 0
4,488
641
3,145
4,998
2,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ullr
7
1 / 0 / 0
3,724
532
801
2,168
549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
SPY Gangsta
Chronos
8
0 / 1 / 1
4,328
618
1,251
3,281
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
RavanaCthulhuNu WaAthena

VS

Bans
IzanamiXbalanqueThe MorriganSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingxAntoine
Cerberus
9
2 / 1 / 1
4,858
694
1,984
6,529
4,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Kîńg
Merlin
8
0 / 1 / 1
4,666
667
1,303
3,239
863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Kıngfall
Hou Yi
9
0 / 1 / 0
4,189
598
1,770
3,197
897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 0 / 0
4,849
693
1,380
3,591
1,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

7
0 / 0 / 0
4,025
575
1,624
3,569
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
4
4
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
0
1
0.5
L
Nemesis
1
0
2
2
W
Cerberus
KingxAntoine
Cerberus
2
1
1
2.5
W
Merlin
Kîńg
Merlin
0
1
1
0.5
W
Hou Yi
Kıngfall
Hou Yi
0
1
0
0
L
Cabrakan
L4gzonebar
Cabrakan
1
3
0
0.33
W
2
0
0
2
L
Ullr
1
0
0
1
L
Chronos
SPY Gangsta
Chronos
0
1
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,370
Damage
8,061
19,080
Taken
20,125
7,068
Mitigated
8,846
8,027
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
880
242
0
1,177
3,074
1,797
0
826
2,248
15,763
0
L
Nemesis
2,293
710
0
2,970
5,559
1,547
0
834
4,725
0
24,381
W
Cerberus
KingxAntoine
Cerberus
1,984
472
0
3,353
6,529
4,070
0
3,132
3,397
26,503
0
W
Merlin
Kîńg
Merlin
1,303
85
0
1,038
3,239
863
0
1,014
2,151
29,851
0
W
Hou Yi
Kıngfall
Hou Yi
1,770
386
0
1,449
3,197
897
0
39
3,158
0
32,599
L
Cabrakan
L4gzonebar
Cabrakan
3,145
554
0
2,230
4,998
2,319
0
1,984
3,014
21,531
530
W
1,380
778
0
2,321
3,591
1,085
0
123
3,428
0
30,759
L
Ullr
801
287
0
730
2,168
549
0
350
1,818
0
12,249
L
Chronos
SPY Gangsta
Chronos
1,251
312
0
920
3,281
856
0
917
2,364
19,341
0
W
1,624
183
0
1,871
3,569
1,931
0
841
2,728
8,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,015
Gold Earned
22,587
206
Minions Killed
250
0
Camps Cleared
0
610,206
Distance Traveled
703,146
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,082
583
28
4
0
136,952
1
L
Nemesis
4,393
628
51
7
0
183,778
0
W
Cerberus
4,858
694
65
9
0
122,697
2
W
Merlin
4,666
667
55
8
0
143,049
0
W
Hou Yi
4,189
598
59
8
0
138,976
0
L
Cabrakan
4,488
641
51
7
0
99,825
1
W
Kali
4,849
693
57
8
0
159,853
0
L
Ullr
3,724
532
29
4
0
80,183
0
L
Chronos
4,328
618
47
7
0
109,468
0
W
Sobek
4,025
575
14
2
0
138,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role