Player Matchup

Bakasura
Bakasura
EKSFrenzy
Bakasura
Level 15
God Stats
23W - 17L
1,500 SR
Queue Stats
55W - 61L
1,316 Elo+
Party 1
Kali
Kali
FitSpyder
Kali
Level 38
God Stats
2W - 4L
1,410 SR
Queue Stats
179W - 188L
1,352 Elo+
Party 1
Anubis
Anubis
slendrnitemare
Anubis
Level 63
God Stats
7W - 7L
1,555 SR
Queue Stats
264W - 258L
1,388 Elo+
Party 1
Team Averages
Level 39
1,488 SR
1,352 Elo+

VS

Team Averages
Level 75
1,551 SR
1,409 Elo+
Hun Batz
Hun Batz
BorisOAnimal00
Hun Batz
Level 88
God Stats
45W - 28L
1,572 SR
Queue Stats
171W - 159L
1,453 Elo+
Solo
Skadi
Skadi
GladCrawdad608
Skadi
Level 79
God Stats
39W - 42L
1,406 SR
Queue Stats
106W - 105L
1,415 Elo+
Solo
Discordia
Discordia
Moises_NB
Discordia
Level 58
God Stats
2W - 0L
1,675 SR
Queue Stats
201W - 195L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EKSFrenzy
Bakasura
5
0 / 3 / 0
5,092
637
138
2,750
940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
11
2 / 4 / 0
6,538
817
2,416
6,273
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 1
5,785
723
1,320
4,195
1,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
5 / 1 / 5
8,032
1,004
3,299
4,398
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 8
7,079
885
5,072
3,174
874
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Moises_NB
Discordia
12
5 / 1 / 3
7,559
945
1,866
2,751
750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
11
11
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
5
1
5
7.5
L
Bakasura
EKSFrenzy
Bakasura
0
3
0
0
L
Kali
2
4
0
0.5
W
1
1
8
5
W
Discordia
Moises_NB
Discordia
5
1
3
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,874
Damage
10,237
13,218
Taken
10,323
4,688
Mitigated
3,344
1,926
Healing
1,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
3,299
576
0
612
4,398
1,720
467
205
4,193
0
24,636
L
Bakasura
EKSFrenzy
Bakasura
138
121
0
165
2,750
940
0
733
2,017
0
3,746
L
Kali
2,416
770
0
1,576
6,273
2,253
0
328
5,878
0
9,299
W
5,072
2,614
53
621
3,174
874
2,281
440
2,734
0
20,817
W
Discordia
Moises_NB
Discordia
1,866
230
0
0
2,751
750
1,109
703
2,048
18,408
0
L
1,320
0
0
185
4,195
1,495
33
850
3,345
12,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,415
Gold Earned
22,670
43
Minions Killed
112
0
Camps Cleared
0
224,981
Distance Traveled
420,346
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,032
1,004
50
6
0
163,758
0
L
Bakasura
5,092
637
6
1
0
35,845
0
L
Kali
6,538
817
13
2
0
112,992
1
W
Skadi
7,079
885
31
4
0
142,133
0
W
Discordia
7,559
945
31
4
0
114,455
0
L
Anubis
5,785
723
24
3
0
76,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role