Player Matchup

Bake Kujira
Bake Kujira
BlackDeathKS
Bake Kujira
Level 154
God Stats
1W - 2L
1,579 SR
Queue Stats
23W - 18L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
D3AirKing
Danzaburou
Level 126
God Stats
0W - 2L
1,533 SR
Queue Stats
45W - 42L
1,491 Elo+
Party 2
Atlas
Atlas
EL_CHAPO_9000
Atlas
Level 104
God Stats
0W - 1L
1,714 SR
Queue Stats
82W - 69L
1,525 Elo+
Party 4
Arachne
Arachne
olasoilalo
Arachne
Level 146
God Stats
2W - 4L
1,451 SR
Queue Stats
220W - 209L
1,388 Elo+
Solo
Nu Wa
Nu Wa
small_dude1234
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 77L
1,520 Elo+
Party 4
Team Averages
Level 123
1,555 SR
1,487 Elo+

VS

Team Averages
Level 122
1,593 SR
1,427 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Cullenzinho
Bastet
Level 148
God Stats
7W - 5L
1,546 SR
Queue Stats
89W - 89L
1,424 Elo+
Party 1
Artio
Artio
Lezorkian
Artio
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,307 Elo+
Party 3
Jing Wei
Jing Wei
SirFister
Jing Wei
Level 82
God Stats
3W - 1L
1,869 SR
Queue Stats
14W - 14L
1,482 Elo+
Party 3
Mulan
Mulan
TheJiggster35
Mulan
Level 135
God Stats
122W - 90L
1,550 SR
Queue Stats
513W - 487L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BlackDeathKS
Bake Kujira
11
0 / 2 / 7
7,583
446
5,900
9,544
8,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
D3AirKing
Danzaburou
14
3 / 3 / 3
9,479
558
5,859
7,707
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 4 / 3
6,641
391
2,774
11,215
8,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
olasoilalo
Arachne
13
3 / 3 / 2
7,751
456
5,334
9,850
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 5 / 2
8,237
485
7,545
9,022
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 0 / 7
9,334
549
10,817
8,064
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
18
4 / 1 / 6
10,136
596
7,979
13,490
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Lezorkian
Artio
11
2 / 4 / 5
7,764
457
4,433
13,448
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
SirFister
Jing Wei
13
5 / 4 / 5
8,318
489
7,154
10,496
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 0 / 0
7,062
415
1,276
5,091
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
8
Kills
16
17
Deaths
9
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
7
8.5
L
Bake Kujira
BlackDeathKS
Bake Kujira
0
2
7
1.75
W
Bastet
4
1
6
7
L
Danzaburou
D3AirKing
Danzaburou
3
3
3
1.5
L
0
4
3
0.38
W
Artio
Lezorkian
Artio
2
4
5
1.13
W
Jing Wei
SirFister
Jing Wei
5
4
5
1.88
W
0
0
0
0
L
Arachne
olasoilalo
Arachne
3
3
2
1.33
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
31,659
47,338
Taken
50,589
25,929
Mitigated
23,802
8,239
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,817
823
0
3,468
8,064
2,661
230
3,597
4,123
68,865
0
L
Bake Kujira
BlackDeathKS
Bake Kujira
5,900
2,334
0
1,374
9,544
8,104
62
2,263
7,161
29,661
4,029
W
Bastet
7,979
2,243
0
10,020
13,490
5,112
281
1,631
11,606
0
95,553
L
Danzaburou
D3AirKing
Danzaburou
5,859
1,544
0
3,008
7,707
2,566
784
2,455
5,124
0
64,266
L
2,774
728
0
1,335
11,215
8,980
0
4,607
6,350
15,368
0
W
Artio
Lezorkian
Artio
4,433
421
952
2,783
13,448
10,385
634
4,295
8,651
14,046
2,177
W
Jing Wei
SirFister
Jing Wei
7,154
5,470
0
1,090
10,496
3,359
1,348
2,508
7,806
0
49,906
W
1,276
111
0
1,535
5,091
2,285
0
1,422
3,413
0
22,084
L
Arachne
olasoilalo
Arachne
5,334
3,281
0
2,227
9,850
3,519
0
2,708
6,862
0
43,135
L
7,545
1,314
0
295
9,022
2,760
509
3,223
5,533
51,369
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,691
Gold Earned
42,614
334
Minions Killed
434
0
Camps Cleared
0
1,382,882
Distance Traveled
1,539,531
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,334
549
132
8
0
338,409
11
L
Bake Kujira
7,583
446
58
3
0
245,371
0
W
Bastet
10,136
596
150
9
0
403,306
1
L
Danzaburou
9,479
558
98
6
0
320,873
1
L
Atlas
6,641
391
10
1
0
209,170
2
W
Artio
7,764
457
16
1
0
325,247
0
W
Jing Wei
8,318
489
93
5
0
344,095
2
W
Mulan
7,062
415
43
3
0
128,474
1
L
Arachne
7,751
456
77
5
0
289,745
0
L
Nu Wa
8,237
485
91
5
0
317,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role