Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 302
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Bvockuss
Janus
Gold V
Level 138
God Stats
1W - 1L
1,817 SR
Queue Stats
57W - 62L
1,318 MMR
Solo
Lancelot
Lancelot
Gold V
Dylan1046
Lancelot
Gold V
Level 137
God Stats
1W - 4L
1,441 SR
Queue Stats
175W - 189L
1,325 MMR
Solo
Xbalanque
Xbalanque
Silver I
Gabei
Xbalanque
Silver I
Level 149
God Stats
0W - 1L
1,745 SR
Queue Stats
70W - 76L
1,296 MMR
Solo
Cthulhu
Cthulhu
Gold V
SeniorCappa21
Cthulhu
Gold V
Level 87
God Stats
48W - 30L
1,641 SR
Queue Stats
136W - 151L
1,240 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 163
1,629 SR
1,336 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,505 SR
1,395 MMR
Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
Jcosta9
Nike
Gold V
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 101L
1,332 MMR
Solo
Geb
Geb
Gold V
KEEVIN 117
Geb
Gold V
Level 148
God Stats
8W - 4L
1,524 SR
Queue Stats
92W - 93L
1,293 MMR
Solo
Thanatos
Thanatos
Gold V
waltonwolfgamin
Thanatos
Gold V
Level 126
God Stats
51W - 44L
1,501 SR
Queue Stats
258W - 273L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
4 / 0 / 0
5,563
795
3,120
1,571
537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
Bvockuss
Janus
8
0 / 4 / 0
4,218
603
984
4,555
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Dylan1046
Lancelot
4
0 / 0 / 0
3,314
473
1,086
2,218
640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Gabei
Xbalanque
8
1 / 2 / 1
4,349
621
2,563
4,625
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
7
1 / 2 / 2
4,426
632
3,879
7,176
2,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
Nu WaLokiHerculesMulan

VS

Bans
ShivaThorMedusaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 1 / 1
5,517
788
3,722
3,903
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Discordia
 
Discordia
9
3 / 0 / 0
4,722
675
3,073
1,710
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Jcosta9
Nike
8
0 / 3 / 0
4,386
627
295
5,867
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
1 / 0 / 4
4,265
609
2,026
5,810
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
8
2 / 2 / 2
4,236
605
2,929
6,640
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
8
8
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
0
0
4
W
Danzaburou
 
Danzaburou
2
1
1
2.5
W
Discordia
 
Discordia
3
0
0
3
L
Janus
Bvockuss
Janus
0
4
0
0
L
Lancelot
Dylan1046
Lancelot
0
0
0
0
L
Xbalanque
Gabei
Xbalanque
1
2
1
0.75
W
Nike
Jcosta9
Nike
0
3
0
0
W
1
0
4
3
L
Cthulhu
1
2
2
1
W
Thanatos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,632
Damage
12,045
20,145
Taken
23,930
6,609
Mitigated
8,155
6,017
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,120
443
0
626
1,571
537
0
310
1,239
0
34,065
W
Danzaburou
 
Danzaburou
3,722
1,690
0
2,053
3,903
1,206
0
579
3,324
0
36,634
W
Discordia
 
Discordia
3,073
256
0
740
1,710
494
16
682
986
21,207
0
L
Janus
Bvockuss
Janus
984
0
0
831
4,555
1,003
0
1,213
3,038
24,274
0
L
Lancelot
Dylan1046
Lancelot
1,086
162
0
651
2,218
640
0
388
1,746
0
8,186
L
Xbalanque
Gabei
Xbalanque
2,563
848
0
1,478
4,625
1,497
0
252
4,373
0
25,317
W
Nike
Jcosta9
Nike
295
63
0
1,530
5,867
2,109
0
0
5,867
0
25,847
W
2,026
347
0
1,876
5,810
2,113
0
1,594
4,176
12,209
1,473
L
Cthulhu
3,879
769
0
2,431
7,176
2,932
0
2,310
4,789
15,180
822
W
Thanatos
2,929
361
0
3,484
6,640
2,233
18
1,556
5,012
0
21,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,870
Gold Earned
23,126
212
Minions Killed
240
0
Camps Cleared
0
636,998
Distance Traveled
745,012
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,563
795
75
11
0
128,781
0
W
Danzaburou
5,517
788
75
11
0
144,286
0
W
Discordia
4,722
675
57
8
0
145,666
4
L
Janus
4,218
603
57
8
0
148,506
2
L
Lancelot
3,314
473
19
3
0
84,689
0
L
Xbalanque
4,349
621
42
6
0
124,769
0
W
Nike
4,386
627
59
8
0
131,226
0
W
Geb
4,265
609
13
2
0
150,439
0
L
Cthulhu
4,426
632
19
3
0
150,253
1
W
Thanatos
4,236
605
36
5
0
173,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role