Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
LocusTlvl100
Shiva
Level 155
God Stats
1W - 1L
1,559 SR
Queue Stats
16W - 30L
1,382 Elo+
Party 1
Geb
Geb
Maj1n323
Geb
Level 42
God Stats
5W - 4L
1,559 SR
Queue Stats
15W - 24L
1,408 Elo+
Party 1
Fenrir
Fenrir
Villain_HD3
Fenrir
Level 145
God Stats
7W - 6L
1,468 SR
Queue Stats
40W - 57L
1,420 Elo+
Party 1
Team Averages
Level 142
1,517 SR
1,442 Elo+

VS

Team Averages
Level 132
1,504 SR
1,461 Elo+
Ullr
Ullr
Crudęs
Ullr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Geb
Geb
Freznas
Geb
Level 98
God Stats
3W - 6L
1,481 SR
Queue Stats
32W - 40L
1,406 Elo+
Party 2
Mulan
Mulan
JennyTellYuh_
Mulan
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,436 Elo+
Solo
Olorun
Olorun
Zizaro
Olorun
Level 102
God Stats
1W - 1L
1,540 SR
Queue Stats
18W - 15L
1,511 Elo+
Solo
Odin
Odin
Zounkla
Odin
Level 208
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 365L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 0 / 0
6,680
607
3,775
6,651
2,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
 
Sol
10
0 / 1 / 0
5,696
518
2,784
3,398
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 1 / 1
6,841
622
4,447
7,837
7,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 0 / 1
5,922
538
1,715
4,249
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
13
1 / 0 / 1
6,615
601
1,733
5,229
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Crudęs
Ullr
12
1 / 0 / 0
5,960
542
1,154
3,744
1,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
9
0 / 0 / 0
5,210
474
1,714
6,012
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 4 / 0
5,751
523
4,066
8,135
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Zizaro
Olorun
6
0 / 2 / 0
4,361
396
3,012
3,075
796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Zounkla
Odin
9
0 / 0 / 2
5,013
456
1,932
3,785
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
0
2
W
Sol
 
Sol
0
1
0
0
L
Ullr
Crudęs
Ullr
1
0
0
1
L
Geb
0
0
0
0
L
1
4
0
0.25
W
3
1
1
3.5
W
0
0
1
0.5
W
Fenrir
1
0
1
1.5
L
Olorun
Zizaro
Olorun
0
2
0
0
L
Odin
Zounkla
Odin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,454
Damage
11,878
27,364
Taken
24,751
15,111
Mitigated
9,383
11,023
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,775
1,982
0
4,166
6,651
2,233
2,123
2,591
4,060
0
61,212
W
Sol
 
Sol
2,784
835
0
1,586
3,398
828
0
163
3,235
32,841
4,761
L
Ullr
Crudęs
Ullr
1,154
508
0
1,026
3,744
1,208
0
1,543
2,201
0
42,097
L
Geb
1,714
0
0
2,165
6,012
2,542
0
1,918
4,094
13,043
0
L
4,066
884
0
2,116
8,135
3,768
0
0
8,135
0
28,860
W
4,447
1,026
0
1,710
7,837
7,123
29
0
7,837
0
38,510
W
1,715
201
0
1,691
4,249
2,612
0
1,972
2,277
19,685
0
W
Fenrir
1,733
318
0
1,870
5,229
2,315
0
0
5,229
0
54,898
L
Olorun
Zizaro
Olorun
3,012
1,293
194
748
3,075
796
0
465
2,610
25,370
0
L
Odin
Zounkla
Odin
1,932
676
0
1,987
3,785
1,069
0
295
3,490
0
28,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
26,295
396
Minions Killed
266
0
Camps Cleared
0
1,088,652
Distance Traveled
986,202
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,680
607
118
11
0
209,842
1
W
Sol
5,696
518
75
7
0
188,002
0
L
Ullr
5,960
542
100
9
0
235,329
2
L
Geb
5,210
474
22
2
0
250,645
2
L
Mulan
5,751
523
60
5
0
196,283
1
W
Shiva
6,841
622
78
7
0
209,250
3
W
Geb
5,922
538
35
3
0
231,418
2
W
Fenrir
6,615
601
90
8
0
250,140
0
L
Olorun
4,361
396
27
2
0
130,287
2
L
Odin
5,013
456
57
5
0
173,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role