Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ItsAbobby64
Geb
Level 144
God Stats
1W - 0L
1,775 SR
Queue Stats
7W - 7L
1,533 Elo+
Party 1
Bellona
Bellona
JOOOOOOOOP
Bellona
Level 119
God Stats
2W - 2L
1,348 SR
Queue Stats
40W - 37L
1,561 Elo+
Party 1
Surtr
Surtr
Tfoxhound
Surtr
Level 130
God Stats
2W - 0L
1,777 SR
Queue Stats
65W - 71L
1,488 Elo+
Solo
Charybdis
Charybdis
grimaltair
Charybdis
Level 127
God Stats
2W - 1L
1,443 SR
Queue Stats
41W - 40L
1,543 Elo+
Party 1
Team Averages
Level 129
1,569 SR
1,525 Elo+

VS

Team Averages
Level 131
1,640 SR
1,554 Elo+
Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BillusTheIV
Scylla
Level 124
God Stats
1W - 1L
1,765 SR
Queue Stats
54W - 46L
1,511 Elo+
Solo
Medusa
Medusa
Dr GreeenTumb
Medusa
Level 146
God Stats
8W - 7L
1,594 SR
Queue Stats
399W - 426L
1,574 Elo+
Solo
He Bo
He Bo
naenaebabyx
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,576 Elo+
Solo
Ymir
Ymir
xX_NICKKILLS_Xx
Ymir
Level 122
God Stats
2W - 1L
1,842 SR
Queue Stats
37W - 21L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 1 / 4
6,991
1,398
4,144
3,324
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

11
1 / 1 / 5
6,397
1,279
1,763
3,379
2,002
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
JOOOOOOOOP
Bellona
10
1 / 2 / 4
6,116
1,223
1,749
4,779
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Tfoxhound
Surtr
11
3 / 2 / 5
6,820
1,364
3,763
5,961
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
grimaltair
Charybdis
10
1 / 1 / 4
6,147
1,229
3,259
3,284
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 4 / 3
5,699
1,140
4,104
6,508
2,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
12
4 / 3 / 1
6,302
1,260
3,647
5,818
1,928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 0
4,360
872
0
0
0
1
0 / 0 / 0
1,360
272
0
0
0
8
0 / 1 / 2
5,007
1,001
1,935
3,721
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
8
Kills
4
7
Deaths
8
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
4
4
L
Chronos
 
Chronos
0
4
3
0.38
L
Scylla
4
3
1
1.5
L
0
0
0
0
W
1
1
5
3.5
W
Bellona
JOOOOOOOOP
Bellona
1
2
4
1.5
W
Surtr
Tfoxhound
Surtr
3
2
5
2.75
W
Charybdis
grimaltair
Charybdis
1
1
4
3
L
0
0
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,678
Damage
9,686
20,727
Taken
16,047
12,200
Mitigated
8,216
6,599
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,144
1,095
229
1,134
3,324
1,304
3,076
1,501
1,823
0
14,523
L
Chronos
 
Chronos
4,104
960
88
874
6,508
2,885
0
913
5,595
13,198
940
L
Scylla
3,647
448
633
1,154
5,818
1,928
0
579
5,239
9,745
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,763
0
1,144
750
3,379
2,002
75
1,223
2,156
4,066
0
W
Bellona
JOOOOOOOOP
Bellona
1,749
309
300
940
4,779
3,112
136
1,750
3,029
0
5,814
W
Surtr
Tfoxhound
Surtr
3,763
541
244
893
5,961
4,542
334
2,499
3,462
364
9,287
W
Charybdis
grimaltair
Charybdis
3,259
832
0
965
3,284
1,240
2,638
1,858
1,426
0
10,211
L
0
0
0
0
0
0
0
0
0
0
0
L
1,935
0
120
672
3,721
3,403
0
490
3,231
2,228
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
22,728
64
Minions Killed
38
0
Camps Cleared
0
514,909
Distance Traveled
271,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,991
1,398
28
6
0
77,925
0
L
Chronos
5,699
1,140
21
4
0
96,034
0
L
Scylla
6,302
1,260
17
3
0
100,386
0
L
Medusa
4,360
872
0
0
0
0
0
W
Geb
6,397
1,279
8
2
0
106,536
0
W
Bellona
6,116
1,223
4
1
0
106,336
0
W
Surtr
6,820
1,364
10
2
0
121,020
0
W
Charybdis
6,147
1,229
14
3
0
103,092
0
L
He Bo
1,360
272
0
0
0
0
0
L
Ymir
5,007
1,001
0
0
0
75,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role