Player Matchup

Ix Chel
Ix Chel
AkirasEgo
Ix Chel
Level 16
God Stats
2W - 0L
1,801 SR
Queue Stats
46W - 6L
1,909 Elo+
Party 2
Guan Yu
Guan Yu
DauthisEgo
Guan Yu
Level 67
God Stats
3W - 0L
2,005 SR
Queue Stats
136W - 26L
1,888 Elo+
Party 2
Baron Samedi
Baron Samedi
FamiliarDevil
Baron Samedi
Level 18
God Stats
4W - 0L
1,932 SR
Queue Stats
80W - 5L
1,984 Elo+
Party 2
Team Averages
Level 34
1,913 SR
1,927 Elo+

VS

Team Averages
Level 42
1,500 SR
1,360 Elo+
Odin
Odin
 
Odin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CHRIZZLERR
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,418 Elo+
Party 1
Charybdis
Charybdis
Lianlolxd123
Charybdis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AkirasEgo
Ix Chel
13
9 / 2 / 11
8,577
1,225
10,298
9,216
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
DauthisEgo
Guan Yu
13
5 / 0 / 15
7,945
1,135
5,824
7,998
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
FamiliarDevil
Baron Samedi
14
8 / 0 / 12
8,411
1,202
8,283
6,465
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 7 / 2
5,341
763
2,164
10,870
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 7 / 1
5,391
770
2,242
7,374
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Lianlolxd123
Charybdis
9
0 / 8 / 2
5,225
746
3,395
9,007
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
22
Kills
1
2
Deaths
22
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
7
2
0.14
W
Ix Chel
AkirasEgo
Ix Chel
9
2
11
7.25
L
1
7
1
0.21
W
Guan Yu
DauthisEgo
Guan Yu
5
0
15
12.5
W
Baron Samedi
FamiliarDevil
Baron Samedi
8
0
12
14
L
Charybdis
Lianlolxd123
Charybdis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,405
Damage
7,801
23,679
Taken
27,251
20,603
Mitigated
7,803
16,501
Healing
1,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,164
520
0
623
10,870
4,505
0
6,890
3,173
0
11,798
W
Ix Chel
AkirasEgo
Ix Chel
10,298
1,455
2,273
3,932
9,216
3,559
1,737
24
9,192
27,364
0
L
2,242
354
0
0
7,374
1,598
0
4,581
2,421
0
6,413
W
Guan Yu
DauthisEgo
Guan Yu
5,824
704
2,834
3,556
7,998
9,457
323
9
7,989
0
18,520
W
Baron Samedi
FamiliarDevil
Baron Samedi
8,283
1,290
1,808
2,098
6,465
7,587
713
3
6,462
24,058
578
L
Charybdis
Lianlolxd123
Charybdis
3,395
1,374
0
491
9,007
1,700
159
5,481
2,743
0
9,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
15,957
107
Minions Killed
30
0
Camps Cleared
0
444,467
Distance Traveled
320,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,341
763
17
2
0
125,775
0
W
Ix Chel
8,577
1,225
50
7
0
130,364
0
L
Thor
5,391
770
6
1
0
95,639
0
W
Guan Yu
7,945
1,135
22
3
0
178,753
0
W
Baron Samedi
8,411
1,202
35
5
0
135,350
0
L
Charybdis
5,225
746
7
1
0
99,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role