Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Herscher_of_void
Anhur
Level 184
God Stats
6W - 2L
1,751 SR
Queue Stats
466W - 452L
1,524 Elo+
Party 2
Poseidon
Poseidon
Lourand-7
Poseidon
Level 164
God Stats
2W - 1L
1,508 SR
Queue Stats
206W - 209L
1,524 Elo+
Party 2
Baron Samedi
Baron Samedi
Shinji_012
Baron Samedi
Level 192
God Stats
3W - 1L
1,509 SR
Queue Stats
113W - 112L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
SyanStormtamer
Erlang Shen
Level 152
God Stats
15W - 1L
1,915 SR
Queue Stats
403W - 142L
1,716 Elo+
Solo
Team Averages
Level 163
1,637 SR
1,552 Elo+

VS

Team Averages
Level 104
1,460 SR
1,503 Elo+
Danzaburou
Danzaburou
HaremMC69
Danzaburou
Level 87
God Stats
3W - 5L
1,349 SR
Queue Stats
83W - 97L
1,490 Elo+
Party 1
Cerberus
Cerberus
JoaQuinWR
Cerberus
Level 98
God Stats
0W - 3L
1,557 SR
Queue Stats
26W - 23L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
LoadingMonke
Baron Samedi
Level 35
God Stats
0W - 4L
1,361 SR
Queue Stats
51W - 65L
1,415 Elo+
Party 1
Maui
Maui
SinesterBrayn23
Maui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,578 Elo+
Solo
Janus
Janus
themanbearjewsss
Janus
Level 142
God Stats
2W - 10L
1,532 SR
Queue Stats
87W - 82L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 1 / 4
5,639
1,128
6,036
4,069
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 2
5,909
1,182
2,680
1,653
577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Lourand-7
Poseidon
11
0 / 2 / 2
5,595
1,119
2,241
2,636
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Shinji_012
Baron Samedi
10
0 / 0 / 4
5,315
1,063
4,197
2,101
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SyanStormtamer
Erlang Shen
10
1 / 1 / 4
5,240
1,048
3,981
4,138
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HaremMC69
Danzaburou
10
0 / 2 / 2
4,892
978
3,500
4,184
1,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
JoaQuinWR
Cerberus
10
2 / 2 / 1
5,195
1,039
2,651
8,710
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
LoadingMonke
Baron Samedi
10
1 / 1 / 1
5,058
1,012
1,573
3,010
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 2
5,550
1,110
1,702
6,557
3,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 0 / 0
4,461
892
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
6
Kills
4
4
Deaths
6
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
4
4
L
Danzaburou
HaremMC69
Danzaburou
0
2
2
0.5
W
3
0
2
4
L
Cerberus
JoaQuinWR
Cerberus
2
2
1
1.25
L
Baron Samedi
LoadingMonke
Baron Samedi
1
1
1
1.5
W
Poseidon
Lourand-7
Poseidon
0
2
2
0.5
W
Baron Samedi
Shinji_012
Baron Samedi
0
0
4
2
L
1
1
2
2
W
Erlang Shen
SyanStormtamer
Erlang Shen
1
1
4
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,135
Damage
9,426
14,597
Taken
22,461
5,469
Mitigated
11,531
3,799
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,036
1,162
0
858
4,069
1,544
0
1,353
2,581
0
11,162
L
Danzaburou
HaremMC69
Danzaburou
3,500
1,161
0
994
4,184
1,263
0
776
3,326
0
9,859
W
2,680
1,459
0
701
1,653
577
280
354
1,289
0
11,828
L
Cerberus
JoaQuinWR
Cerberus
2,651
123
0
1,629
8,710
5,754
0
2,341
6,331
6,159
100
L
Baron Samedi
LoadingMonke
Baron Samedi
1,573
117
115
1,069
3,010
1,029
0
872
2,018
7,289
0
W
Poseidon
Lourand-7
Poseidon
2,241
615
0
296
2,636
650
0
1,537
1,009
17,409
1,025
W
Baron Samedi
Shinji_012
Baron Samedi
4,197
191
282
636
2,101
911
355
764
1,286
13,123
1,305
L
1,702
570
718
1,631
6,557
3,485
0
1,755
4,640
12,344
0
W
Erlang Shen
SyanStormtamer
Erlang Shen
3,981
2,102
0
1,026
4,138
1,787
285
1,389
2,606
0
6,658
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,698
Gold Earned
25,156
116
Minions Killed
72
0
Camps Cleared
0
586,827
Distance Traveled
423,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,639
1,128
9
2
0
115,929
0
L
Danzaburou
4,892
978
18
4
0
107,643
0
W
Anhur
5,909
1,182
22
4
0
110,301
0
L
Cerberus
5,195
1,039
20
4
0
110,287
0
L
Baron Samedi
5,058
1,012
9
2
0
95,055
0
W
Poseidon
5,595
1,119
47
9
0
112,226
0
W
Baron Samedi
5,315
1,063
29
6
0
115,546
0
L
Maui
5,550
1,110
25
5
0
110,866
0
W
Erlang Shen
5,240
1,048
9
2
0
132,825
0
L
Janus
4,461
892
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role