Player Matchup

Xbalanque
Xbalanque
Envyyk
Xbalanque
Level 26
God Stats
6W - 3L
1,573 SR
Queue Stats
44W - 52L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Geico760
Cthulhu
Level 34
God Stats
35W - 30L
1,539 SR
Queue Stats
105W - 130L
1,447 Elo+
Party 1
Ra
Ra
Hoodini69
Ra
Level 85
God Stats
6W - 4L
1,571 SR
Queue Stats
145W - 141L
1,462 Elo+
Party 1
Surtr
Surtr
NotInMaCase
Surtr
Level 81
God Stats
2W - 0L
1,379 SR
Queue Stats
28W - 27L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sad Eyes xx
Tsukuyomi
Level 55
God Stats
1W - 3L
1,300 SR
Queue Stats
104W - 106L
1,546 Elo+
Solo
Team Averages
Level 56
1,473 SR
1,486 Elo+

VS

Team Averages
Level 157
1,487 SR
1,452 Elo+
Poseidon
Poseidon
 
Poseidon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Elshavoplots30
Surtr
Level 101
God Stats
3W - 5L
1,492 SR
Queue Stats
203W - 195L
1,487 Elo+
Solo
Ymir
Ymir
Hellspawn22
Ymir
Level 158
God Stats
2W - 2L
1,589 SR
Queue Stats
208W - 189L
1,474 Elo+
Solo
Izanami
Izanami
Robitotabi
Izanami
Level 278
God Stats
770W - 730L
1,472 SR
Queue Stats
1,885W - 1,867L
1,483 Elo+
Solo
Ratatoskr
Ratatoskr
ZanMan666
Ratatoskr
Level 128
God Stats
5W - 7L
1,384 SR
Queue Stats
6W - 14L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Envyyk
Xbalanque
15
3 / 3 / 2
8,352
522
6,449
10,898
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Geico760
Cthulhu
14
3 / 3 / 3
7,972
498
6,962
15,597
9,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
5 / 2 / 3
9,136
571
6,948
10,003
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 2 / 5
9,687
605
11,402
13,954
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Sad Eyes xx
Tsukuyomi
15
6 / 1 / 9
9,018
564
6,575
9,491
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 10 / 3
8,822
551
8,531
12,042
2,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 7 / 0
8,453
528
6,784
15,861
10,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 2
8,466
529
6,894
11,722
11,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Robitotabi
Izanami
14
0 / 2 / 1
8,453
528
7,786
9,041
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ratatoskr
ZanMan666
Ratatoskr
13
3 / 7 / 2
8,275
517
5,658
14,712
4,329
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
27
Kills
11
11
Deaths
28
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
10
3
0.45
L
2
7
0
0.29
W
Xbalanque
Envyyk
Xbalanque
3
3
2
1.33
W
Cthulhu
Geico760
Cthulhu
3
3
3
1.5
L
3
2
2
2
W
5
2
3
3.25
W
10
2
5
6.25
L
Izanami
Robitotabi
Izanami
0
2
1
0.25
W
Tsukuyomi
Sad Eyes xx
Tsukuyomi
6
1
9
10.5
L
Ratatoskr
ZanMan666
Ratatoskr
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,336
Damage
35,653
59,943
Taken
63,378
30,505
Mitigated
31,799
22,419
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,531
2,524
0
1,992
12,042
2,964
447
5,194
6,732
51,617
0
L
6,784
2,338
0
4,286
15,861
10,295
512
2,541
12,742
1,571
53,825
W
Xbalanque
Envyyk
Xbalanque
6,449
4,275
0
3,859
10,898
3,364
1,034
2,276
8,582
0
44,383
W
Cthulhu
Geico760
Cthulhu
6,962
243
300
3,247
15,597
9,663
93
6,149
9,448
53,419
0
L
6,894
1,280
0
2,349
11,722
11,073
0
2,323
9,265
41,871
1,314
W
6,948
1,557
2,063
3,690
10,003
3,774
791
6,755
3,248
59,256
2,172
W
11,402
4,228
0
3,780
13,954
10,482
16
2,344
11,111
1,875
56,623
L
Izanami
Robitotabi
Izanami
7,786
5,714
73
3,212
9,041
3,138
382
1,775
7,266
0
73,610
W
Tsukuyomi
Sad Eyes xx
Tsukuyomi
6,575
2,848
0
5,480
9,491
3,222
0
3,414
5,923
0
40,921
L
Ratatoskr
ZanMan666
Ratatoskr
5,658
2,026
0
3,453
14,712
4,329
0
3,006
11,466
0
42,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,165
Gold Earned
42,469
386
Minions Killed
437
0
Camps Cleared
0
1,645,312
Distance Traveled
1,449,618
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,822
551
83
5
0
279,383
1
L
Surtr
8,453
528
91
6
0
290,485
0
W
Xbalanque
8,352
522
72
5
0
295,671
0
W
Cthulhu
7,972
498
81
5
0
343,284
0
L
Ymir
8,466
529
59
4
0
302,223
0
W
Ra
9,136
571
92
6
0
302,275
6
W
Surtr
9,687
605
68
4
0
336,011
5
L
Izanami
8,453
528
136
9
0
277,150
0
W
Tsukuyomi
9,018
564
73
5
0
368,071
0
L
Ratatoskr
8,275
517
68
4
0
300,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role