Player Matchup

Cabrakan
Cabrakan
AquaFreeze96
Cabrakan
Level 156
God Stats
13W - 7L
1,600 SR
Queue Stats
119W - 125L
1,459 Elo+
Party 3
Cupid
Cupid
IMMAGOOFYGOOBER
Cupid
Level 158
God Stats
7W - 6L
1,631 SR
Queue Stats
153W - 184L
1,506 Elo+
Party 2
Anubis
Anubis
JBUGJR
Anubis
Level 116
God Stats
2W - 4L
1,441 SR
Queue Stats
127W - 142L
1,509 Elo+
Party 2
Horus
Horus
blaze3000
Horus
Level 129
God Stats
4W - 7L
1,282 SR
Queue Stats
117W - 120L
1,465 Elo+
Party 3
Ne Zha
Ne Zha
linafox911
Ne Zha
Level 147
God Stats
2W - 2L
1,375 SR
Queue Stats
106W - 139L
1,500 Elo+
Party 2
Team Averages
Level 141
1,466 SR
1,488 Elo+

VS

Team Averages
Level 140
1,549 SR
1,500 Elo+
Kuzenbo
Kuzenbo
ABEL1203
Kuzenbo
Level 116
God Stats
1W - 2L
1,540 SR
Queue Stats
37W - 48L
1,443 Elo+
Solo
Ullr
Ullr
ImSton3d
Ullr
Level 167
God Stats
8W - 8L
1,604 SR
Queue Stats
15W - 13L
1,489 Elo+
Solo
Da Ji
Da Ji
TheAwesomeMudkip
Da Ji
Level 147
God Stats
1W - 2L
1,382 SR
Queue Stats
68W - 80L
1,538 Elo+
Party 1
Vulcan
Vulcan
The_Pidge501
Vulcan
Level 143
God Stats
2W - 1L
1,599 SR
Queue Stats
65W - 75L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
josett2021
Baron Samedi
Level 127
God Stats
14W - 14L
1,619 SR
Queue Stats
287W - 311L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AquaFreeze96
Cabrakan
14
5 / 2 / 11
9,670
967
5,258
15,113
19,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 2 / 12
9,287
929
5,552
7,644
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
JBUGJR
Anubis
16
6 / 1 / 10
9,587
959
8,761
5,970
2,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
blaze3000
Horus
14
1 / 1 / 15
8,549
855
6,732
9,156
7,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
linafox911
Ne Zha
16
4 / 0 / 10
9,693
969
8,078
4,444
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ABEL1203
Kuzenbo
13
1 / 3 / 2
8,313
831
3,642
11,713
12,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
15
1 / 3 / 3
8,592
859
5,964
6,632
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 4 / 2
9,305
931
7,002
8,184
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
12
0 / 7 / 3
7,718
772
8,446
7,857
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
josett2021
Baron Samedi
14
0 / 2 / 2
8,259
826
4,936
6,119
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
19
Kills
6
6
Deaths
19
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ABEL1203
Kuzenbo
1
3
2
0.67
W
Cabrakan
AquaFreeze96
Cabrakan
5
2
11
5.25
W
3
2
12
4.5
L
Ullr
1
3
3
0.83
W
Anubis
JBUGJR
Anubis
6
1
10
11
L
4
4
2
1.25
L
Vulcan
0
7
3
0.21
W
Horus
blaze3000
Horus
1
1
15
8.5
L
Baron Samedi
josett2021
Baron Samedi
0
2
2
0.5
W
Ne Zha
linafox911
Ne Zha
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,381
Damage
29,990
42,327
Taken
40,505
34,391
Mitigated
22,278
18,253
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ABEL1203
Kuzenbo
3,642
1,558
0
2,548
11,713
12,236
0
4,447
7,041
10,027
0
W
Cabrakan
AquaFreeze96
Cabrakan
5,258
962
1,870
4,113
15,113
19,565
247
5,105
9,801
13,574
0
W
5,552
2,942
2,402
3,466
7,644
2,527
1,755
2,521
4,987
0
28,165
L
Ullr
5,964
799
0
684
6,632
2,344
0
2,621
3,926
0
31,587
W
Anubis
JBUGJR
Anubis
8,761
437
0
2,539
5,970
2,929
1,018
3,462
2,463
37,070
0
L
7,002
1,880
0
387
8,184
3,256
0
2,485
5,653
0
25,390
L
Vulcan
8,446
373
0
0
7,857
1,935
208
3,047
4,581
17,661
0
W
Horus
blaze3000
Horus
6,732
1,665
382
1,700
9,156
7,669
150
3,355
5,680
0
13,520
L
Baron Samedi
josett2021
Baron Samedi
4,936
255
154
1,441
6,119
2,507
0
1,419
4,654
24,823
512
W
Ne Zha
linafox911
Ne Zha
8,078
596
0
1,781
4,444
1,701
65
1,832
2,531
0
31,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,786
Gold Earned
42,187
220
Minions Killed
203
0
Camps Cleared
0
1,027,442
Distance Traveled
959,640
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,313
831
12
1
0
206,363
0
W
Cabrakan
9,670
967
19
2
0
190,227
3
W
Cupid
9,287
929
53
5
0
193,203
0
L
Ullr
8,592
859
63
6
0
199,184
0
W
Anubis
9,587
959
67
7
0
188,386
0
L
Da Ji
9,305
931
43
4
0
211,629
2
L
Vulcan
7,718
772
27
3
0
155,291
0
W
Horus
8,549
855
27
3
0
223,302
0
L
Baron Samedi
8,259
826
58
6
0
187,173
0
W
Ne Zha
9,693
969
54
5
0
232,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role