Player Matchup

Cupid
Cupid
GRANDEDEMUZA
Cupid
Level 64
God Stats
0W - 2L
1,295 SR
Queue Stats
23W - 22L
1,475 Elo+
Party 3
Poseidon
Poseidon
Staymad04
Poseidon
Level 105
God Stats
40W - 28L
1,589 SR
Queue Stats
291W - 307L
1,500 Elo+
Solo
Awilix
Awilix
TIAGO111
Awilix
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,380 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Za1Kz
Kumbhakarna
Level 154
God Stats
0W - 2L
1,314 SR
Queue Stats
37W - 27L
1,533 Elo+
Party 3
Maui
Maui
milanesanashe
Maui
Level 76
God Stats
0W - 2L
1,301 SR
Queue Stats
69W - 69L
1,424 Elo+
Party 4
Team Averages
Level 94
1,400 SR
1,462 Elo+

VS

Team Averages
Level 151
1,485 SR
1,505 Elo+
Cupid
Cupid
Gnz26
Cupid
Level 80
God Stats
3W - 0L
1,717 SR
Queue Stats
60W - 61L
1,516 Elo+
Party 2
Lancelot
Lancelot
Kolt02
Lancelot
Level 168
God Stats
3W - 3L
1,697 SR
Queue Stats
311W - 315L
1,493 Elo+
Party 1
Osiris
Osiris
YoelitoPa
Osiris
Level 116
God Stats
2W - 2L
1,255 SR
Queue Stats
74W - 75L
1,505 Elo+
Party 2
Aphrodite
Aphrodite
rafael4375
Aphrodite
Level 191
God Stats
5W - 7L
1,454 SR
Queue Stats
219W - 223L
1,483 Elo+
Party 1
Atlas
Atlas
vi3ja
Atlas
Level 198
God Stats
21W - 32L
1,302 SR
Queue Stats
254W - 259L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,285
414
1,505
7,842
2,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Staymad04
Poseidon
18
3 / 1 / 2
10,853
543
10,900
7,144
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
TIAGO111
Awilix
16
4 / 2 / 1
8,950
448
7,025
18,831
7,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
Za1Kz
Kumbhakarna
17
0 / 4 / 2
9,907
495
9,358
15,576
9,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 3 / 4
8,021
401
3,729
16,637
15,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gnz26
Cupid
17
4 / 4 / 2
11,489
574
4,601
13,129
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Kolt02
Lancelot
19
4 / 1 / 7
11,154
558
12,071
17,854
9,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
YoelitoPa
Osiris
19
4 / 2 / 5
12,538
627
15,037
25,993
25,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Aphrodite
rafael4375
Aphrodite
17
0 / 0 / 7
10,730
537
10,080
8,886
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
vi3ja
Atlas
16
1 / 0 / 8
10,679
534
7,111
13,311
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
13
13
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Cupid
Gnz26
Cupid
4
4
2
1.25
W
Lancelot
Kolt02
Lancelot
4
1
7
7.5
L
Poseidon
Staymad04
Poseidon
3
1
2
4
L
Awilix
TIAGO111
Awilix
4
2
1
2.25
W
Osiris
YoelitoPa
Osiris
4
2
5
3.25
L
Kumbhakarna
Za1Kz
Kumbhakarna
0
4
2
0.25
L
0
3
4
0.67
W
Aphrodite
rafael4375
Aphrodite
0
0
7
3.5
W
Atlas
vi3ja
Atlas
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
48,900
66,030
Taken
79,173
38,536
Mitigated
56,829
11,282
Healing
44,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,505
702
0
2,512
7,842
2,560
0
2,114
5,688
0
43,789
W
Cupid
Gnz26
Cupid
4,601
3,073
596
5,960
13,129
4,388
3,176
3,897
9,004
0
77,188
W
Lancelot
Kolt02
Lancelot
12,071
2,172
0
8,134
17,854
9,760
1,234
3,474
14,198
0
100,394
L
Poseidon
Staymad04
Poseidon
10,900
1,734
0
509
7,144
2,729
0
2,573
4,546
106,707
113
L
Awilix
TIAGO111
Awilix
7,025
1,766
0
2,754
18,831
7,551
0
4,654
14,050
0
71,243
W
Osiris
YoelitoPa
Osiris
15,037
6,954
0
11,799
25,993
25,795
1,875
12,019
13,871
892
89,393
L
Kumbhakarna
Za1Kz
Kumbhakarna
9,358
852
0
3,354
15,576
9,875
489
1,347
14,212
75,472
553
L
3,729
595
0
2,153
16,637
15,821
0
5,914
10,458
17,959
0
W
Aphrodite
rafael4375
Aphrodite
10,080
380
4,744
7,734
8,886
3,344
539
4,014
4,550
77,657
716
W
Atlas
vi3ja
Atlas
7,111
2,294
0
5,211
13,311
13,542
141
4,101
8,991
35,355
3,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,016
Gold Earned
56,590
590
Minions Killed
564
0
Camps Cleared
0
2,162,009
Distance Traveled
2,143,881
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,285
414
85
4
0
395,976
0
W
Cupid
11,489
574
111
6
0
388,524
1
W
Lancelot
11,154
558
136
7
0
507,261
5
L
Poseidon
10,853
543
216
11
0
458,286
6
L
Awilix
8,950
448
101
5
0
491,740
2
W
Osiris
12,538
627
129
6
0
389,811
2
L
Kumbhakarna
9,907
495
158
8
0
375,347
3
L
Maui
8,021
401
30
2
0
440,660
4
W
Aphrodite
10,730
537
141
7
0
424,665
4
W
Atlas
10,679
534
47
2
0
433,620
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role