Player Matchup

Khepri
Khepri
Masters
 
Khepri
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond II
AbbyQweefMiller
Anhur
Diamond II
Level 136
God Stats
7W - 6L
1,554 SR
Queue Stats
336W - 299L
2,222 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
DΤMz
Sun Wukong
Diamond II
Level 97
God Stats
22W - 16L
1,742 SR
Queue Stats
191W - 144L
2,236 MMR
Solo
Loki
Loki
Diamond I
ReaICooIGuy
Loki
Diamond I
Level 160
God Stats
25W - 7L
1,815 SR
Queue Stats
148W - 83L
2,545 MMR
Party 3
Set
Set
Diamond I
SheistMathers
Set
Diamond I
Level 143
God Stats
2W - 0L
1,968 SR
Queue Stats
121W - 83L
2,448 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,716 SR
2,190 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 173
1,650 SR
2,362 MMR
Kuzenbo
Kuzenbo
Diamond IV
 
Kuzenbo
Diamond IV
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Skadi
Skadi
Diamond V
LetsNotPlay
Skadi
Diamond V
Level 201
God Stats
12W - 7L
1,690 SR
Queue Stats
142W - 120L
2,171 MMR
Party 4
Raijin
Raijin
Diamond I
Sages
Raijin
Diamond I
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
571W - 414L
2,946 MMR
Party 2
He Bo
He Bo
Diamond I
Vexl
He Bo
Diamond I
Level 197
God Stats
14W - 2L
1,985 SR
Queue Stats
213W - 90L
2,968 MMR
Party 2
Vulcan
Vulcan
Diamond IV
jtch1
Vulcan
Diamond IV
Level 69
God Stats
10W - 8L
1,575 SR
Queue Stats
254W - 261L
2,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 1 / 1
4,111
685
1,382
4,743
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,032
672
2,492
2,276
605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
DΤMz
Sun Wukong
8
2 / 1 / 0
4,934
822
3,359
4,676
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
3 / 2 / 1
4,314
719
3,117
4,917
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 2
4,367
728
1,940
3,710
1,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
SobekTiamatYu HuangRavanaGeb

VS

Bans
AwilixThanatosAphroditeHeraMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 0 / 1
3,743
624
2,103
3,737
1,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
4,269
712
2,108
2,502
577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Sages
Raijin
5
0 / 2 / 0
3,613
602
1,272
4,051
780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

He Bo
Vexl
He Bo
7
2 / 2 / 0
4,175
696
3,887
4,997
1,091
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vulcan
jtch1
Vulcan
8
1 / 2 / 1
4,130
688
2,229
2,871
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
4
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
1
0.5
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
W
0
0
0
0
W
Sun Wukong
DΤMz
Sun Wukong
2
1
0
2
L
1
0
0
1
W
3
2
1
1.75
L
Raijin
Sages
Raijin
0
2
0
0
W
1
0
2
2
L
He Bo
Vexl
He Bo
2
2
0
1
L
Vulcan
jtch1
Vulcan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,290
Damage
11,599
20,322
Taken
18,158
7,320
Mitigated
5,095
7,470
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,382
63
0
979
4,743
2,167
0
2,211
2,363
9,179
0
L
Kuzenbo
 
Kuzenbo
2,103
610
93
1,321
3,737
1,929
4
487
3,250
10,686
1,614
W
2,492
1,366
0
1,777
2,276
605
0
468
1,677
0
32,115
W
Sun Wukong
DΤMz
Sun Wukong
3,359
778
0
2,114
4,676
1,622
0
1,605
3,071
0
28,000
L
2,108
1,017
0
440
2,502
577
0
498
2,004
0
32,584
W
3,117
876
0
1,882
4,917
1,017
0
2,173
2,643
0
21,052
L
Raijin
Sages
Raijin
1,272
185
0
2,116
4,051
780
0
0
4,051
15,826
0
W
1,940
723
0
718
3,710
1,909
0
2,529
1,094
0
21,784
L
He Bo
Vexl
He Bo
3,887
331
0
2,488
4,997
1,091
0
397
4,600
21,071
0
L
Vulcan
jtch1
Vulcan
2,229
66
0
413
2,871
718
0
0
2,871
19,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,758
Gold Earned
19,930
206
Minions Killed
209
0
Camps Cleared
0
705,560
Distance Traveled
661,897
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,111
685
10
2
0
144,514
5
L
Kuzenbo
3,743
624
23
4
0
145,348
0
W
Anhur
4,032
672
64
11
0
117,795
0
W
Sun Wukong
4,934
822
43
7
0
132,961
0
L
Skadi
4,269
712
66
11
0
143,541
0
W
Loki
4,314
719
41
7
0
168,954
0
L
Raijin
3,613
602
35
6
0
92,422
0
W
Set
4,367
728
48
8
0
141,336
0
L
He Bo
4,175
696
50
8
0
151,224
0
L
Vulcan
4,130
688
35
6
0
129,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role