Player Matchup

Nemesis
Nemesis
Cucalations
Nemesis
Level 89
God Stats
4W - 2L
1,687 SR
Queue Stats
102W - 80L
1,540 Elo+
Party 1
King Arthur
King Arthur
EnemyStandUser__
King Arthur
Level 109
God Stats
0W - 1L
1,275 SR
Queue Stats
30W - 27L
1,532 Elo+
Party 1
Agni
Agni
itznoahadon
Agni
Level 87
God Stats
1W - 1L
1,693 SR
Queue Stats
41W - 48L
1,484 Elo+
Solo
Yemoja
Yemoja
ratonpsfour
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 84L
1,542 Elo+
Party 1
Sol
Sol
ur_local_catlady
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,467 Elo+
Party 1
Team Averages
Level 95
1,531 SR
1,513 Elo+

VS

Team Averages
Level 129
1,486 SR
1,496 Elo+
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
LAWSP
Thoth
Level 84
God Stats
8W - 4L
1,593 SR
Queue Stats
457W - 444L
1,491 Elo+
Party 2
Zhong Kui
Zhong Kui
geogamer36
Zhong Kui
Level 161
God Stats
5W - 2L
1,716 SR
Queue Stats
772W - 808L
1,440 Elo+
Solo
Hel
Hel
lyuzfer
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 88L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
uBnxHellFire
Sun Wukong
Level 120
God Stats
1W - 4L
1,123 SR
Queue Stats
233W - 214L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cucalations
Nemesis
14
0 / 1 / 0
6,829
683
5,786
8,256
5,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
EnemyStandUser__
King Arthur
11
1 / 7 / 1
6,881
688
6,800
15,019
13,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 1 / 2
6,907
691
13,063
6,053
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
13
0 / 1 / 2
7,027
703
6,103
6,996
6,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 2 / 0
6,914
691
6,836
8,357
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 0 / 8
9,346
935
5,481
10,762
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thoth
LAWSP
Thoth
15
1 / 1 / 5
8,261
826
10,531
6,842
3,559
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
geogamer36
Zhong Kui
15
4 / 2 / 6
8,522
852
11,245
13,107
16,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hel
14
2 / 0 / 9
8,435
844
4,563
7,605
5,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sun Wukong
uBnxHellFire
Sun Wukong
13
2 / 0 / 8
7,978
798
7,688
9,891
6,182
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
2
Kills
11
12
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
8
6
L
Nemesis
Cucalations
Nemesis
0
1
0
0
L
King Arthur
EnemyStandUser__
King Arthur
1
7
1
0.21
W
Thoth
LAWSP
Thoth
1
1
5
3.5
W
Zhong Kui
geogamer36
Zhong Kui
4
2
6
3.5
L
0
1
2
1
W
Hel
2
0
9
6.5
L
Yemoja
0
1
2
1
W
Sun Wukong
uBnxHellFire
Sun Wukong
2
0
8
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,588
Damage
39,508
44,681
Taken
48,207
29,857
Mitigated
41,395
20,256
Healing
32,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,481
1,187
525
1,772
10,762
10,139
359
6,218
4,022
0
14,619
L
Nemesis
Cucalations
Nemesis
5,786
993
819
1,507
8,256
5,044
0
3,866
4,390
0
11,996
L
King Arthur
EnemyStandUser__
King Arthur
6,800
310
372
1,325
15,019
13,106
0
8,353
6,666
0
11,244
W
Thoth
LAWSP
Thoth
10,531
742
581
287
6,842
3,559
0
3,831
2,740
30,162
0
W
Zhong Kui
geogamer36
Zhong Kui
11,245
1,398
1,364
3,441
13,107
16,118
1,108
4,764
7,881
18,881
1,047
L
13,063
699
927
423
6,053
2,494
0
4,081
1,972
24,529
0
W
Hel
4,563
601
12,508
6,027
7,605
5,397
384
3,730
3,617
15,434
0
L
Yemoja
6,103
94
10,222
2,174
6,996
6,031
0
4,594
2,402
12,491
0
W
Sun Wukong
uBnxHellFire
Sun Wukong
7,688
1,367
2,824
3,257
9,891
6,182
642
5,532
3,945
0
15,143
L
6,836
342
670
1,817
8,357
3,182
0
5,049
3,308
16,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,558
Gold Earned
42,542
88
Minions Killed
128
0
Camps Cleared
0
875,232
Distance Traveled
1,054,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,346
935
16
2
0
215,216
0
L
Nemesis
6,829
683
14
1
0
196,318
0
L
King Arthur
6,881
688
6
1
0
146,434
0
W
Thoth
8,261
826
25
3
0
207,194
0
W
Zhong Kui
8,522
852
40
4
0
187,305
0
L
Agni
6,907
691
35
4
0
183,424
0
W
Hel
8,435
844
32
3
0
200,298
0
L
Yemoja
7,027
703
9
1
0
173,292
0
W
Sun Wukong
7,978
798
15
2
0
244,071
0
L
Sol
6,914
691
24
2
0
175,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role