Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Alucard Tyrant
Anubis
Level 143
God Stats
289W - 243L
1,471 SR
Queue Stats
364W - 375L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
BelieveInMe7142
Baron Samedi
Level 62
God Stats
41W - 42L
1,484 SR
Queue Stats
119W - 114L
1,461 Elo+
Party 2
Khepri
Khepri
N4zGuL9864
Khepri
Level 155
God Stats
17W - 10L
1,622 SR
Queue Stats
652W - 700L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
isabellherself
Nu Wa
Level 181
God Stats
900W - 845L
1,622 SR
Queue Stats
1,106W - 1,132L
1,521 Elo+
Party 2
Team Averages
Level 130
1,540 SR
1,466 Elo+

VS

Team Averages
Level 135
1,533 SR
1,542 Elo+
Nox
Nox
GDybbs
Nox
Level 162
God Stats
1W - 4L
1,306 SR
Queue Stats
172W - 185L
1,555 Elo+
Party 3
Geb
Geb
Tx Wolfgang
Geb
Level 159
God Stats
11W - 6L
1,582 SR
Queue Stats
372W - 321L
1,555 Elo+
Solo
Guan Yu
Guan Yu
WesternFighter
Guan Yu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 92L
1,524 Elo+
Solo
Artemis
Artemis
eMpApathy
Artemis
Level 86
God Stats
3W - 2L
1,747 SR
Queue Stats
128W - 105L
1,611 Elo+
Solo
Nu Wa
Nu Wa
mighty2447
Nu Wa
Level 145
God Stats
8W - 11L
1,531 SR
Queue Stats
112W - 143L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 0 / 2
7,573
1,515
7,411
4,215
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 5
6,220
1,244
3,749
4,923
2,270
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
BelieveInMe7142
Baron Samedi
11
3 / 0 / 5
6,676
1,335
4,387
2,924
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
N4zGuL9864
Khepri
11
0 / 1 / 6
6,534
1,307
1,841
3,983
3,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 7
6,314
1,263
5,567
6,694
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

364

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
GDybbs
Nox
11
1 / 1 / 2
6,002
1,200
4,193
3,816
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 4
5,927
1,185
5,443
6,274
5,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 3 / 2
6,621
1,324
6,665
10,955
5,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
eMpApathy
Artemis
10
0 / 0 / 0
5,152
1,030
0
227
79
Nu Wa
11
2 / 3 / 2
6,531
1,306
4,034
4,531
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
8
Kills
6
6
Deaths
8
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
2
6
W
0
3
5
0.83
W
Baron Samedi
BelieveInMe7142
Baron Samedi
3
0
5
5.5
L
Nox
GDybbs
Nox
1
1
2
2
W
Khepri
N4zGuL9864
Khepri
0
1
6
3
L
0
1
4
2
L
3
3
2
1.33
L
Artemis
eMpApathy
Artemis
0
0
0
0
W
0
2
7
1.75
L
Nu Wa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,955
Damage
20,335
22,739
Taken
25,803
15,607
Mitigated
13,950
5,898
Healing
2,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,411
1,551
0
1,272
4,215
4,542
0
2,782
1,433
0
28,759
W
3,749
330
300
836
4,923
2,270
0
2,209
2,714
21,846
0
W
Baron Samedi
BelieveInMe7142
Baron Samedi
4,387
616
563
1,336
2,924
2,272
0
1,427
1,497
9,963
287
L
Nox
GDybbs
Nox
4,193
293
0
0
3,816
1,683
0
1,723
2,093
15,386
449
W
Khepri
N4zGuL9864
Khepri
1,841
44
0
337
3,983
3,209
0
2,329
1,654
7,370
731
L
5,443
64
0
426
6,274
5,012
0
2,922
3,352
13,876
0
L
6,665
730
108
1,544
10,955
5,531
0
7,759
3,196
0
14,882
L
Artemis
eMpApathy
Artemis
0
0
0
0
227
79
0
206
21
0
0
W
5,567
2,498
85
1,169
6,694
3,314
0
4,743
1,951
7,920
419
L
Nu Wa
4,034
979
0
0
4,531
1,645
0
2,128
2,403
19,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
30,233
129
Minions Killed
103
8
Camps Cleared
2
540,298
Distance Traveled
419,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,573
1,515
66
13
3
119,308
0
W
Anubis
6,220
1,244
45
9
2
97,252
0
W
Baron Samedi
6,676
1,335
3
1
2
113,837
0
L
Nox
6,002
1,200
38
8
2
104,858
0
W
Khepri
6,534
1,307
12
2
1
112,738
0
L
Geb
5,927
1,185
13
3
0
110,100
0
L
Guan Yu
6,621
1,324
18
4
0
106,328
0
L
Artemis
5,152
1,030
0
0
0
1,306
0
W
Nu Wa
6,314
1,263
3
1
0
97,163
0
L
Nu Wa
6,531
1,306
34
7
0
96,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role