Player Matchup

Morgan Le Fay
Morgan Le Fay
CrypticGRMLN
Morgan Le Fay
Level 120
God Stats
21W - 23L
1,512 SR
Queue Stats
220W - 219L
1,561 Elo+
Party 1
Anhur
Anhur
FTPHughJanus
Anhur
Level 69
God Stats
4W - 1L
1,810 SR
Queue Stats
28W - 18L
1,522 Elo+
Party 2
Atlas
Atlas
Ourknighthood
Atlas
Level 49
God Stats
13W - 16L
1,507 SR
Queue Stats
168W - 159L
1,561 Elo+
Party 1
Vamana
Vamana
czarloz
Vamana
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 41L
1,556 Elo+
Party 2
Achilles
Achilles
krustykrack
Achilles
Level 107
God Stats
2W - 0L
1,363 SR
Queue Stats
93W - 93L
1,515 Elo+
Party 1
Team Averages
Level 88
1,539 SR
1,543 Elo+

VS

Team Averages
Level 115
1,431 SR
1,486 Elo+
Vamana
Vamana
Bashlock2
Vamana
Level 129
God Stats
1W - 1L
1,752 SR
Queue Stats
256W - 224L
1,558 Elo+
Solo
Maui
Maui
IBigIBruce
Maui
Level 69
God Stats
15W - 21L
1,445 SR
Queue Stats
104W - 114L
1,470 Elo+
Solo
Vulcan
Vulcan
LProof
Vulcan
Level 158
God Stats
4W - 5L
1,441 SR
Queue Stats
325W - 328L
1,428 Elo+
Solo
Nut
Nut
Salty k6762
Nut
Level 133
God Stats
5W - 5L
1,238 SR
Queue Stats
282W - 292L
1,464 Elo+
Solo
Pele
Pele
Tooti0
Pele
Level 85
God Stats
1W - 5L
1,281 SR
Queue Stats
188W - 150L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrypticGRMLN
Morgan Le Fay
14
5 / 2 / 6
8,569
612
9,401
8,179
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 3
6,617
473
3,102
7,066
2,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 3 / 5
7,619
544
6,376
11,875
8,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
czarloz
Vamana
13
9 / 3 / 4
8,394
600
8,348
11,915
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
krustykrack
Achilles
14
3 / 0 / 4
8,119
580
9,245
13,164
8,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bashlock2
Vamana
12
0 / 2 / 0
6,924
495
4,535
9,948
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 5
7,479
534
3,308
9,131
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
LProof
Vulcan
13
4 / 4 / 2
8,108
579
8,405
7,160
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 4
7,156
511
6,714
9,803
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Tooti0
Pele
12
1 / 7 / 3
6,786
485
5,439
12,385
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
20
Kills
10
10
Deaths
20
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bashlock2
Vamana
0
2
0
0
W
Morgan Le Fay
CrypticGRMLN
Morgan Le Fay
5
2
6
4
W
0
2
3
0.75
L
3
2
5
2.75
L
Vulcan
LProof
Vulcan
4
4
2
1.25
W
3
3
5
1.83
L
2
5
4
0.8
L
Pele
Tooti0
Pele
1
7
3
0.36
W
Vamana
czarloz
Vamana
9
3
4
3.67
W
Achilles
krustykrack
Achilles
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,472
Damage
28,401
52,199
Taken
48,427
26,559
Mitigated
21,912
16,056
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bashlock2
Vamana
4,535
957
0
1,730
9,948
5,983
0
1,156
8,033
0
41,161
W
Morgan Le Fay
CrypticGRMLN
Morgan Le Fay
9,401
1,354
0
1,818
8,179
2,654
0
3,553
4,392
55,732
1,238
W
3,102
1,159
0
2,395
7,066
2,216
1,499
985
6,041
0
45,749
L
3,308
456
0
2,534
9,131
6,715
0
3,680
5,361
21,472
1,294
L
Vulcan
LProof
Vulcan
8,405
0
0
1,085
7,160
2,095
0
4,827
2,333
48,837
648
W
6,376
2,271
0
3,425
11,875
8,412
0
3,263
8,396
29,684
1,519
L
6,714
3,570
0
1,541
9,803
2,988
639
2,442
7,361
0
42,336
L
Pele
Tooti0
Pele
5,439
1,024
0
1,025
12,385
4,131
0
3,520
8,775
0
49,060
W
Vamana
czarloz
Vamana
8,348
5,044
0
2,980
11,915
5,182
1,190
2,425
9,357
0
50,737
W
Achilles
krustykrack
Achilles
9,245
2,813
0
5,438
13,164
8,095
0
767
11,672
0
57,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,318
Gold Earned
36,453
358
Minions Killed
335
0
Camps Cleared
0
1,464,087
Distance Traveled
1,455,946
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,924
495
77
6
0
285,565
0
W
Morgan Le Fay
8,569
612
90
6
0
287,891
3
W
Anhur
6,617
473
71
5
0
265,175
3
L
Maui
7,479
534
28
2
0
307,667
4
L
Vulcan
8,108
579
88
6
0
288,534
4
W
Atlas
7,619
544
38
3
0
283,860
0
L
Nut
7,156
511
62
4
0
248,161
7
L
Pele
6,786
485
80
6
0
326,019
2
W
Vamana
8,394
600
78
6
0
347,203
2
W
Achilles
8,119
580
81
6
0
279,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role