Player Matchup

Ao Kuang
Ao Kuang
Platinum III
Ferco169
Ao Kuang
Platinum III
Level 158
God Stats
66W - 51L
1,629 SR
Queue Stats
518W - 515L
1,664 MMR
Solo
Lancelot
Lancelot
Gold III
Røbty93
Lancelot
Gold III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,643 MMR
Solo
Hera
Hera
Platinum IV
obix123
Hera
Platinum IV
Level 157
God Stats
1W - 1L
1,574 SR
Queue Stats
206W - 193L
1,599 MMR
Solo
Sol
Sol
Gold I
ttv_Yuu
Sol
Gold I
Level 66
God Stats
11W - 7L
1,648 SR
Queue Stats
132W - 133L
1,584 MMR
Solo
Ne Zha
Ne Zha
Platinum III
ÃcuarioElBaneado
Ne Zha
Platinum III
Level 99
God Stats
8W - 2L
1,884 SR
Queue Stats
98W - 80L
1,640 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,647 SR
1,626 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,566 SR
1,627 MMR
Nox
Nox
Platinum IV
CSPinchPoet
Nox
Platinum IV
Level 105
God Stats
13W - 18L
1,484 SR
Queue Stats
90W - 93L
1,562 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
DrGollic
Sylvanus
Platinum IV
Level 185
God Stats
13W - 20L
1,468 SR
Queue Stats
458W - 448L
1,616 MMR
Solo
Skadi
Skadi
Platinum IV
HandHeldMage117
Skadi
Platinum IV
Level 158
God Stats
9W - 7L
1,747 SR
Queue Stats
105W - 93L
1,695 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
maxelex
Nu Wa
Platinum IV
Level 182
God Stats
32W - 19L
1,705 SR
Queue Stats
126W - 138L
1,657 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
pappyman1
Gilgamesh
Platinum III
Level 156
God Stats
1W - 3L
1,423 SR
Queue Stats
177W - 174L
1,607 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ferco169
Ao Kuang
7
0 / 2 / 1
3,590
718
490
3,392
1,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Røbty93
Lancelot
7
2 / 1 / 0
3,666
733
1,532
2,887
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
obix123
Hera
6
0 / 1 / 0
3,418
684
604
1,769
365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sol
6
0 / 0 / 0
3,592
718
1,530
1,402
262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 0 / 0
3,733
747
957
2,314
819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KumbhakarnaCerberusThanatosHou Yi

VS

Bans
SusanoBacchusAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
3,981
796
1,424
2,146
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
DrGollic
Sylvanus
6
0 / 0 / 0
3,319
664
396
4,889
1,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 0 / 0
2,741
548
469
641
121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
maxelex
Nu Wa
7
1 / 1 / 2
4,085
817
1,520
2,455
482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
pappyman1
Gilgamesh
7
2 / 0 / 1
4,014
803
1,342
3,005
1,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Sylvanus
DrGollic
Sylvanus
0
0
0
0
W
Ao Kuang
Ferco169
Ao Kuang
0
2
1
0.25
L
0
0
0
0
W
Lancelot
Røbty93
Lancelot
2
1
0
2
L
Nu Wa
maxelex
Nu Wa
1
1
2
2
W
Hera
obix123
Hera
0
1
0
0
L
Gilgamesh
pappyman1
Gilgamesh
2
0
1
2.5
W
Sol
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,113
Damage
5,151
11,764
Taken
13,136
3,420
Mitigated
3,861
5,028
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,424
332
0
760
2,146
611
0
364
1,656
16,745
0
L
Sylvanus
DrGollic
Sylvanus
396
189
513
2,338
4,889
1,590
0
1,066
3,543
16,140
0
W
Ao Kuang
Ferco169
Ao Kuang
490
152
0
1,258
3,392
1,198
0
1,514
1,878
15,241
0
L
469
96
0
0
641
121
0
100
501
0
4,327
W
Lancelot
Røbty93
Lancelot
1,532
280
0
1,342
2,887
776
0
632
2,255
0
13,048
L
Nu Wa
maxelex
Nu Wa
1,520
477
0
1,058
2,455
482
0
361
2,094
18,620
368
W
Hera
obix123
Hera
604
45
0
319
1,769
365
0
614
1,155
18,730
0
L
Gilgamesh
pappyman1
Gilgamesh
1,342
473
0
830
3,005
1,057
0
243
2,762
0
18,476
W
Sol
1,530
256
0
846
1,402
262
0
310
1,092
18,978
1,662
W
957
107
0
1,263
2,314
819
0
270
2,044
0
13,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,999
Gold Earned
18,140
151
Minions Killed
157
0
Camps Cleared
0
586,642
Distance Traveled
487,166
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,981
796
44
9
0
101,157
1
L
Sylvanus
3,319
664
21
4
0
98,596
1
W
Ao Kuang
3,590
718
28
6
0
108,698
0
L
Skadi
2,741
548
12
2
0
50,240
0
W
Lancelot
3,666
733
25
5
0
134,046
0
L
Nu Wa
4,085
817
44
9
0
108,471
3
W
Hera
3,418
684
42
8
0
110,281
0
L
Gilgamesh
4,014
803
36
7
0
128,702
0
W
Sol
3,592
718
38
8
0
99,415
0
W
Ne Zha
3,733
747
18
4
0
134,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role