Player Matchup

Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
DeathlyDiamond
Hel
Level 65
God Stats
24W - 15L
1,580 SR
Queue Stats
114W - 106L
1,472 Elo+
Party 1
Zeus
Zeus
Mikekasell
Zeus
Level 76
God Stats
2W - 4L
1,423 SR
Queue Stats
48W - 53L
1,419 Elo+
Solo
Eset
Eset
PerryBearxox
Eset
Level 110
God Stats
17W - 10L
1,478 SR
Queue Stats
192W - 183L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
Xori Laurel
Danzaburou
Level 124
God Stats
7W - 6L
1,471 SR
Queue Stats
74W - 106L
1,441 Elo+
Party 3
Team Averages
Level 103
1,490 SR
1,474 Elo+

VS

Team Averages
Level 121
1,491 SR
1,472 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FlaminFenix75
Achilles
Level 148
God Stats
1W - 1L
1,214 SR
Queue Stats
51W - 57L
1,410 Elo+
Party 2
Xing Tian
Xing Tian
Ronim6276
Xing Tian
Level 86
God Stats
8W - 5L
1,779 SR
Queue Stats
397W - 379L
1,482 Elo+
Solo
Ares
Ares
toughluck55
Ares
Level 157
God Stats
3W - 2L
1,463 SR
Queue Stats
166W - 157L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 6 / 2
7,986
532
13,279
13,543
5,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 4 / 5
6,647
443
3,117
12,672
10,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 3 / 4
7,165
478
4,379
7,721
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
3 / 4 / 1
7,426
495
7,085
9,445
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Xori Laurel
Danzaburou
13
2 / 4 / 2
7,192
479
6,308
11,407
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
7 / 4 / 2
8,675
578
9,180
9,506
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
 
Skadi
14
1 / 2 / 6
8,110
541
8,593
6,496
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
FlaminFenix75
Achilles
13
2 / 3 / 3
8,331
555
5,845
11,221
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Xing Tian
Ronim6276
Xing Tian
14
7 / 2 / 3
8,388
559
7,550
12,940
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 1 / 5
9,061
604
8,560
9,111
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
11
Kills
21
21
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
6
2
1
W
Ah Puch
 
Ah Puch
7
4
2
2
W
Skadi
 
Skadi
1
2
6
2
L
0
4
5
0.63
W
Achilles
FlaminFenix75
Achilles
2
3
3
1.17
L
1
3
4
1
L
3
4
1
0.88
W
Xing Tian
Ronim6276
Xing Tian
7
2
3
4.25
L
Danzaburou
Xori Laurel
Danzaburou
2
4
2
0.75
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,168
Damage
39,728
54,788
Taken
49,274
24,821
Mitigated
24,913
17,966
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,279
10,591
0
4,991
13,543
5,824
0
5,813
7,301
0
52,118
W
Ah Puch
 
Ah Puch
9,180
162
0
2,029
9,506
2,540
395
5,822
3,180
46,213
1,665
W
Skadi
 
Skadi
8,593
2,670
0
1,330
6,496
2,594
1,607
630
5,866
0
70,349
L
3,117
362
4,065
4,864
12,672
10,461
0
4,838
7,834
24,464
0
W
Achilles
FlaminFenix75
Achilles
5,845
684
0
2,524
11,221
6,804
0
1,846
9,375
0
45,615
L
4,379
158
42
601
7,721
2,190
0
3,089
4,483
42,240
902
L
7,085
224
0
1,552
9,445
2,397
0
6,773
2,672
37,696
323
W
Xing Tian
Ronim6276
Xing Tian
7,550
689
0
3,242
12,940
5,027
0
2,916
9,846
48,300
0
L
Danzaburou
Xori Laurel
Danzaburou
6,308
2,782
0
1,851
11,407
3,949
0
4,543
6,864
0
44,224
W
8,560
642
0
3,267
9,111
7,948
621
2,295
6,752
31,908
1,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
42,565
371
Minions Killed
398
0
Camps Cleared
0
1,381,367
Distance Traveled
1,433,663
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,986
532
82
5
0
286,115
0
W
Ah Puch
8,675
578
81
5
0
256,533
0
W
Skadi
8,110
541
118
8
0
271,213
0
L
Hel
6,647
443
34
2
0
279,395
0
W
Achilles
8,331
555
88
6
0
257,745
0
L
Zeus
7,165
478
83
6
0
293,264
0
L
Eset
7,426
495
101
7
0
269,813
0
W
Xing Tian
8,388
559
65
4
0
340,963
0
L
Danzaburou
7,192
479
71
5
0
252,780
3
W
Ares
9,061
604
46
3
0
307,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role