Player Matchup

Cthulhu
Cthulhu
ICEMAN-603-
Cthulhu
Level 41
God Stats
2W - 7L
1,299 SR
Queue Stats
18W - 26L
1,367 Elo+
Party 1
Neith
Neith
phatsniper710
Neith
Level 47
God Stats
2W - 6L
1,456 SR
Queue Stats
6W - 11L
1,421 Elo+
Party 1
Vulcan
Vulcan
pupusaeater
Vulcan
Level 45
God Stats
1W - 4L
1,484 SR
Queue Stats
60W - 65L
1,421 Elo+
Solo
Team Averages
Level 44
1,413 SR
1,403 Elo+

VS

Team Averages
Level 76
1,463 SR
1,389 Elo+
Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
EscpeReality
Kukulkan
Level 8
God Stats
10W - 21L
1,304 SR
Queue Stats
34W - 51L
1,256 Elo+
Party 2
Danzaburou
Danzaburou
YorsH_M14
Danzaburou
Level 101
God Stats
4W - 2L
1,586 SR
Queue Stats
634W - 698L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ICEMAN-603-
Cthulhu
14
0 / 4 / 0
8,822
630
5,993
14,209
12,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 2 / 0
9,468
676
6,543
8,751
3,142
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
15
0 / 7 / 0
9,217
658
8,087
9,602
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
6 / 0 / 7
11,471
819
12,244
15,870
15,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
EscpeReality
Kukulkan
19
4 / 0 / 8
12,634
902
10,008
5,452
2,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
YorsH_M14
Danzaburou
17
3 / 0 / 10
11,360
811
6,951
7,389
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
0
7
9.5
W
Kukulkan
EscpeReality
Kukulkan
4
0
8
8
L
Cthulhu
ICEMAN-603-
Cthulhu
0
4
0
0
W
Danzaburou
YorsH_M14
Danzaburou
3
0
10
8
L
0
2
0
0
L
Vulcan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,623
Damage
29,203
32,562
Taken
28,711
19,641
Mitigated
20,355
4,091
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,244
1,879
0
5,273
15,870
15,473
147
7,750
8,120
0
30,110
W
Kukulkan
EscpeReality
Kukulkan
10,008
657
0
306
5,452
2,199
1,361
3,061
2,391
64,916
479
L
Cthulhu
ICEMAN-603-
Cthulhu
5,993
361
577
578
14,209
12,709
0
2,926
11,270
17,335
0
W
Danzaburou
YorsH_M14
Danzaburou
6,951
2,090
0
2,801
7,389
2,683
1,518
3,362
4,027
0
47,608
L
6,543
2,572
239
2,659
8,751
3,142
0
3,511
5,240
0
35,397
L
Vulcan
8,087
275
0
38
9,602
3,790
0
3,476
6,119
37,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
35,465
148
Minions Killed
235
0
Camps Cleared
0
704,320
Distance Traveled
812,590
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,471
819
39
3
0
280,060
0
W
Kukulkan
12,634
902
138
10
0
258,693
0
L
Cthulhu
8,822
630
30
2
0
238,281
0
W
Danzaburou
11,360
811
58
4
0
273,837
3
L
Neith
9,468
676
66
5
0
259,945
8
L
Vulcan
9,217
658
52
4
0
206,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role