Player Matchup

Pele
Pele
EKSFrenzy
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,265 Elo+
Party 2
Achilles
Achilles
FitSpyder
Achilles
Level 38
God Stats
4W - 3L
1,447 SR
Queue Stats
179W - 188L
1,317 Elo+
Party 2
Agni
Agni
slendrnitemare
Agni
Level 62
God Stats
11W - 7L
1,534 SR
Queue Stats
264W - 258L
1,357 Elo+
Party 2
Team Averages
Level 38
1,493 SR
1,313 Elo+

VS

Team Averages
Level 63
1,601 SR
1,385 Elo+
Charybdis
Charybdis
Ammarus
Charybdis
Level 76
God Stats
3W - 4L
1,546 SR
Queue Stats
83W - 99L
1,374 Elo+
Party 1
Chaac
Chaac
Konstantinno
Chaac
Level 65
God Stats
3W - 2L
1,521 SR
Queue Stats
63W - 77L
1,398 Elo+
Party 1
Olorun
Olorun
chronicpot69
Olorun
Level 49
God Stats
16W - 7L
1,736 SR
Queue Stats
161W - 177L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
0 / 2 / 3
8,066
807
3,828
8,284
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
FitSpyder
Achilles
16
4 / 3 / 1
9,613
961
5,891
9,862
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 4
8,816
882
11,311
6,498
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ammarus
Charybdis
16
3 / 3 / 5
9,210
921
9,883
11,336
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 3 / 3
9,036
904
7,425
13,951
13,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
4
0 / 0 / 0
4,606
461
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
8
8
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ammarus
Charybdis
3
3
5
1.83
W
Pele
0
2
3
0.75
W
Achilles
FitSpyder
Achilles
4
3
1
1.5
L
5
3
3
2.17
L
Olorun
0
0
0
0
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,030
Damage
17,308
24,644
Taken
25,287
13,057
Mitigated
17,549
4,437
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ammarus
Charybdis
9,883
3,664
0
4,137
11,336
4,182
566
5,008
6,140
0
29,875
W
Pele
3,828
440
0
1,544
8,284
2,958
480
0
8,061
0
23,968
W
Achilles
FitSpyder
Achilles
5,891
828
0
1,432
9,862
8,017
741
3
9,580
0
16,443
L
7,425
702
0
2,196
13,951
13,367
114
6,331
7,348
0
26,046
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
11,311
1,183
0
1,461
6,498
2,082
701
32
6,325
30,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
22,852
98
Minions Killed
76
0
Camps Cleared
0
606,653
Distance Traveled
362,339
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,210
921
53
5
0
169,480
0
W
Pele
8,066
807
49
5
0
214,976
2
W
Achilles
9,613
961
17
2
0
205,933
0
L
Chaac
9,036
904
23
2
0
192,859
0
L
Olorun
4,606
461
0
0
0
0
0
W
Agni
8,816
882
32
3
0
185,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role