Player Matchup

Anubis
Anubis
Balsaklunch
Anubis
Level 107
God Stats
50W - 62L
1,458 SR
Queue Stats
573W - 567L
1,455 Elo+
Party 1
Ymir
Ymir
I Goly I
Ymir
Level 98
God Stats
5W - 3L
1,545 SR
Queue Stats
91W - 86L
1,522 Elo+
Party 3
Charybdis
Charybdis
Sigyn2779
Charybdis
Level 103
God Stats
165W - 135L
1,606 SR
Queue Stats
429W - 428L
1,466 Elo+
Party 1
Osiris
Osiris
Veector86
Osiris
Level 93
God Stats
17W - 19L
1,476 SR
Queue Stats
501W - 470L
1,540 Elo+
Solo
Cabrakan
Cabrakan
stud muffin1376
Cabrakan
Level 88
God Stats
4W - 2L
1,268 SR
Queue Stats
79W - 80L
1,509 Elo+
Party 3
Team Averages
Level 98
1,470 SR
1,498 Elo+

VS

Team Averages
Level 96
1,433 SR
1,473 Elo+
Bakasura
Bakasura
 
Bakasura
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CLAY6846
Anubis
Level 47
God Stats
5W - 9L
1,416 SR
Queue Stats
166W - 154L
1,473 Elo+
Party 2
Maui
Maui
LittlePiglet959
Maui
Level 122
God Stats
1W - 2L
1,310 SR
Queue Stats
217W - 204L
1,448 Elo+
Party 2
Charybdis
Charybdis
fenrir rocks
Charybdis
Level 63
God Stats
1W - 5L
1,441 SR
Queue Stats
18W - 23L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
3 / 3 / 2
4,939
617
3,101
5,644
1,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
9
8 / 1 / 1
5,915
739
4,396
3,426
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Sigyn2779
Charybdis
8
0 / 4 / 4
4,488
561
3,334
5,693
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Veector86
Osiris
10
4 / 0 / 0
6,197
775
3,097
3,692
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
9
2 / 0 / 4
4,972
622
3,036
3,184
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 3 / 1
4,637
580
1,665
5,258
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
 
Bellona
4
0 / 4 / 0
3,455
432
922
4,160
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
CLAY6846
Anubis
8
1 / 5 / 1
4,577
572
1,235
5,227
1,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
5 / 1 / 1
5,007
626
3,754
5,799
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
fenrir rocks
Charybdis
6
1 / 4 / 3
4,401
550
2,699
5,530
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
17
Kills
8
8
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
3
1
0.5
L
Bellona
 
Bellona
0
4
0
0
W
Anubis
3
3
2
1.33
L
Anubis
CLAY6846
Anubis
1
5
1
0.3
W
Ymir
8
1
1
8.5
L
5
1
1
5.5
W
Charybdis
Sigyn2779
Charybdis
0
4
4
0.5
W
Osiris
Veector86
Osiris
4
0
0
4
L
Charybdis
fenrir rocks
Charybdis
1
4
3
0.63
W
Cabrakan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,964
Damage
10,275
21,639
Taken
25,974
8,717
Mitigated
10,388
6,012
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,665
1,159
0
1,507
5,258
1,875
0
1,140
4,072
0
24,343
L
Bellona
 
Bellona
922
308
0
687
4,160
2,504
0
0
4,160
0
7,483
W
Anubis
3,101
219
0
1,193
5,644
1,751
0
1,723
3,701
21,026
187
L
Anubis
CLAY6846
Anubis
1,235
49
0
542
5,227
1,726
222
3,936
1,005
18,976
0
W
Ymir
4,396
896
0
643
3,426
1,222
180
839
2,501
23,443
1,807
L
3,754
1,224
0
1,916
5,799
3,188
0
2,365
3,400
16,884
0
W
Charybdis
Sigyn2779
Charybdis
3,334
2,416
0
1,483
5,693
1,439
316
1,756
3,937
0
24,208
W
Osiris
Veector86
Osiris
3,097
1,277
0
1,179
3,692
2,572
266
0
3,692
0
35,300
L
Charybdis
fenrir rocks
Charybdis
2,699
1,642
0
580
5,530
1,095
0
2,418
3,032
0
17,702
W
Cabrakan
3,036
611
0
1,514
3,184
1,733
0
671
2,513
20,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
22,077
236
Minions Killed
152
0
Camps Cleared
0
788,404
Distance Traveled
738,365
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,637
580
64
8
0
161,717
0
L
Bellona
3,455
432
17
2
0
92,392
0
W
Anubis
4,939
617
44
6
0
151,705
0
L
Anubis
4,577
572
18
2
0
152,837
0
W
Ymir
5,915
739
53
7
0
157,578
0
L
Maui
5,007
626
23
3
0
169,698
2
W
Charybdis
4,488
561
38
5
0
135,480
0
W
Osiris
6,197
775
65
8
0
162,500
0
L
Charybdis
4,401
550
30
4
0
161,721
0
W
Cabrakan
4,972
622
36
5
0
181,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role