Player Matchup

Merlin
Merlin
Ishtar420
Merlin
Level 145
God Stats
4W - 3L
1,507 SR
Queue Stats
36W - 29L
1,521 Elo+
Solo
Arachne
Arachne
Raulalexander1
Arachne
Level 157
God Stats
2W - 0L
1,766 SR
Queue Stats
15W - 7L
1,566 Elo+
Solo
Bellona
Bellona
TheMaestro895
Bellona
Level 128
God Stats
32W - 34L
1,526 SR
Queue Stats
515W - 460L
1,519 Elo+
Solo
Nut
Nut
jfx230
Nut
Level 115
God Stats
233W - 128L
1,669 SR
Queue Stats
501W - 424L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
xMcx iReels
Kumbhakarna
Level 100
God Stats
1W - 1L
1,319 SR
Queue Stats
123W - 110L
1,554 Elo+
Solo
Team Averages
Level 129
1,558 SR
1,544 Elo+

VS

Team Averages
Level 118
1,471 SR
1,511 Elo+
Sobek
Sobek
 
Sobek
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MeltyBiscuit
Kukulkan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 133L
1,546 Elo+
Party 1
Set
Set
SarcasticHulk
Set
Level 119
God Stats
0W - 2L
1,298 SR
Queue Stats
54W - 68L
1,461 Elo+
Party 1
Fenrir
Fenrir
X4ndr013
Fenrir
Level 40
God Stats
0W - 2L
1,298 SR
Queue Stats
33W - 43L
1,481 Elo+
Solo
Heimdallr
Heimdallr
beaver54
Heimdallr
Level 123
God Stats
5W - 2L
1,757 SR
Queue Stats
147W - 146L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ishtar420
Merlin
12
2 / 1 / 2
6,506
651
3,326
4,382
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 2
5,904
590
4,664
9,116
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
12
1 / 0 / 0
7,007
701
4,261
9,486
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nut
jfx230
Nut
13
10 / 0 / 2
8,126
813
10,287
8,633
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
xMcx iReels
Kumbhakarna
10
3 / 3 / 9
6,620
662
4,595
8,192
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 3 / 3
5,906
591
4,651
8,384
6,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
MeltyBiscuit
Kukulkan
10
0 / 3 / 2
5,489
549
2,774
4,473
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 1
4,676
468
3,925
7,437
4,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
X4ndr013
Fenrir
9
1 / 4 / 1
5,107
511
3,986
9,048
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
beaver54
Heimdallr
11
2 / 7 / 1
5,597
560
4,682
9,401
2,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
6
6
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
3
3
1.5
W
Merlin
Ishtar420
Merlin
2
1
2
3
L
Kukulkan
MeltyBiscuit
Kukulkan
0
3
2
0.33
W
3
2
2
2
L
0
2
1
0.25
W
Bellona
1
0
0
1
L
Fenrir
X4ndr013
Fenrir
1
4
1
0.38
L
Heimdallr
beaver54
Heimdallr
2
7
1
0.36
W
Nut
jfx230
Nut
10
0
2
11
W
Kumbhakarna
xMcx iReels
Kumbhakarna
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,133
Damage
20,018
39,809
Taken
38,743
20,878
Mitigated
18,497
18,905
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,651
993
0
2,421
8,384
6,661
0
2,500
5,884
12,099
0
W
Merlin
Ishtar420
Merlin
3,326
50
0
1,263
4,382
1,303
0
1,614
2,568
44,711
0
L
Kukulkan
MeltyBiscuit
Kukulkan
2,774
341
0
644
4,473
1,487
0
2,793
1,680
34,561
138
W
4,664
2,633
0
4,023
9,116
3,482
0
2,072
7,004
0
37,630
L
3,925
1,572
0
2,265
7,437
4,555
0
493
6,944
0
25,473
W
Bellona
4,261
1,456
0
5,693
9,486
8,224
163
0
9,486
0
51,561
L
Fenrir
X4ndr013
Fenrir
3,986
1,652
0
3,461
9,048
2,844
0
566
8,482
0
28,280
L
Heimdallr
beaver54
Heimdallr
4,682
2,131
0
2,286
9,401
2,950
0
1,569
7,832
0
38,465
W
Nut
jfx230
Nut
10,287
7,244
0
6,527
8,633
2,984
658
1,332
7,301
0
63,984
W
Kumbhakarna
xMcx iReels
Kumbhakarna
4,595
1,212
0
1,399
8,192
4,885
194
2,035
6,077
13,599
833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,163
Gold Earned
26,775
389
Minions Killed
249
0
Camps Cleared
0
1,042,002
Distance Traveled
1,008,080
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,906
591
14
1
0
214,357
1
W
Merlin
6,506
651
103
10
0
188,898
2
L
Kukulkan
5,489
549
71
7
0
183,211
0
W
Arachne
5,904
590
61
6
0
236,489
0
L
Set
4,676
468
35
4
0
199,411
0
W
Bellona
7,007
701
96
10
0
190,286
2
L
Fenrir
5,107
511
57
6
0
218,354
0
L
Heimdallr
5,597
560
72
7
0
192,747
0
W
Nut
8,126
813
103
10
0
188,197
0
W
Kumbhakarna
6,620
662
26
3
0
238,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role