Player Matchup

Ao Kuang
Ao Kuang
Dinohino
Ao Kuang
Level 88
God Stats
3W - 5L
1,383 SR
Queue Stats
212W - 189L
1,484 Elo+
Solo
Baba Yaga
Baba Yaga
Hourlyiceman
Baba Yaga
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Discordia
Discordia
NotForgotten626
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,260 Elo+
Solo
Hou Yi
Hou Yi
Vegermy
Hou Yi
Level 123
God Stats
4W - 3L
1,408 SR
Queue Stats
159W - 149L
1,417 Elo+
Solo
Merlin
Merlin
chynaa_b
Merlin
Level 88
God Stats
4W - 10L
1,312 SR
Queue Stats
552W - 587L
1,475 Elo+
Solo
Team Averages
Level 103
1,421 SR
1,427 Elo+

VS

Team Averages
Level 109
1,488 SR
1,398 Elo+
Neith
Neith
Beauxbaton
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,084 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChicoM01
Morgan Le Fay
Level 129
God Stats
4W - 2L
1,574 SR
Queue Stats
112W - 118L
1,431 Elo+
Solo
Arachne
Arachne
Cmurda0885
Arachne
Level 158
God Stats
6W - 3L
1,607 SR
Queue Stats
582W - 605L
1,469 Elo+
Party 1
Erlang Shen
Erlang Shen
DarkPh0enix81
Erlang Shen
Level 104
God Stats
1W - 0L
1,405 SR
Queue Stats
22W - 12L
1,526 Elo+
Solo
Ratatoskr
Ratatoskr
xKarelessKrakenx
Ratatoskr
Level 110
God Stats
1W - 1L
1,355 SR
Queue Stats
379W - 364L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dinohino
Ao Kuang
14
5 / 4 / 4
8,860
886
4,364
16,718
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
Hourlyiceman
Baba Yaga
16
3 / 4 / 5
8,249
825
8,110
8,788
3,549
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
NotForgotten626
Discordia
14
1 / 5 / 6
7,756
776
5,744
6,411
1,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Vegermy
Hou Yi
15
3 / 4 / 4
8,128
813
11,728
10,209
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
chynaa_b
Merlin
1
0 / 1 / 0
2,696
270
0
445
76

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 2 / 7
8,284
828
5,996
5,727
2,041
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ChicoM01
Morgan Le Fay
16
4 / 2 / 9
9,425
943
9,980
7,480
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Cmurda0885
Arachne
16
5 / 1 / 6
9,396
940
9,252
7,997
3,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
DarkPh0enix81
Erlang Shen
16
5 / 4 / 9
10,450
1,045
8,267
13,329
14,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
14
3 / 3 / 11
8,907
891
6,028
8,290
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
12
Kills
18
18
Deaths
12
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
1
2
7
2.25
W
Morgan Le Fay
ChicoM01
Morgan Le Fay
4
2
9
4.25
W
Arachne
Cmurda0885
Arachne
5
1
6
8
W
Erlang Shen
DarkPh0enix81
Erlang Shen
5
4
9
2.38
L
Ao Kuang
Dinohino
Ao Kuang
5
4
4
1.75
L
Baba Yaga
Hourlyiceman
Baba Yaga
3
4
5
1.38
L
Discordia
NotForgotten626
Discordia
1
5
6
0.8
L
Hou Yi
Vegermy
Hou Yi
3
4
4
1.25
L
Merlin
chynaa_b
Merlin
0
1
0
0
W
Ratatoskr
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,946
Damage
39,523
42,571
Taken
42,823
17,661
Mitigated
27,465
13,541
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,996
2,379
0
1,200
5,727
2,041
1,406
3,396
2,331
0
17,733
W
Morgan Le Fay
ChicoM01
Morgan Le Fay
9,980
278
155
3,213
7,480
3,043
1,927
3,526
3,954
29,992
0
W
Arachne
Cmurda0885
Arachne
9,252
8,249
1,201
1,859
7,997
3,324
2,934
2,711
5,286
0
19,473
W
Erlang Shen
DarkPh0enix81
Erlang Shen
8,267
3,060
636
4,031
13,329
14,021
268
5,912
7,417
0
17,479
L
Ao Kuang
Dinohino
Ao Kuang
4,364
750
251
5,936
16,718
8,199
0
4,061
12,657
10,893
556
L
Baba Yaga
Hourlyiceman
Baba Yaga
8,110
474
326
2,589
8,788
3,549
0
2,046
6,742
19,014
222
L
Discordia
NotForgotten626
Discordia
5,744
562
479
412
6,411
1,793
0
1,411
5,000
20,706
0
L
Hou Yi
Vegermy
Hou Yi
11,728
4,458
570
2,978
10,209
4,044
0
2,462
7,747
0
35,038
L
Merlin
chynaa_b
Merlin
0
0
0
0
445
76
0
0
445
0
0
W
Ratatoskr
6,028
331
1,322
1,346
8,290
5,036
196
2,429
5,861
0
11,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
46,462
124
Minions Killed
111
0
Camps Cleared
0
693,517
Distance Traveled
1,034,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,284
828
27
3
0
184,608
0
W
Morgan Le Fay
9,425
943
36
4
0
182,707
0
W
Arachne
9,396
940
22
2
0
215,313
0
W
Erlang Shen
10,450
1,045
17
2
0
228,206
0
L
Ao Kuang
8,860
886
17
2
0
178,085
0
L
Baba Yaga
8,249
825
21
2
0
176,732
0
L
Discordia
7,756
776
32
3
0
175,124
0
L
Hou Yi
8,128
813
54
5
0
163,576
0
L
Merlin
2,696
270
0
0
0
0
0
W
Ratatoskr
8,907
891
9
1
0
223,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role