Player Matchup

Zhong Kui
Zhong Kui
ILikeMeChoppa
Zhong Kui
Level 126
God Stats
25W - 22L
1,588 SR
Queue Stats
166W - 160L
1,550 Elo+
Solo
Nike
Nike
TJL11
Nike
Level 152
God Stats
1W - 2L
1,532 SR
Queue Stats
150W - 123L
1,608 Elo+
Party 1
Ymir
Ymir
daed man 707
Ymir
Level 108
God Stats
20W - 21L
1,507 SR
Queue Stats
154W - 125L
1,583 Elo+
Party 1
Team Averages
Level 129
1,542 SR
1,580 Elo+

VS

Team Averages
Level 127
1,587 SR
1,698 Elo+
Chiron
Chiron
SmiteBucko
Chiron
Level 123
God Stats
15W - 10L
1,640 SR
Queue Stats
248W - 132L
1,682 Elo+
Party 2
Janus
Janus
dw4rfy123
Janus
Level 104
God Stats
21W - 14L
1,703 SR
Queue Stats
142W - 84L
1,720 Elo+
Solo
Kumbhakarna
Kumbhakarna
hazem41
Kumbhakarna
Level 155
God Stats
1W - 0L
1,417 SR
Queue Stats
217W - 124L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ILikeMeChoppa
Zhong Kui
13
2 / 6 / 2
8,862
739
7,099
11,407
4,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
TJL11
Nike
14
1 / 4 / 4
9,000
750
8,733
14,766
8,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 7 / 2
8,722
727
7,944
16,156
8,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
SmiteBucko
Chiron
17
7 / 2 / 8
11,104
925
15,216
9,369
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
dw4rfy123
Janus
19
9 / 0 / 7
12,457
1,038
15,440
6,664
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
hazem41
Kumbhakarna
14
1 / 3 / 11
9,488
791
4,080
15,156
12,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
17
17
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ILikeMeChoppa
Zhong Kui
2
6
2
0.5
W
Chiron
SmiteBucko
Chiron
7
2
8
5.5
L
Nike
TJL11
Nike
1
4
4
0.75
L
2
7
2
0.43
W
Janus
dw4rfy123
Janus
9
0
7
12.5
W
Kumbhakarna
hazem41
Kumbhakarna
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,776
Damage
34,736
42,329
Taken
31,189
21,430
Mitigated
18,522
2,647
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ILikeMeChoppa
Zhong Kui
7,099
173
0
533
11,407
4,737
260
7,247
3,527
21,879
0
W
Chiron
SmiteBucko
Chiron
15,216
7,395
584
2,348
9,369
3,306
3,425
4,715
4,510
0
47,869
L
Nike
TJL11
Nike
8,733
945
0
2,114
14,766
8,376
0
5,200
8,827
0
24,689
L
7,944
1,389
0
0
16,156
8,317
0
4,877
10,509
16,637
252
W
Janus
dw4rfy123
Janus
15,440
417
120
3,673
6,664
2,529
0
2,574
3,942
58,398
1,853
W
Kumbhakarna
hazem41
Kumbhakarna
4,080
370
0
2,470
15,156
12,687
615
6,791
7,805
10,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
33,049
107
Minions Killed
174
0
Camps Cleared
0
647,609
Distance Traveled
760,557
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,862
739
52
4
0
225,613
0
W
Chiron
11,104
925
45
4
0
230,309
0
L
Nike
9,000
750
41
3
0
230,996
0
L
Ymir
8,722
727
14
1
0
191,000
0
W
Janus
12,457
1,038
113
9
0
280,468
0
W
Kumbhakarna
9,488
791
16
1
0
249,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role