Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver I
DarkevolDracko97
Freya
Silver I
Level 83
God Stats
24W - 17L
1,649 SR
Queue Stats
86W - 90L
1,278 MMR
Solo
Thoth
Thoth
Gold IV
HashtagNoLag
Thoth
Gold IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 135L
1,395 MMR
Solo
Susano
Susano
Silver IV
z3k0
Susano
Silver IV
Level 62
God Stats
0W - 2L
1,213 SR
Queue Stats
10W - 20L
1,107 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,473 SR
1,356 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,504 SR
1,343 MMR
Ravana
Ravana
Gold IV
BillyRoyaltn
Ravana
Gold IV
Level 267
God Stats
12W - 12L
1,511 SR
Queue Stats
604W - 612L
1,395 MMR
Solo
Cabrakan
Cabrakan
Gold III
Dante6191
Cabrakan
Gold III
Level 147
God Stats
2W - 2L
1,239 SR
Queue Stats
43W - 44L
1,422 MMR
Solo
Vulcan
Vulcan
Gold IV
Heat Carbon
Vulcan
Gold IV
Level 131
God Stats
4W - 6L
1,476 SR
Queue Stats
147W - 152L
1,422 MMR
Solo
Fenrir
Fenrir
Silver I
Kpulee
Fenrir
Silver I
Level 148
God Stats
32W - 30L
1,551 SR
Queue Stats
359W - 379L
1,282 MMR
Solo
Xbalanque
Xbalanque
Gold IV
TommyChong69420
Xbalanque
Gold IV
Level 159
God Stats
2W - 0L
1,741 SR
Queue Stats
215W - 212L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 2 / 0
6,945
631
5,714
6,422
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
 
Anubis
8
1 / 6 / 2
5,262
478
4,387
7,595
2,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 6 / 0
5,136
467
4,020
9,852
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 0
5,794
527
3,593
3,834
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
z3k0
Susano
8
0 / 5 / 0
4,966
451
1,368
10,271
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
Ao KuangAthenaArachne

VS

Bans
CthulhuSurtrArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
6 / 0 / 3
7,856
714
6,863
5,311
3,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
Dante6191
Cabrakan
12
6 / 1 / 5
6,993
636
7,455
8,658
6,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
12
3 / 1 / 4
6,694
609
2,846
3,806
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Kpulee
Fenrir
10
3 / 2 / 9
6,571
597
4,221
10,574
6,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
TommyChong69420
Xbalanque
11
3 / 3 / 2
6,899
627
3,976
8,101
2,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
7
Kills
21
21
Deaths
7
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
2
0
2.5
L
Anubis
 
Anubis
1
6
2
0.33
W
Ravana
6
0
3
7.5
W
Cabrakan
Dante6191
Cabrakan
6
1
5
8.5
L
0
6
0
0
L
1
2
0
0.5
W
Vulcan
3
1
4
5
W
Fenrir
Kpulee
Fenrir
3
2
9
3.75
W
Xbalanque
TommyChong69420
Xbalanque
3
3
2
1.33
L
Susano
z3k0
Susano
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,082
Damage
25,361
37,974
Taken
36,450
10,348
Mitigated
19,285
11,068
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,714
2,504
0
2,490
6,422
1,677
0
334
6,088
0
41,382
L
Anubis
 
Anubis
4,387
226
0
969
7,595
2,309
0
4,292
3,303
18,937
0
W
Ravana
6,863
2,087
0
2,122
5,311
3,042
0
2,928
2,281
0
46,768
W
Cabrakan
Dante6191
Cabrakan
7,455
1,321
0
1,665
8,658
6,113
0
3,317
5,083
52,703
1,085
L
4,020
1,492
0
2,532
9,852
2,588
0
1,167
8,685
23,355
6,013
L
3,593
86
0
588
3,834
1,015
0
1,654
2,180
27,153
551
W
Vulcan
2,846
0
0
750
3,806
926
201
2,187
1,317
38,993
0
W
Fenrir
Kpulee
Fenrir
4,221
417
0
1,251
10,574
6,615
0
2,030
8,504
0
17,716
W
Xbalanque
TommyChong69420
Xbalanque
3,976
1,801
0
3,452
8,101
2,589
0
751
7,350
0
50,450
L
Susano
z3k0
Susano
1,368
328
0
4,489
10,271
2,759
0
2,844
7,427
0
30,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,103
Gold Earned
35,013
283
Minions Killed
330
0
Camps Cleared
0
1,077,379
Distance Traveled
1,140,865
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,945
631
73
7
0
214,128
8
L
Anubis
5,262
478
35
3
0
215,243
6
W
Ravana
7,856
714
91
8
0
224,182
2
W
Cabrakan
6,993
636
80
7
0
236,995
0
L
Freya
5,136
467
52
5
0
191,811
4
L
Thoth
5,794
527
66
6
0
219,030
1
W
Vulcan
6,694
609
64
6
0
240,844
2
W
Fenrir
6,571
597
19
2
0
238,689
7
W
Xbalanque
6,899
627
76
7
0
200,155
2
L
Susano
4,966
451
57
5
0
237,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role