Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DvorceeWitDonkyD
Cthulhu
Level 170
God Stats
7W - 2L
1,777 SR
Queue Stats
84W - 73L
1,503 Elo+
Party 3
Da Ji
Da Ji
Sir_Geruad
Da Ji
Level 173
God Stats
1W - 0L
1,690 SR
Queue Stats
316W - 326L
1,500 Elo+
Party 3
Neith
Neith
UsmariBR
Neith
Level 61
God Stats
3W - 1L
1,495 SR
Queue Stats
16W - 24L
1,421 Elo+
Solo
Amaterasu
Amaterasu
Welcome2MeatShow
Amaterasu
Level 184
God Stats
8W - 7L
1,462 SR
Queue Stats
121W - 116L
1,550 Elo+
Party 3
Team Averages
Level 148
1,585 SR
1,495 Elo+

VS

Team Averages
Level 98
1,636 SR
1,585 Elo+
Surtr
Surtr
DemonicPheonix
Surtr
Level 143
God Stats
1W - 2L
1,325 SR
Queue Stats
63W - 45L
1,577 Elo+
Party 2
Charybdis
Charybdis
King Arius
Charybdis
Level 129
God Stats
1W - 3L
1,699 SR
Queue Stats
114W - 112L
1,525 Elo+
Party 2
Discordia
Discordia
LithsAspect
Discordia
Level 107
God Stats
7W - 4L
1,868 SR
Queue Stats
83W - 61L
1,643 Elo+
Party 1
Bacchus
Bacchus
SlinkySquid9422
Bacchus
Level 60
God Stats
2W - 4L
1,530 SR
Queue Stats
101W - 101L
1,500 Elo+
Solo
Serqet
Serqet
xPithius
Serqet
Level 49
God Stats
1W - 4L
1,756 SR
Queue Stats
78W - 43L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
7
2 / 1 / 0
4,032
806
1,548
2,947
883
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 0
3,501
700
1,235
3,395
1,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
7
2 / 2 / 0
4,008
802
1,609
4,008
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
UsmariBR
Neith
5
0 / 0 / 0
3,236
647
1,233
1,971
459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
6
0 / 1 / 0
3,494
699
1,381
4,482
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,088
818
3,710
3,957
1,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
King Arius
Charybdis
6
1 / 0 / 0
3,391
678
1,956
2,551
580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
LithsAspect
Discordia
6
0 / 2 / 1
3,494
699
378
2,015
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 0 / 1
3,497
699
1,690
3,454
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
xPithius
Serqet
4
1 / 1 / 0
3,148
630
537
1,881
491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
4
4
Deaths
4
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
1
0
2
L
2
1
0
2
W
0
0
0
0
L
Charybdis
King Arius
Charybdis
1
0
0
1
L
Discordia
LithsAspect
Discordia
0
2
1
0.25
W
Da Ji
2
2
0
1
L
0
0
1
0.5
W
Neith
UsmariBR
Neith
0
0
0
0
W
Amaterasu
0
1
0
0
L
Serqet
xPithius
Serqet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,006
Damage
8,271
16,803
Taken
13,858
5,825
Mitigated
5,507
5,179
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
1,548
476
0
522
2,947
883
0
378
2,569
0
19,662
L
3,710
2,165
0
1,682
3,957
1,782
18
0
3,957
679
21,325
W
1,235
133
569
1,260
3,395
1,038
0
831
2,564
10,232
1,356
L
Charybdis
King Arius
Charybdis
1,956
971
0
1,461
2,551
580
0
467
2,084
0
17,797
L
Discordia
LithsAspect
Discordia
378
0
0
290
2,015
403
0
0
2,015
12,675
0
W
Da Ji
1,609
395
0
508
4,008
1,326
0
203
3,774
0
20,799
L
1,690
94
0
1,744
3,454
2,251
0
728
2,726
7,964
0
W
Neith
UsmariBR
Neith
1,233
366
0
480
1,971
459
0
698
1,273
0
16,172
W
Amaterasu
1,381
766
0
1,840
4,482
2,119
0
154
4,025
0
16,808
L
Serqet
xPithius
Serqet
537
269
0
350
1,881
491
0
0
1,881
0
6,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,271
Gold Earned
17,618
164
Minions Killed
144
0
Camps Cleared
0
594,243
Distance Traveled
487,091
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
4,032
806
37
7
0
127,150
0
L
Surtr
4,088
818
46
9
0
102,188
0
W
Cthulhu
3,501
700
22
4
0
107,897
0
L
Charybdis
3,391
678
36
7
0
89,185
0
L
Discordia
3,494
699
32
6
0
101,034
2
W
Da Ji
4,008
802
38
8
0
139,701
0
L
Bacchus
3,497
699
12
2
0
118,970
0
W
Neith
3,236
647
30
6
0
102,150
2
W
Amaterasu
3,494
699
37
7
0
117,345
0
L
Serqet
3,148
630
18
4
0
75,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role