Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
E_Y_E_S_OOO
Baron Samedi
Silver III
Level 83
God Stats
1W - 2L
1,367 SR
Queue Stats
160W - 209L
1,142 MMR
Solo
Cerberus
Cerberus
Silver I
ProphetSmoke
Cerberus
Silver I
Level 143
God Stats
35W - 22L
1,600 SR
Queue Stats
111W - 122L
1,008 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,489 SR
1,217 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,470 SR
1,115 MMR
Fafnir
Fafnir
Silver II
ImNotTheFather64
Fafnir
Silver II
Level 166
God Stats
32W - 38L
1,485 SR
Queue Stats
484W - 542L
1,072 MMR
Solo
Xbalanque
Xbalanque
Silver II
Willf75
Xbalanque
Silver II
Level 61
God Stats
63W - 66L
1,437 SR
Queue Stats
134W - 157L
1,137 MMR
Party 2
Vulcan
Vulcan
Silver II
cmpunkmdm
Vulcan
Silver II
Level 65
God Stats
4W - 7L
1,489 SR
Queue Stats
135W - 159L
1,137 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 3 / 3
11,289
868
11,201
12,069
3,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
E_Y_E_S_OOO
Baron Samedi
16
2 / 4 / 7
10,657
820
12,454
12,833
5,024
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ProphetSmoke
Cerberus
17
3 / 3 / 6
10,747
827
6,847
16,697
14,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
HerculesNu WaChaacHeraCthulhu

VS

Bans
DanzaburouJormungandrKumbhakarnaAchillesXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
11,561
889
9,188
17,152
14,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Xbalanque
Willf75
Xbalanque
16
3 / 4 / 2
10,476
806
11,057
12,440
4,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vulcan
cmpunkmdm
Vulcan
17
2 / 5 / 3
10,784
830
9,269
9,641
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
11
Kills
9
10
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
3
2.5
L
Baron Samedi
E_Y_E_S_OOO
Baron Samedi
2
4
7
1.38
W
4
3
3
1.83
L
Cerberus
ProphetSmoke
Cerberus
3
3
6
2
W
Xbalanque
Willf75
Xbalanque
3
4
2
1
W
Vulcan
cmpunkmdm
Vulcan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,502
Damage
29,514
41,599
Taken
39,233
23,411
Mitigated
22,104
12,948
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,201
2,604
0
3,338
12,069
3,946
1,411
5,280
6,502
0
46,336
L
Baron Samedi
E_Y_E_S_OOO
Baron Samedi
12,454
658
958
3,578
12,833
5,024
0
6,942
5,728
38,924
732
W
9,188
2,270
0
3,063
17,152
14,340
62
7,334
9,310
26,137
931
L
Cerberus
ProphetSmoke
Cerberus
6,847
436
0
5,074
16,697
14,441
407
6,373
9,992
21,353
1,464
W
Xbalanque
Willf75
Xbalanque
11,057
4,854
0
1,821
12,440
4,359
2,922
5,032
7,255
0
48,797
W
Vulcan
cmpunkmdm
Vulcan
9,269
255
0
386
9,641
3,405
1,014
5,674
3,807
28,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
32,821
159
Minions Killed
157
0
Camps Cleared
0
705,822
Distance Traveled
656,719
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,289
868
66
5
0
233,921
4
L
Baron Samedi
10,657
820
53
4
0
226,828
0
W
Fafnir
11,561
889
37
3
0
232,310
8
L
Cerberus
10,747
827
40
3
0
245,073
0
W
Xbalanque
10,476
806
70
5
0
220,292
0
W
Vulcan
10,784
830
50
4
0
204,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role