Player Matchup

Poseidon
Poseidon
ChungusDestroyer
Poseidon
Level 149
God Stats
1W - 0L
1,526 SR
Queue Stats
12W - 9L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
HlyGstRdr79
Gilgamesh
Level 42
God Stats
5W - 1L
1,734 SR
Queue Stats
35W - 49L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
Tyrellbean
Cernunnos
Level 101
God Stats
14W - 9L
1,593 SR
Queue Stats
186W - 175L
1,511 Elo+
Solo
Athena
Athena
danilofla2525
Athena
Level 145
God Stats
2W - 1L
1,530 SR
Queue Stats
351W - 346L
1,436 Elo+
Solo
Janus
Janus
guwap22
Janus
Level 157
God Stats
5W - 3L
1,415 SR
Queue Stats
94W - 79L
1,474 Elo+
Solo
Team Averages
Level 119
1,559 SR
1,479 Elo+

VS

Team Averages
Level 153
1,468 SR
1,496 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CHOPPA863
Apollo
Level 174
God Stats
2W - 5L
1,399 SR
Queue Stats
277W - 263L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
CosmeFulanito01
Zhong Kui
Level 138
God Stats
1W - 6L
1,290 SR
Queue Stats
212W - 196L
1,512 Elo+
Solo
Lancelot
Lancelot
Saul Perez2045
Lancelot
Level 149
God Stats
9W - 11L
1,594 SR
Queue Stats
741W - 718L
1,514 Elo+
Solo
Shiva
Shiva
xThePunisher17x
Shiva
Level 155
God Stats
5W - 7L
1,556 SR
Queue Stats
307W - 334L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 0
7,186
653
5,992
7,014
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
HlyGstRdr79
Gilgamesh
11
0 / 1 / 0
6,104
555
4,739
8,899
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Tyrellbean
Cernunnos
11
4 / 1 / 1
6,181
562
7,015
4,299
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 2 / 3
5,888
535
3,063
7,223
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
guwap22
Janus
11
0 / 1 / 1
6,316
574
2,353
4,517
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 1 / 2
5,919
538
3,120
8,825
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
CHOPPA863
Apollo
7
0 / 5 / 2
4,561
415
3,346
6,767
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
CosmeFulanito01
Zhong Kui
12
2 / 1 / 0
6,737
612
3,173
5,931
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
10
1 / 1 / 1
5,134
467
2,860
5,998
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,757
523
5,584
8,910
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
9
Kills
6
6
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
2
3
L
Apollo
CHOPPA863
Apollo
0
5
2
0.2
W
5
1
0
5
L
Zhong Kui
CosmeFulanito01
Zhong Kui
2
1
0
2
W
Gilgamesh
HlyGstRdr79
Gilgamesh
0
1
0
0
L
Lancelot
1
1
1
1.5
W
Cernunnos
Tyrellbean
Cernunnos
4
1
1
4.5
W
0
2
3
0.75
W
Janus
guwap22
Janus
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,162
Damage
18,083
31,952
Taken
36,431
14,927
Mitigated
16,652
12,016
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,120
690
1,212
4,093
8,825
5,314
0
1,902
6,923
20,660
0
L
Apollo
CHOPPA863
Apollo
3,346
1,328
334
448
6,767
2,150
0
1,806
4,961
0
21,595
W
5,992
1,094
0
4,547
7,014
1,891
0
1,195
5,819
65,069
1,041
L
Zhong Kui
CosmeFulanito01
Zhong Kui
3,173
589
0
3,723
5,931
3,556
0
4,015
1,562
42,448
4,737
W
Gilgamesh
HlyGstRdr79
Gilgamesh
4,739
1,270
0
2,848
8,899
5,658
0
135
8,764
0
35,065
L
Lancelot
2,860
353
0
1,288
5,998
2,517
0
1,684
4,314
0
35,238
W
Cernunnos
Tyrellbean
Cernunnos
7,015
2,604
0
1,847
4,299
1,276
799
1,207
3,092
0
39,383
W
3,063
355
0
1,544
7,223
4,786
0
1,573
5,650
16,868
1,249
W
Janus
guwap22
Janus
2,353
0
0
1,230
4,517
1,316
0
2,226
2,291
35,351
1,519
L
5,584
894
0
2,666
8,910
3,115
0
1,125
7,295
135
33,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
28,108
371
Minions Killed
285
0
Camps Cleared
0
1,110,055
Distance Traveled
1,007,328
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,919
538
26
2
0
155,933
4
L
Apollo
4,561
415
43
4
0
168,422
0
W
Poseidon
7,186
653
110
10
0
256,672
0
L
Zhong Kui
6,737
612
103
9
0
211,902
0
W
Gilgamesh
6,104
555
74
7
0
199,413
2
L
Lancelot
5,134
467
52
5
0
268,911
0
W
Cernunnos
6,181
562
68
6
0
195,655
0
W
Athena
5,888
535
38
3
0
227,523
0
W
Janus
6,316
574
81
7
0
230,792
1
L
Shiva
5,757
523
61
6
0
202,160
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role