Player Matchup

Artio
Artio
DonChatoslau
Artio
Level 102
God Stats
4W - 2L
1,929 SR
Queue Stats
31W - 30L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IllumiHellsing
Morgan Le Fay
Level 24
God Stats
1W - 3L
1,351 SR
Queue Stats
22W - 27L
1,457 Elo+
Party 2
Charybdis
Charybdis
Mysterious5874
Charybdis
Level 121
God Stats
33W - 19L
1,567 SR
Queue Stats
182W - 172L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
Viczin_-
Sun Wukong
Level 107
God Stats
5W - 10L
1,479 SR
Queue Stats
124W - 138L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
Whiskiie
Erlang Shen
Level 109
God Stats
1W - 2L
1,567 SR
Queue Stats
48W - 48L
1,504 Elo+
Party 2
Team Averages
Level 93
1,578 SR
1,472 Elo+

VS

Team Averages
Level 142
1,503 SR
1,502 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SargentWood
King Arthur
Level 176
God Stats
2W - 2L
1,376 SR
Queue Stats
292W - 293L
1,522 Elo+
Party 1
Anubis
Anubis
ThisIsBrHu3
Anubis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 44L
1,517 Elo+
Party 1
Maui
Maui
daandesouza288
Maui
Level 137
God Stats
3W - 1L
1,639 SR
Queue Stats
112W - 99L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,456
546
4,198
9,630
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
IllumiHellsing
Morgan Le Fay
9
0 / 4 / 0
4,696
470
2,178
5,565
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Mysterious5874
Charybdis
10
0 / 0 / 0
5,125
513
3,649
5,897
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Viczin_-
Sun Wukong
10
2 / 2 / 2
5,768
577
4,704
8,301
3,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
Whiskiie
Erlang Shen
11
2 / 2 / 1
5,662
566
2,044
8,781
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 0 / 0
6,018
602
3,938
4,145
1,342
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
 
Da Ji
10
1 / 2 / 3
5,383
538
2,200
5,748
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
SargentWood
King Arthur
10
2 / 3 / 1
5,872
587
7,009
9,835
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
11
6 / 1 / 1
6,901
690
8,767
5,330
2,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 0 / 3
5,318
532
2,000
6,661
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
10
10
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
0
1
W
Da Ji
 
Da Ji
1
2
3
1.25
L
2
2
1
1.25
L
Morgan Le Fay
IllumiHellsing
Morgan Le Fay
0
4
0
0
L
Charybdis
Mysterious5874
Charybdis
0
0
0
0
W
King Arthur
SargentWood
King Arthur
2
3
1
0.83
W
Anubis
6
1
1
6.5
L
Sun Wukong
Viczin_-
Sun Wukong
2
2
2
1.5
L
Erlang Shen
Whiskiie
Erlang Shen
2
2
1
1.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
23,914
38,174
Taken
31,719
16,529
Mitigated
15,443
12,886
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,938
1,534
0
2,424
4,145
1,342
858
246
3,899
0
48,185
W
Da Ji
 
Da Ji
2,200
214
0
1,571
5,748
1,735
0
1,158
4,510
0
25,156
L
4,198
486
500
4,101
9,630
6,236
0
2,601
7,029
17,406
721
L
Morgan Le Fay
IllumiHellsing
Morgan Le Fay
2,178
346
0
1,143
5,565
1,137
0
4,300
1,265
22,705
0
L
Charybdis
Mysterious5874
Charybdis
3,649
2,098
0
3,887
5,897
1,705
0
827
5,070
0
40,334
W
King Arthur
SargentWood
King Arthur
7,009
810
0
2,545
9,835
6,871
0
1,344
8,491
0
38,724
W
Anubis
8,767
578
0
3,031
5,330
2,072
0
1,470
3,702
48,684
0
L
Sun Wukong
Viczin_-
Sun Wukong
4,704
878
0
1,253
8,301
3,975
0
610
7,691
0
35,196
L
Erlang Shen
Whiskiie
Erlang Shen
2,044
1,036
0
2,002
8,781
3,476
0
2,429
6,352
0
37,635
W
2,000
435
0
2,239
6,661
3,423
58
1,692
4,873
10,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,707
Gold Earned
29,492
294
Minions Killed
319
0
Camps Cleared
0
943,146
Distance Traveled
1,001,057
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,018
602
82
8
0
168,264
2
W
Da Ji
5,383
538
53
5
0
221,708
0
L
Artio
5,456
546
30
3
0
214,830
3
L
Morgan Le Fay
4,696
470
55
6
0
168,108
0
L
Charybdis
5,125
513
73
7
0
164,169
3
W
King Arthur
5,872
587
83
8
0
200,715
0
W
Anubis
6,901
690
81
8
0
205,578
3
L
Sun Wukong
5,768
577
65
7
0
191,790
2
L
Erlang Shen
5,662
566
71
7
0
204,249
1
W
Maui
5,318
532
20
2
0
204,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role