Player Matchup

Hades
Hades
Miracle Void
Hades
Level 141
God Stats
31W - 23L
1,547 SR
Queue Stats
415W - 431L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
Seraphim2117
Tsukuyomi
Level 123
God Stats
5W - 5L
1,595 SR
Queue Stats
410W - 433L
1,477 Elo+
Party 1
Horus
Horus
StudMuffin336
Horus
Level 126
God Stats
7W - 10L
1,455 SR
Queue Stats
297W - 287L
1,485 Elo+
Solo
Neith
Neith
sootlife_92
Neith
Level 177
God Stats
10W - 9L
1,487 SR
Queue Stats
470W - 504L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
will19035
Ah Puch
Level 191
God Stats
25W - 29L
1,467 SR
Queue Stats
1,001W - 992L
1,360 Elo+
Solo
Team Averages
Level 152
1,510 SR
1,446 Elo+

VS

Team Averages
Level 125
1,555 SR
1,480 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Camilo_Rojas99
Shiva
Level 106
God Stats
143W - 128L
1,510 SR
Queue Stats
278W - 265L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Fett7980
Sylvanus
Level 149
God Stats
30W - 27L
1,544 SR
Queue Stats
302W - 286L
1,458 Elo+
Solo
Cupid
Cupid
FluorideIsTasty
Cupid
Level 105
God Stats
34W - 21L
1,568 SR
Queue Stats
143W - 131L
1,464 Elo+
Solo
Pele
Pele
PapaSlaus
Pele
Level 121
God Stats
3W - 1L
1,652 SR
Queue Stats
15W - 15L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,154
473
5,957
8,807
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Seraphim2117
Tsukuyomi
12
5 / 2 / 0
6,954
535
6,163
10,587
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 1
6,112
470
6,439
13,727
10,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 4 / 2
6,633
510
5,989
8,780
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
will19035
Ah Puch
12
0 / 1 / 4
6,678
514
6,802
7,669
2,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 0 / 3
7,361
566
3,863
4,550
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 4 / 2
7,004
539
5,065
12,110
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Fett7980
Sylvanus
12
3 / 1 / 5
6,546
504
6,476
10,161
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 1 / 4
7,087
545
7,554
9,337
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
14
5 / 0 / 2
7,948
611
4,901
10,427
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
13
13
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
3
3.5
W
0
4
2
0.25
W
Sylvanus
Fett7980
Sylvanus
3
1
5
5.5
W
3
1
4
5
L
0
5
0
0
W
Pele
5
0
2
6
L
Tsukuyomi
Seraphim2117
Tsukuyomi
5
2
0
2.5
L
1
1
1
1.5
L
0
4
2
0.25
L
Ah Puch
will19035
Ah Puch
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,350
Damage
27,859
49,570
Taken
46,585
22,814
Mitigated
18,885
21,289
Healing
22,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,863
314
685
837
4,550
1,534
0
2,081
2,469
42,802
219
W
5,065
318
0
3,163
12,110
5,288
0
6,494
5,616
0
39,659
W
Sylvanus
Fett7980
Sylvanus
6,476
2,447
1,580
4,591
10,161
5,544
0
1,821
8,340
23,576
9,868
W
7,554
4,108
198
4,700
9,337
3,097
0
976
8,361
0
42,483
L
5,957
183
210
2,087
8,807
4,326
0
3,385
5,422
40,188
3,284
W
Pele
4,901
1,002
0
6,366
10,427
3,422
794
892
9,535
0
52,648
L
Tsukuyomi
Seraphim2117
Tsukuyomi
6,163
1,477
0
5,096
10,587
3,389
0
955
9,632
0
46,515
L
6,439
2,852
396
5,445
13,727
10,552
23
3,474
10,178
0
20,290
L
5,989
2,582
0
3,000
8,780
2,396
260
1,712
7,068
0
57,772
L
Ah Puch
will19035
Ah Puch
6,802
142
0
5,055
7,669
2,151
0
0
7,669
50,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
35,946
358
Minions Killed
379
0
Camps Cleared
0
1,284,572
Distance Traveled
1,332,624
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,361
566
80
6
0
272,851
4
W
Shiva
7,004
539
75
6
0
289,764
2
W
Sylvanus
6,546
504
46
4
0
247,303
5
W
Cupid
7,087
545
76
6
0
235,837
0
L
Hades
6,154
473
72
6
0
260,245
0
W
Pele
7,948
611
102
8
0
286,869
0
L
Tsukuyomi
6,954
535
71
5
0
308,103
0
L
Horus
6,112
470
36
3
0
279,225
2
L
Neith
6,633
510
101
8
0
216,723
0
L
Ah Puch
6,678
514
78
6
0
220,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role