Player Matchup

Neith
Neith
Returbi1055
Neith
Level 127
God Stats
6W - 3L
1,656 SR
Queue Stats
422W - 390L
1,559 Elo+
Solo
Merlin
Merlin
Some-Stoner_0717
Merlin
Level 197
God Stats
252W - 243L
1,550 SR
Queue Stats
730W - 681L
1,546 Elo+
Solo
Fafnir
Fafnir
Swagger422
Fafnir
Level 129
God Stats
3W - 1L
1,754 SR
Queue Stats
71W - 64L
1,519 Elo+
Solo
Ra
Ra
TacuChi
Ra
Level 158
God Stats
5W - 3L
1,672 SR
Queue Stats
44W - 31L
1,562 Elo+
Solo
Tyr
Tyr
colonelpain
Tyr
Level 129
God Stats
2W - 4L
1,303 SR
Queue Stats
148W - 140L
1,608 Elo+
Solo
Team Averages
Level 148
1,587 SR
1,559 Elo+

VS

Team Averages
Level 128
1,522 SR
1,548 Elo+
Anhur
Anhur
Egardb
Anhur
Level 123
God Stats
5W - 7L
1,403 SR
Queue Stats
222W - 187L
1,576 Elo+
Solo
Loki
Loki
Elpityalvarez
Loki
Level 123
God Stats
2W - 2L
1,560 SR
Queue Stats
22W - 25L
1,470 Elo+
Solo
Horus
Horus
GrandPapaBou
Horus
Level 127
God Stats
172W - 125L
1,636 SR
Queue Stats
402W - 373L
1,541 Elo+
Party 1
Merlin
Merlin
ThePLT
Merlin
Level 131
God Stats
5W - 5L
1,566 SR
Queue Stats
264W - 242L
1,555 Elo+
Party 1
Athena
Athena
Warden_Dragul
Athena
Level 137
God Stats
2W - 6L
1,444 SR
Queue Stats
133W - 105L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
6,903
690
3,753
5,604
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 2
6,246
625
1,802
5,728
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Swagger422
Fafnir
10
0 / 0 / 0
5,922
592
3,732
10,527
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 3
6,954
695
5,501
4,920
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 3 / 3
5,678
568
3,252
6,465
3,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Egardb
Anhur
11
1 / 4 / 2
6,187
619
3,652
7,027
2,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 3 / 1
5,021
502
1,827
6,140
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 0
6,501
650
6,509
8,583
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
ThePLT
Merlin
12
2 / 3 / 0
6,054
605
2,651
5,432
1,743
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 2
5,571
557
2,226
6,734
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
12
Kills
6
6
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
Egardb
Anhur
1
4
2
0.5
L
1
3
1
0.5
L
0
1
0
0
W
4
2
0
2
W
2
0
2
3
W
Fafnir
Swagger422
Fafnir
0
0
0
0
W
4
1
3
5.5
L
Merlin
ThePLT
Merlin
2
3
0
0.67
L
2
1
2
3
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,040
Damage
16,865
33,244
Taken
33,916
15,023
Mitigated
13,628
15,842
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Egardb
Anhur
3,652
1,561
0
1,106
7,027
2,089
0
23
6,905
0
43,013
L
1,827
379
0
2,289
6,140
1,594
0
2,019
4,085
0
21,753
L
6,509
3,172
0
3,928
8,583
3,851
0
3,617
4,966
0
48,985
W
3,753
1,484
0
1,705
5,604
1,371
1,138
271
5,333
0
48,153
W
1,802
205
0
4,335
5,728
1,698
0
195
5,533
54,629
0
W
Fafnir
Swagger422
Fafnir
3,732
935
0
6,280
10,527
6,215
0
0
10,527
31,474
3,957
W
5,501
371
394
1,792
4,920
1,881
80
3,152
1,768
47,419
741
L
Merlin
ThePLT
Merlin
2,651
131
0
610
5,432
1,743
0
1,979
3,416
47,047
0
L
2,226
707
0
1,758
6,734
4,351
0
2,826
3,656
10,950
0
W
3,252
385
0
1,336
6,465
3,858
0
1,259
5,206
0
14,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
29,334
345
Minions Killed
327
0
Camps Cleared
0
1,141,898
Distance Traveled
1,015,915
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,187
619
85
9
0
194,226
0
L
Loki
5,021
502
53
5
0
181,940
0
L
Horus
6,501
650
83
8
0
209,506
2
W
Neith
6,903
690
77
8
0
197,014
2
W
Merlin
6,246
625
93
9
0
258,725
0
W
Fafnir
5,922
592
60
6
0
191,810
0
W
Ra
6,954
695
89
9
0
244,645
2
L
Merlin
6,054
605
89
9
0
194,479
1
L
Athena
5,571
557
17
2
0
235,764
2
W
Tyr
5,678
568
26
3
0
249,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role