Player Matchup

Janus
Janus
VividHikari
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,433 Elo+
Solo
Geb
Geb
Yote45
Geb
Level 84
God Stats
2W - 1L
1,278 SR
Queue Stats
134W - 119L
1,444 Elo+
Party 1
King Arthur
King Arthur
hammy17
King Arthur
Level 80
God Stats
1W - 1L
1,601 SR
Queue Stats
141W - 97L
1,604 Elo+
Solo
Cthulhu
Cthulhu
sargent womack2
Cthulhu
Level 153
God Stats
5W - 1L
1,572 SR
Queue Stats
106W - 90L
1,502 Elo+
Party 1
Thor
Thor
weretycssfg
Thor
Level 102
God Stats
1W - 0L
1,544 SR
Queue Stats
86W - 70L
1,500 Elo+
Party 1
Team Averages
Level 105
1,499 SR
1,497 Elo+

VS

Team Averages
Level 110
1,568 SR
1,518 Elo+
Izanami
Izanami
 
Izanami
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DARK3NEDxS0UL
Zeus
Level 122
God Stats
8W - 7L
1,516 SR
Queue Stats
242W - 232L
1,582 Elo+
Solo
Xbalanque
Xbalanque
Khaz03
Xbalanque
Level 144
God Stats
9W - 11L
1,712 SR
Queue Stats
319W - 361L
1,464 Elo+
Solo
Anhur
Anhur
UnderratedKg
Anhur
Level 129
God Stats
8W - 7L
1,613 SR
Queue Stats
648W - 640L
1,545 Elo+
Solo
Bacchus
Bacchus
exilerichard
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,184
1,020
6,289
3,261
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Yote45
Geb
13
1 / 1 / 5
7,764
863
3,921
8,088
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
hammy17
King Arthur
12
1 / 1 / 3
7,524
836
836
2,761
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 4
7,984
887
6,175
8,913
7,543
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 2 / 2
7,764
863
5,497
4,973
2,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 6
6,641
738
3,903
5,359
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 0 / 0
2,308
256
0
34
0
Xbalanque
Khaz03
Xbalanque
13
0 / 2 / 4
6,610
734
3,883
6,285
2,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 0
7,427
825
4,911
7,393
2,620
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
exilerichard
Bacchus
10
0 / 2 / 4
5,800
644
0
5,088
3,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
8
Kills
6
7
Deaths
8
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
6
1.5
L
0
0
0
0
L
Xbalanque
Khaz03
Xbalanque
0
2
4
1
L
6
2
0
3
W
3
1
4
5
W
Geb
Yote45
Geb
1
1
5
3.5
L
Bacchus
exilerichard
Bacchus
0
2
4
1
W
King Arthur
hammy17
King Arthur
1
1
3
2.5
W
1
2
4
1.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,718
Damage
12,697
27,996
Taken
24,159
20,432
Mitigated
10,205
7,883
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,903
2,084
1,189
1,270
5,359
1,653
0
3,203
1,843
0
15,407
L
0
0
0
0
34
0
0
0
34
0
0
L
Xbalanque
Khaz03
Xbalanque
3,883
1,758
551
1,654
6,285
2,556
0
3,258
2,649
0
10,967
L
4,911
3,381
673
2,765
7,393
2,620
0
4,564
2,440
0
13,250
W
6,289
42
0
700
3,261
1,128
1,931
0
3,261
28,409
0
W
Geb
Yote45
Geb
3,921
260
67
2,515
8,088
7,558
513
0
8,088
9,531
694
L
Bacchus
exilerichard
Bacchus
0
0
236
255
5,088
3,376
0
3,555
1,068
78
0
W
King Arthur
hammy17
King Arthur
836
38
0
0
2,761
1,557
519
0
2,761
0
2,188
W
6,175
45
1,359
3,083
8,913
7,543
143
0
8,913
17,167
747
W
5,497
495
0
159
4,973
2,646
1,178
0
4,973
0
8,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,220
Gold Earned
28,786
117
Minions Killed
59
0
Camps Cleared
0
837,936
Distance Traveled
405,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,641
738
29
3
0
111,795
0
L
Zeus
2,308
256
0
0
0
0
0
L
Xbalanque
6,610
734
15
2
0
113,048
0
L
Anhur
7,427
825
15
2
0
141,677
0
W
Janus
9,184
1,020
63
7
0
188,044
0
W
Geb
7,764
863
12
1
0
184,477
0
L
Bacchus
5,800
644
0
0
0
38,721
0
W
King Arthur
7,524
836
5
1
0
150,701
0
W
Cthulhu
7,984
887
27
3
0
171,080
0
W
Thor
7,764
863
10
1
0
143,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role