Player Matchup

Raijin
Raijin
Guerra04
Raijin
Level 157
God Stats
3W - 5L
1,458 SR
Queue Stats
461W - 286L
1,685 Elo+
Party 1
Nut
Nut
Lolhamsters
Nut
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,460 Elo+
Solo
Merlin
Merlin
MoistMeatRocket
Merlin
Level 20
God Stats
3W - 3L
1,354 SR
Queue Stats
138W - 46L
1,669 Elo+
Party 1
Zeus
Zeus
Trixkidd
Zeus
Level 163
God Stats
9W - 4L
1,700 SR
Queue Stats
676W - 517L
1,534 Elo+
Party 1
Hercules
Hercules
dirty dimer
Hercules
Level 144
God Stats
10W - 21L
1,344 SR
Queue Stats
597W - 603L
1,546 Elo+
Solo
Team Averages
Level 122
1,471 SR
1,579 Elo+

VS

Team Averages
Level 162
1,543 SR
1,541 Elo+
Odin
Odin
 
Odin
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MrClutch16
Bellona
Level 124
God Stats
3W - 3L
1,480 SR
Queue Stats
324W - 322L
1,486 Elo+
Solo
Xbalanque
Xbalanque
SILENTLY FARTIN
Xbalanque
Level 150
God Stats
2W - 3L
1,572 SR
Queue Stats
322W - 281L
1,592 Elo+
Solo
Hera
Hera
XXRIDDLERXX
Hera
Level 109
God Stats
2W - 0L
1,683 SR
Queue Stats
25W - 20L
1,554 Elo+
Solo
Zeus
Zeus
somuthebad
Zeus
Level 158
God Stats
6W - 6L
1,481 SR
Queue Stats
490W - 494L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Guerra04
Raijin
15
4 / 3 / 8
8,434
703
9,041
10,321
5,303
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 3 / 8
8,342
695
3,494
9,255
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 7
9,121
760
6,226
6,913
2,722
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
15
3 / 0 / 6
8,551
713
8,645
4,441
1,379
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
dirty dimer
Hercules
13
1 / 2 / 4
7,622
635
5,103
17,771
13,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
0 / 2 / 5
8,212
684
4,570
8,684
8,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bellona
MrClutch16
Bellona
14
2 / 4 / 4
9,163
764
7,003
14,284
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
SILENTLY FARTIN
Xbalanque
15
2 / 2 / 4
8,782
732
5,759
6,525
2,820
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 5
8,254
688
8,557
6,741
2,795
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 0 / 4
9,970
831
18,783
5,234
1,957
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
12
Kills
8
9
Deaths
12
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
2
5
1.25
L
Raijin
Guerra04
Raijin
4
3
8
2.67
L
2
3
8
2
L
2
1
7
5.5
W
Bellona
MrClutch16
Bellona
2
4
4
1
W
Xbalanque
SILENTLY FARTIN
Xbalanque
2
2
4
2
L
Zeus
3
0
6
6
W
0
4
5
0.63
L
Hercules
dirty dimer
Hercules
1
2
4
1.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,509
Damage
44,672
48,701
Taken
41,468
26,523
Mitigated
31,224
21,607
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,570
418
947
2,578
8,684
8,254
0
4,637
3,748
234
9,355
L
Raijin
Guerra04
Raijin
9,041
154
2,652
2,468
10,321
5,303
0
5,893
4,428
12,779
368
L
3,494
1,407
874
2,405
9,255
3,342
102
6,173
3,082
0
18,106
L
6,226
129
1,305
1,606
6,913
2,722
55
3,593
3,320
24,604
0
W
Bellona
MrClutch16
Bellona
7,003
1,002
1,989
3,693
14,284
15,398
23
7,179
6,393
855
10,040
W
Xbalanque
SILENTLY FARTIN
Xbalanque
5,759
1,721
1,010
898
6,525
2,820
669
4,054
2,131
0
20,549
L
Zeus
8,645
402
0
275
4,441
1,379
0
3,278
1,163
20,200
0
W
8,557
1,496
631
524
6,741
2,795
499
2,920
3,559
21,184
0
L
Hercules
dirty dimer
Hercules
5,103
752
278
9,744
17,771
13,777
0
8,557
9,214
0
12,784
W
18,783
489
0
250
5,234
1,957
380
3,063
1,985
39,973
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,070
Gold Earned
44,381
128
Minions Killed
135
0
Camps Cleared
0
1,069,738
Distance Traveled
1,119,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,212
684
11
1
0
236,258
0
L
Raijin
8,434
703
9
1
0
223,104
0
L
Nut
8,342
695
38
3
0
223,599
0
L
Merlin
9,121
760
36
3
0
215,816
0
W
Bellona
9,163
764
6
1
0
222,897
0
W
Xbalanque
8,782
732
38
3
0
204,078
0
L
Zeus
8,551
713
34
3
0
220,966
0
W
Hera
8,254
688
38
3
0
203,610
0
L
Hercules
7,622
635
11
1
0
186,253
0
W
Zeus
9,970
831
42
4
0
252,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role