Player Matchup

Awilix
Awilix
JahsiahShawty
Awilix
Level 125
God Stats
12W - 4L
1,742 SR
Queue Stats
300W - 317L
1,515 Elo+
Party 2
Artio
Artio
PuffGodOG
Artio
Level 157
God Stats
8W - 6L
1,622 SR
Queue Stats
257W - 260L
1,512 Elo+
Party 2
Apollo
Apollo
Sσσfy
Apollo
Level 175
God Stats
3W - 1L
1,592 SR
Queue Stats
130W - 93L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
Taleafy
Hou Yi
Level 158
God Stats
2W - 1L
1,524 SR
Queue Stats
72W - 82L
1,472 Elo+
Party 1
Bacchus
Bacchus
sebcors
Bacchus
Level 53
God Stats
3W - 0L
1,792 SR
Queue Stats
79W - 83L
1,503 Elo+
Solo
Team Averages
Level 134
1,654 SR
1,513 Elo+

VS

Team Averages
Level 137
1,480 SR
1,534 Elo+
Hel
Hel
 
Hel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
HimmyHendriix
Danzaburou
Level 173
God Stats
1W - 11L
1,312 SR
Queue Stats
404W - 385L
1,502 Elo+
Party 3
Vulcan
Vulcan
LoneMountain
Vulcan
Level 149
God Stats
3W - 4L
1,483 SR
Queue Stats
69W - 92L
1,486 Elo+
Solo
Amaterasu
Amaterasu
RPTroop
Amaterasu
Level 143
God Stats
1W - 2L
1,629 SR
Queue Stats
52W - 37L
1,589 Elo+
Solo
Da Ji
Da Ji
darkstarleon
Da Ji
Level 153
God Stats
2W - 6L
1,476 SR
Queue Stats
211W - 186L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
7,068
544
9,284
9,683
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
PuffGodOG
Artio
12
5 / 3 / 4
8,189
630
8,132
11,320
7,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Sσσfy
Apollo
15
3 / 1 / 2
8,354
643
5,182
8,119
3,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Taleafy
Hou Yi
13
3 / 0 / 0
7,679
591
5,412
5,640
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
sebcors
Bacchus
11
2 / 1 / 5
7,016
540
3,990
14,658
14,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 1 / 2
5,535
426
3,125
6,906
4,386
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
HimmyHendriix
Danzaburou
11
0 / 2 / 3
6,108
470
5,584
10,053
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
13
1 / 3 / 0
7,441
572
6,362
6,063
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
RPTroop
Amaterasu
10
2 / 5 / 1
6,428
494
4,655
10,840
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 4 / 2
6,726
517
9,753
11,231
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
8
8
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
2
1
L
Danzaburou
HimmyHendriix
Danzaburou
0
2
3
0.75
W
2
3
8
2
L
Vulcan
1
3
0
0.33
W
Artio
PuffGodOG
Artio
5
3
4
2.33
L
Amaterasu
RPTroop
Amaterasu
2
5
1
0.5
W
Apollo
Sσσfy
Apollo
3
1
2
4
W
Hou Yi
Taleafy
Hou Yi
3
0
0
3
L
5
4
2
1.5
W
Bacchus
sebcors
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,000
Damage
29,479
49,420
Taken
45,093
29,739
Mitigated
21,235
21,789
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,125
382
2,278
4,091
6,906
4,386
0
1,722
5,145
20,103
0
L
Danzaburou
HimmyHendriix
Danzaburou
5,584
2,425
0
3,913
10,053
3,424
0
1,848
8,185
0
46,745
W
9,284
2,964
0
3,558
9,683
2,747
167
1,465
8,014
0
40,859
L
Vulcan
6,362
139
0
696
6,063
2,200
0
1,344
4,675
54,086
0
W
Artio
PuffGodOG
Artio
8,132
1,019
522
4,132
11,320
7,030
0
543
10,388
35,458
2,540
L
Amaterasu
RPTroop
Amaterasu
4,655
2,008
0
2,812
10,840
6,709
176
4,859
5,431
0
31,359
W
Apollo
Sσσfy
Apollo
5,182
3,536
0
4,205
8,119
3,319
1,443
2,221
5,601
0
72,811
W
Hou Yi
Taleafy
Hou Yi
5,412
1,840
0
4,212
5,640
1,971
0
439
5,172
0
56,788
L
9,753
2,803
0
1,507
11,231
4,516
0
1,484
9,573
0
39,716
W
Bacchus
sebcors
Bacchus
3,990
662
0
5,160
14,658
14,672
0
4,586
9,744
26,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
32,238
400
Minions Killed
355
0
Camps Cleared
0
1,298,744
Distance Traveled
1,230,666
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,535
426
25
2
0
215,493
0
L
Danzaburou
6,108
470
89
7
0
246,522
5
W
Awilix
7,068
544
64
5
0
321,873
0
L
Vulcan
7,441
572
119
9
0
252,118
1
W
Artio
8,189
630
66
5
0
238,684
1
L
Amaterasu
6,428
494
60
5
0
233,848
5
W
Apollo
8,354
643
147
11
0
249,688
1
W
Hou Yi
7,679
591
94
7
0
226,136
0
L
Da Ji
6,726
517
62
5
0
282,685
1
W
Bacchus
7,016
540
29
2
0
262,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role